Jin'do the Hexxer

Started by Bastet, March 02, 2006, 07:34:09 PM

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Bastet

Jin'do the Hexxer is a troll Shaman inside Zul'Gurub. He is not considered a High Priest and does not give Hakkar any specific abilities. However he is considered the hardest boss inside Zul'Gurub.

Jin'do is the most complicated and difficult fight in Zul'Gurub. Jin'do is a shaman who can use mind controlling and healing totems. Furthermore, he summons shades which can only be killed when someone is subsequently cursed by Jin'do. Finally, he randomly polymorphs people or teleports them into a pit of undead skeletons. He is required for the quest A Collection of Heads.

Abilities
Brainwash Totem - Jin'do can drop Mind Control totems that will Mind Control the nearest raid member. Mind Control is not dispellable, and the totem must be destroyed to free the contolled person.
Powerful Healing Totem - This totem heals Jin'do for roughly 3% per tick.
Teleportation - Jin'do will randomly teleport a raid member into the middle of a pit full of skeletons that is located nearby Jin'do
Hex - Turns a random raid member into a frog. If cast on the Main Tank this will deaggro the main tank. Can be dispelled.
Delusions of Jin'do - A curse that deals 200 damage every 2s. Additionally, someone who has this curse is able to target and attack Shades of Jin'do.
Summon Shade of Jin'do - Everytime someone is cursed, Jin'do the Hexxer will spawn a 'shade'. Shades do 100% shadow damage. Their basic attack hits for 1 damage, but interrupts spellcasting. They also do Shadow Shock for 600. This is not partially resistable

Strategy
Jin'do's melee attack is very weak. The hardest part about the encounter are Jin'do's shades. Because one can only attack shades while cursed, it is imperative that you do not dispel the curse. Whenever someone is cursed they must attack shades. This includes priests, druids, everyone but the main tank. Shades are immune to all forms of AoE.

His Brainwash and Healing totems must be killed instantly in priority over Jin'do. Wound poison and Mortal Strike should be kept on Jin'do over the duration of the fight. Finally, one mage must be designated to monitor the pit of skeletons. When someone is teleported into the pit the skeletons must be AoEd. The skeletons will respawn in seconds.

In summary, the priority of damage should be: Shades > Brainwashing totem > Healing totem > Jin'do.
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
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