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Arma 2

Started by Benny, December 07, 2009, 05:34:17 PM

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Benny

So, what's the process for getting this going. We have a server that gets a decent number of players on two regular nights.

Armitage, Tutonic and b00n would make the admin team and a couple of other regs could be in the wings if we needed more (me, Del, zoot, whoever). Once it's taken up I think we'll see more investment in it, in terms of custom dMw missions that we can then pimp out, attracting more players and the cycle continues.......

The *only* issue is the ingame voice. That said it hasn't switched IP for a while so maybe it's worth a try again?
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Master of maybe

Armitage

You know my thoughts on the game. A1 dMw material.

delankster

if my opinion counts for anything . . .  don't answer that:sideways:

its a dmw game thru and thru and definately worth adopting :D
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

BrotherTobious

I am 2nd the motion !!!
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Benny

*bump

Looking for a nod from TL / OB here.

Can I propose Arm as the Section head with Arm, B00n and Tut as admins.

Do we have some cycle of uptake defined with ghosty? Do we need a nod from Whitey to say server side he's happy?

Come on gents, let's get some process in the way of good old fashioned gaming.
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Master of maybe

OldBloke

Quote from: Benny;298755*bump

Looking for a nod from TL / OB here.

Can I propose Arm as the Section head with Arm, B00n and Tut as admins.

Do we have some cycle of uptake defined with ghosty? Do we need a nod from Whitey to say server side he's happy?

Come on gents, let's get some process in the way of good old fashioned gaming.

Being discussed guys. The game is an obvious fit as said but we need to be happy that we can run multiple servers without the dual nic issue preventing that. Hold tight for now.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Benny

Cheers OB, holding.
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Master of maybe

TeaLeaf

Can I ask which dMw members are playing this regularly then please?  A list would be helpful.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

delankster

from memory:

Delankster, Armatige, Spudgun, Benny, Sulky, Tutonic,A Twig, Boon, Doorman, bro tobious, zootoxin, Smiledon, Whitey

and possibly a few others on a tuesday that i don't know about

:)
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

#9
Absolutement....


Me
Armitage
Zootoxin
Boon
Tutonic
Sulky_UK
Brother Tobius
Delankster
A-Twig

I haven't included any now and then'rs
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Master of maybe

smilodon

I'm a 'now and then' as Benny says, sadly more 'then' than 'now' :sad:

It seems that Spudguns PC is cursed as I now also am getting a verbal kicking from her -indoors any time I go near it. So my game time is limited at best.

Being single is fast becoming quite appealing :g:
smilodon
Whatever's gone wrong it's not my fault.

Benny

Thought I'd add some more comments.

I spent a couple of hours yesterday playing with the mission editor and something called the armory. The scope of the game is immense. You can make small or island wide missions and pretty much use any vehicle you like, choppers,  planes, tanks, jeeps, Nissan Bluebirds...

The more I play it, the more I like it and I think our biggest issue is the impossible learning curve.
I'm going to get some time organised so I can put together a couple of basic missions for beginners - move from A to B and kill everything type things.
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Master of maybe

OldBloke

Quote from: Benny;299673... I'm going to get some time organised so I can put together a couple of basic missions for beginners - move from A to B and kill everything type things.

Thanks, Benny. That's very much appreciated.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Benny

Very basic first attempt done. Take into account it's just mucking about.

A 4 player mission. You spawn on a small sandbank, there's a patrol in front on the main shore, there's a few goodies in the town and if you get as far as your evac at the other end of town there may be a suprise.

It's taken about 20 mins and I'll tweak away and extend etc, but you should spawn as the troop leader, if you die you'll respawn as someone else in your squad.

You can get used to firing on smallish groups with plenty of cover. You'll also learn that water washes your guns away...unless you find the shallow crossing.

http://www.texasteamplayers.com/index.php?topic=15498.0
for info on building missions...

Oh and I can't upload it for some reason my FTP pass isn't working...
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Master of maybe