New loot system

Started by kregoron, July 11, 2006, 10:47:02 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

kregoron

The commanders have lately been working out new systems for both AQ and ZG... The ZG system most have already seen in work... And a new AQ loot system is being worked out also.. THe ZG system is based on rep lvl's but as it is possible to farm the AQ rep the system had to be adapted to not use the rep as a meassure ment..



ZG loot rules


Enchant items

Players with revered reputation may roll for the enchantment item if it is for their FIRST enchant only OR second enchant if there are none with exalted rolling.

Players with exaltede reputation may roll for the enchantment item if it is for their FIRST or SECOND enchant.

Players with less reputation may roll only if there is none with revered or higher reputation that are rolling.


Equivalent AP as per current rep level requirements, revered for first enchantment item, exalted for second. Note that this is for the enchantment quest item, not the enchantment itself, so people who actually paid for librams etc before the patch and put extra work in are not put at a disadvantage - they put extra effort in which did not stop anyone else getting an enchant. Mains have priority over alts.
When a person allready has 2 enchants he cannot get another enchant for 3 months. This way when we get tier 3 or tier 2 for RG2 they still can get another enchant but not immediatly.

Mains get priority over alts.



Hexxer and Hakkar loot :

All loot is prioritised to main characters.

ZG/AQ Quest Item reward loot:

People with required reputation for the loot get priority for the items.

Suggestion for future rules:

For blue loot :  open to all.

For epic loot :

Main characters can roll at honoured or above reputation
Alt characters can roll at revered or above reptuation.
If no mains are honoured that want it, all can roll.

 ZG trinket:

We made a few changes in the rules. If you have 3 parts you still have priority. The first 2 parts will be given out on a reputation basis. This so members who are exalted have a better change of getting the trinket.    
   1. roll if you have 3 parts
2. roll if you have 2 parts
3. roll if you have 1 part
4. roll if you have 0 parts (exhalted first)
5. roll if you have 0 parts (revered)
6. roll if you have 0 parts (honored)
7. roll if you have 0 parts (friendly)

 
Stops first time people getting awesome loot which "veteran" raiders want, while giving alts a chance, but gives mains chance of getting it first.




The NEW AQ20 system



The Basics
The principle is the same as the ZG, a main character has to do x amount of raids before they can get priority, and a alt character has to do x+y amount of raids before they can get an equal priority on epic loot. With roughly 3k rep per ZG clearance, that means a main must raid ZG 3 times, and an alt 6 times before being able to get epic loot

For someone to sign up, they get one "attendance point" (AP).
If they enter the instance, they receive a second AP.
If they are for in for the whole raid, they receive a third AP.

If we are to make it consistant with rep levels, then 9 AP would be needed for a main to be able to roll on epic, and 21 for an alt. Attendance points are separate for each instance.


Loot priorities

Recipe/Plans/Etc: The first drop of each of these will go to a player of commander rank or higher. If the recipe is BOP and no commander or higher with the required tradeskill is present, a trusted member will be chosen.

ZG/AQ Quest Item reward loot:

People with required reputation for the loot get priority for the items.

AQ20 Skill Books:

Priority will be based on AP also.

Blue Items : No Priorities.

Items will not be given class priorities (other than what is already specified in the item descriptions), however if such a situation as a rogue wanting a +healing cloak arises, exceptions can be made.

AQ enchants/plans etc

We will give those to the officers first cause they are the ones who will be in the guild the most and are most attachted to the guild. This way we have the least risk to loose enchants like what happened with snowstormer.

1 last point: When a person signs up and doesnt show up without a valid reason we think he/she should get some penalty after 3 times in say 3 months. A way of punishment would be to reset their points to 0. Though it can be harsh, but it will reinforce the system. Plz keep in mind the "punishment" topic is still under discussion.
http://webchat.quakenet.org/ ||| Channels: #deadmen


Padding



kregoron

menedil is editing a few things as we speak :smile: prolly missed something :blush2:
http://webchat.quakenet.org/ ||| Channels: #deadmen


Menedil

20 Man Raid Loot System

The Commanders have lately been working on new loot systems for both AQ and ZG. The ZG system we have been trialling for the last couple of weeks is a sort of proof of concept for the proposed new system. The ZG trial system is based on reputation levels to measure attendance. However, as AQ rep can be farmed outside of the instance, actual attendance must be measured.

