Items who not are priority to hunters.

Started by Greatdanes, July 21, 2006, 08:25:35 AM

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smite

Quote from: ratatoskThe Twin Blades of Azzinoth
http://wow.allakhazam.com/item.html?witem=18582
 
Best regards Rata:flirty:

 
Fantastic Sword. :biggrin:
And that does look like a hunter weapon.

Gorion

Quote from: Bastetwe dont have fury warriors in RG1, and its thus most likely to go to a hunter.

are you sure? ... i thought dajo went fury...
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ratatosk

Gorion must say Dajo already Snatched it! :whistle:

JanuZ

#18
First of jsince ranged attacks can't be glancing blows the +5skill is alot less useful with ranged weapons then melee. those +5skill only equal 0.2crit and hit.

This makes the handgun for dwarfs equal to
86-160         2.8speed(2.43 with 15% quiver)
0.46%crit            0.49%crit
0.2%hit              
28AP                  32AP
1%dodge             1.1%dodge
70health

compared to
89-166      2.9speed(2.52 with 15% quiver)
17AP
1%crit

now if we add the AP directly to the weapons damage it will make it

91-166 for gun or 92-167 with 15%agi talent
92-171 for bow

now even though the DPS is a little better on the gun the damage range is still better on the bow and since they are so close in speed the best cycle for shooting will be the same

Multi, Aimed, Auto, Auto, Auto, Aimed, Auto, Multi

So that makes the question what is better 0.46crit, 0.2hit and 70health or the 1%crit and the small increase in damage(not looking at the dodge since you shouldn't need it in a raid) and if that is an upgrade is it worth the DKP when you know you could get a ranged weapon that is the best in the game before Kel'Thuzad(http://www.thottbot.com/?i=44450) and it even has better drop chance.



Now i think that hunters should have priority on all ranged weapons but in my opinion no hunter should want the dragonbreath gun over rhok'delar

About the 1handers, i think rogues should have priority on swords and fury warriors on the axes/swords for the same reason i think hunters should have priority on ranged weapons. The stats on the weapons are only about 10% of the weapon and it is a real waste to see a weapon go to someone that uses 10% of it while someone could be using 100% of the item. But luckily for hunters there aren't many sword rogues and even fewer fury warriors in the guild.


edit: forgot to factor in the 15% agi talent, so added stats with and without that talent

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." G. K. Chesterton

ratatosk

I must check this out because on my dps it seems that i do more dmg with the gun!<_<  I would atleast say that the gun and the bow are head 2 head!
 
The other aspect is that I as a Dwarf greatly dislike Stick and string:narnar: But like u say the Xbows are mighty nice and i wouldnt mind getting one of those! But i cant really agree on the meleeweapons because hunters gets loads of AP from certain weapons and in raids hunters are outstanding in dealing highdmg over period because of the range and the magical ability of Feign so More AP for hunters! :whistle:
 
Best regards Rata:flirty:

Vargen

Lol, Drazila, you didn't need to nuke them out of the water :tongue:
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ratatosk

YEp we are nuked and we are nerfed!! hunters should be glad if we can get anything at all besides the Hunter Epiq Quest things! :tongue:

JanuZ

After reading a discussion  in this thread http://forums.elitistjerks.com/viewtopic.php?id=7875

people seem to be agreeing that +%hit gained from +skill is 0.24 for ranged not 0.04 like has been believed, if this is correct then the extra 1%hit will clearly tip the dragonbreath handcannon in favor for dwarf hunters compared to rhok'delar even though it isn't a very big upgrade.

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." G. K. Chesterton

Bastet

So much calculation, how about you just stick a dwarf a gun in his hand and a bow after 15 min, and check the differance in dmg done :narnar:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
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Sandrion

Quote from: BastetSo much calculation, how about you just stick a dwarf a gun in his hand and a bow after 15 min, and check the differance in dmg done :narnar:

That won't work Bastet, since then some uncontrollable factors will come into the equation. Like luck (crits and the damage every shot does, since both are influenced by randomness). But also things like lag can have an effect on the results. And more importantly humans make mistakes; for example, if you time your shots wrong it will mess everything up.
 
You don't have these uncertainties when you're just crunching numbers :happy: . It's easier anyway, it'll take you less time then the two times 15 mins you're proposing :narnar: .

Bastet

Quote from: SandrionYou don't have these uncertainties when you're just crunching numbers :happy: . It's easier anyway, it'll take you less time then the two times 15 mins you're proposing :narnar: .

And your so quick to asume i dont totaly suck at math, 30 min might be terribly quick compared to me doing maths :narnar:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Greatdanes

Hmm - this make me sad, last night Brutality Blade drop and a warrior want it but will only use it for backup.
Is that for the benafit for the raid?
¤ GD ¤
 
Greatdanes LVL 70 Dwarf Hunter # Professions : Leatherworker
Megabyte LVL 60 Human Paladin # Professions : Mining + Herballism
Ushar LVL 60 Dwarf Priest # Professions : Tailoring + Enchanting
Minimand LVL 60 Gnome Mage # Professions : Alchemy + Engineering
Cæsar LVL 51 Human Rogue # Professions : Herballism + Alchemy
+ some low lvl

Padding

I tend to agree, which is why im for the "dkp is dkp" rule
 
You spent the time, you get the dime... and nobody should decide who gets what... if a Paladin wants the Ashkandi sword - they should think about the raid consequences - but otherwise if they are top dkp, go ahead
 
Im all for removing the loot class-based rule


Keltor

Quote from: Greatdanes;143845Hmm - this make me sad, last night Brutality Blade drop and a warrior want it but will only use it for backup.
Is that for the benafit for the raid?

no, not really beneficial at all unless hes planning to go fury in the future.

Sandrion

#29
Class priorities are not such a bad thing. I don't think the rouges would like it if all the feral druids ninjaed their loot for example, since that probably won't benefit the raid directly (at least currently that's not the case).
 
I'd suggest to make them build / raid function specific. For brutality blade: 1. rouges + fury warriors 2. hunters 3. arms / prot warriors, pallies and everyone else that can use it. Dual wielding melee classes will definately receive the most benefit from this blade, but the stats are also great for hunters (it's one of the best hunter weapons imo).
 
But I have to admit that it might be to much 'paper work' for the officiers. So for now, just be nice for each other. If you're only going to use a certain items as backup, wait for the last call or at least let the ML know that you want 'second shot' at the item when you whisper.
For example: Do I want a dark iron ring; hell yeah. Can a tank put it to better use; probably. So he should get it first.