Far Cry patch!!!!

Started by DuVeL, April 01, 2004, 09:21:09 AM

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DuVeL

Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

DuVeL

More info:

This patch was released to fix a small number of bugs and to add functionality to FarCry.

Details

1. We are aware of an issue causing players connecting to an internet based multiplayer game to drop their connection and timeout during a connect. If you find your connection stalling when joining a server, we recommend that players retry the connection until it succeeds.
2. When hosting games on LAN with punkbuster, please remember to enable pb_sv_lan 1 pb_sv_guidrelax 7.
3. We strongly recommend players host multiplayer games only through FarCry dedicated server.

Single player

- Added toggle modes for Aim and Crouch
- Fixed numerous small bugs
- Fixed a crash when attempting to load more than one instance of FarCry
- Fixed bug with AI autobalance that sometimes caused it not to initialize outside of DEVMODE
- Fixed issue where player spawns a little higher in the air after a load from checkpoint.
- Improved AI saving state at checkpoints.

Multiplayer

- Fixed issue with FarCry anti-cheat kicking players connecting to non-similar regions due to post process copy protection
- FarCry anti-cheat is now disabled by default (replaced with Punkbuster)
- Added support for All Seeing Eye
- Added Punkbuster support
- Added new netcode optimizations, vehicles now use significantly less bandwidth in client to server updates. Mounted weapons no longer generate packets when not being used. Included various other packet compressions.
- Added network commands to help players tune the network rates for better performance, including the following commands:

cl_cmdrate â€" Limit the number of command packets sent from client to server
sv_maxcmdrate â€" Limit the max cmd rate clients can specify
cl_updaterate â€" Limit the number of update packets sent from the server
sv_maxupdaterate â€" Limit the max updates clients can specify
cl_maxrate â€" Max bits per second can be adjusted
sv_maxrate_lan or sv_maxrate (for non lan, ie internet) will limit the cl_rate allowed on the clients
sv_DedicatedMaxRate â€" To change the server update speed

- LAN servers now restricted to LAN IP’s
- Configurable ubi.com ports sv_auth_port (port directing ubi.com cdkey authentication) and sv_regserver_port (port used to register servers with ubi.com) for admins.
- Added ability to disable server address publishing with command sv_servertype “NET”
- Fixed some issues with sv_port variable
- Open query protocol to allow monitoring of the server with external tools
- Server config can now be anywhere with any name
- Improved priority based network system (below a certain limit it was not sending, now it does)
- Fixed adjustable cmdrate with vehicles
- Fixed command line joining, there was still a little problem
- Added some optimizations to UI system drawing/updating
- Fixed bug where “Join game button” no longer worked in multiplayer UI
- Fixed issue with dedicated server running on Windows 2003 Server edition
- Fixed bug when players get out from a vehicle, the player will go in standing pose (no crouch or prone).
- The message “drop your weapon to take this other weapon” will disappear only when the player go away from this weapon, not immediately.
- Fixed no pain sounds if an explosion didn’t really hurt the player.

Other

- Improved shader speed (up to two times faster) for NVidia Geforce FX cards on very high settings
- Fixed fog bug with NVidia drivers
- Added support for NVidia NV40 chipset
- Fixed realtime shadows from blended trees
- Made improvements to lighting shaders on very high settings
- Fixed bug with lake reflections
- Added support fro PS3.0 shader profile
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

DarkAngel

Cheers m8. Must admit i havent played it for a few days dew to getting stuck on a level ;( Dam those monkeys!


DuVeL

QuoteOriginally posted by DarkAngel@Apr 1 2004, 06:27 PM
Cheers m8. Must admit i havent played it for a few days dew to getting stuck on a level ;( Dam those monkeys!
Which Monkeys, just got of the platform where the helicopter kept shooting me with around 8 other fellas. Now I'm in a hole where I just planted a bomb to destroy their commcentre.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

DuVeL

In accordance with German law, //www.farcry.de and its forums have been pulled down following Far Cry's ban (US/UK version) in Germany. They will remain shut until the German version of Far Cry is released, which has the official youth rating by the German USK.
We apologize to our German community for any inconvenience this may cause and hope things will resume their normal course shortly.


 :lmfao:  :lmfao:  :lmfao:
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Anonymous

:blink:  :lmfao:

What can I say. Can we please have a "Speechless" smiley for the forum?

Benny

QuoteOriginally posted by DarkAngel@Apr 1 2004, 06:27 PM
Cheers m8. Must admit i havent played it for a few days dew to getting stuck on a level ;( Dam those monkeys!
How far have you got gents?

I'm careering round the island on a jeep, rocket armed blokes shooting at me...heading for the record store or something....am I nearly done?
===============
Master of maybe

OldBloke

Nope. Cos I've just met up with Val again (who buggers off immediately) and while she's off doing her thing I'm supposed to knock out some transmitters.

PS Have you discovered that typing ...

\save_game 1

Will save your game at any time?  :)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

-Trip-

Im in some building and trying to get through some gas that kills me :/

Are you ment to put some protection on or something, Or can you shut it down?

DuVeL

I just got in a researchfacility from the underground seewaterpumps. Not far yet but only have it 2 days or so.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Benny

QuoteOriginally posted by Trip-@Apr 2 2004, 05:42 PM
Im in some building and trying to get through some gas that kills me :/

Are you ment to put some protection on or something, Or can you shut it down?
Nope, how much do you really want to know?
===============
Master of maybe

smilodon

I think I'm close to the end.

I've met up with Hairy Alphonsio at the Sud-tastic Washomatic. He gave me the Light Sabre and I've killed both the siamese dolphins as well as the Living Donut.

Sadly, now I'm stuck in on the 'World of Jelly' level. If someone knows where the attack helecopter is I would be most grateful  :(
smilodon
Whatever's gone wrong it's not my fault.

DuVeL

Watch out for the hairy leprechauns which use big bats to spank everyone in sight. The atack helicopter is positioned upside in the cave, you can only get there by taking one of the bats from the hairy leprechauns and then it turns in to another kind of bat. You're XP tho will go halfway so watch out for the overcoming owls then who might do the chickendance on a pair of clogs.  :whistle:
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Gh0st Face Killah

I haven't bought the game so this means nothing to me!! :whistle:
-=[dMw]=-Gh0st Face Killah
Ex Ingorantia Ad Spientiam, E Luce Ad Tenebras

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