Our goals were to improve over the old system in the following ways:
  • Reward the most frequent raiders with priorities on certain loot.
  • Give alt characters a chance to obtain epic loot, while still giving a small priority to main characters.
  • Ensure rare recipes stay within the guild.
  • Encourage signups to open up the possibility for a second concurrent raid group.
The Basics of the System

The principle is the same as the ZG trial system; a main character has to do x amount of raids before they can get priority, and a alt character has to do x+y amount of raids before they can get an equal priority on epic loot. With roughly 3k rep per ZG clearance, that means a main must raid ZG 3 times, and an alt 7 times before being able to get epic loot priority.

Attendance Points
 
  • For someone to sign up, they get one "attendance point" (AP).
  • If they enter the instance, they receive a second AP.
  • A final point value between 0 and 1 will be awarded according to the proportion of the raid that the person attends.
Three complete raids would give 9 attendance points, and seven would give 21. These are the required attendance points for mains and alts to get priority on epic loot.
Attendance points are unique for each instance, i.e. having 21 attendance points in ZG does not get you loot priority in AQ also.
If people are not available after joining the queue and not cancelling, their signup will be cancelled. Please remain contactable while waiting in the queue and let us know if you are on a non-guild alt.

Specific Loot Rules

ZG/AQ Quest Item Loot
People with required reputation for the loot get priority for the items.

ZG Trinket
Priority given to people according to who has the most number of trinket parts.
    If no one has any other trinket parts, priority is given based to people with AP values of: 40 > 20 > 10 > 5 - this is roughly equivalent to what AP would be achieved at the reputation levels.

AQ20 Skill Books
People within 6 AP of the top person who needs the book may roll for it.
  People who are not in the raid may request skill books from AQBank at any time, as long as they have 10 AP.

Recipes/Plans/Schematics/etc
First drop will be assigned to a member of the raid of Commander or higher rank in the guild.
Subsequent drops are open to all.

Epic Items
Mains with 9 attendance points and alts with 21 attendance points are given first priority. After that, open to all.

Blue Items
No priorities given, open to all.

Items will not be given class priorities (other than what is already specified in the item descriptions), however if such a situation as a rogue wanting a +healing cloak arises, exceptions can be made by the raid leaders.

This system will come into action on the 22nd of July. Until then current loot rules apply.

Menedil

please discuss what ive highlighted in red, or post things ive missed out

Padding

QuoteThree complete raids would give 9 attendance points, and seven would give 21. These are the required attendance points for mains and alts to get priority on epic loot. < Maybe adjust ? >

Yes, thats fair enough
 
QuoteZG Trinket
Priority given to people according to who has the most number of trinket parts.
If no one has any other trinket parts, priority is given based on AP. < Requires more detail>

Dont like it. Doesnt favor the people that have already spend the time in there getting exhalted unless people who are exhalted now gets a headstart of points. This system would still allow newcomers (friendly) to get trinket before oldies (exhalted)
 
Can be solved by giving some points for people who already have a certain reputation though
 
QuoteAQ20 Skill Books
Priority based on AP < Requires more detail - perhaps use AP of equivalent rep levels for a hierarchy of priorities, or the same as for epic loot >
[/I]

This seems ok, allthough it has the same problems with AP as in ZG. Namely that if we all start from 0 AP, its gonna be unfair to the ones already spent a lot of time in there. Rep cant be used in AQ tho, because reputation can be bought
 
QuoteEpic Items
Mains with 9 attendance points and alts with 21 attendance points < Again, adjustment? > are given first priority. After that, open to all.

Same issue here really, can favor the newcomers since the system is new[/I]
[/I]


Menedil

the trinket systme is the same as was discussed before, adn we even came to the conclusion that we were both proposing the same thing, except your lack of understanding made you think it was something different. SAME HERE. more AP = more attendance. prioritising people with more AP = prioritising people woh have been there more.


we already have a lot of data on signups from the last 2 months that can be used to create attendance points from. its not perfect, but meh.

Padding

What about people like optical and dajo f.ex. who havent been on runs lately but been exhalted long time ago?


Menedil

yeah, thats one of my concerns.

fortunately for aq there was only a few weeks of raids there where we didnt use the signup system, so i dont forsee it being so much of a problem there.

for zulgurub, our old friend mr reputation can be used to construct existing ap values based on current zandalar rep (this would also ensure consistancies in the transition between trial and final system)

Padding

Im placing my trust in you to create the most fair system possible for all players in the guild, and if you hit me with some rules i dont like, i can always complain a bit to Menedil :devil:


Menedil

im sure you'll complain regardless :(