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BWL & warr spec

Started by Mjolner, August 05, 2006, 12:34:00 PM

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Keltor

Quote from: MjolnerShield spezialisation / imp. shield block: well, yeah, I see the it might come in handy, but are they THAT good?..?

it almost guarantees ur not gonna get critted at least twice in the next 5 secs. now broodlord hits like a bitch and it gets even bitchier if he crits. investing just 1 point in this should be good enough i'll say. up to u tho :smile:

Neff

Shield spezialisation / imp. shield block: Keltor said it. Its a must have on Broodlord, esp. on his 9k MS crits :blink:

Imp. bloodrage: THis lets you smack on sunders faster, thus making the time between you hit the mob , until dps can start, shorter. Also if you need to taunt something of healers etc, 2 sunders fast really helps you control the mob. (if it spawns, or its a pat)

Last Stand: Basically, you could start the fight with 120% hp ( if im not mistaking) its also usefull if your healers are starting to go OOm, or they're ressing someone. Or if you need to pick up a target while your not having any specific healers.

Imp. disarm: ****, eod.All the endgame bosses i know, are immune.

Imp. sunder: Same as imp. Bloodrage, it makes a shorter time between sunders, since sunder armour is an instant attack. Besides, you only have 100 rage.

Imp. taunt: Basically, you have a larger safety net. On very agro sensitive bosses you'd have to Taunt something off someone faster, and 2 seconds is well worth it IMO.

Imp. shield wall: Cant remember tooltip:P

Imp. revenge & Concussion blow: ****, same as disarm :P

Imp. shield bash: Yes, f.ex some AQ bosses _needs_ to be silenced. And a rogues kick may miss, while afaik Shield bash has a much larger hitrate.

1-H specialization: More damage = MOre threat, easy as that :)

Shield slam: It does scale with gear, irulan has some pretty nice crits with it, 1100+ hits generate a lot of threat; )

Well, thats my opinion, and im not a warrior (warlock LAWL!11) sooo. *End of post*
[quote=Adularena] Robin?!?!?! *shouts* "Lets ride, my nimble youngster!" - Mmmm, how batman loves Robin to hum the Batman theme (na nananan anan ananana BatMAN!!) while *cough* Exploring Batman`s secret grotto.[/quote]

TEH N00m IS BACK WITH TEH PWN!:yell:

Bastet

5p in Anticipation for extra def.,
5p in Toughness for +10% armor value
5p in Defiance for extra threat.
 
Shield spezialisation / imp. shield block: a block cant crit, and gives 1 rage point, yes its good, imp shield block, 1 point should do.
Imp. bloodrage: Can be handy, gives you a bit more rage to start fight w/ (dont have this one)
Last Stand: More hp is handy for somefights (agro gain on broodlord gives healers a bit more time to stick some heals on you, again dont have this one myselfs)
Imp. disarm: crap
Imp. sunder: You take hits yes, but spamming sunder/heroic you eazyly run out, i got this to help threath
Imp. taunt: handy on offtaunting ebonroc, and other drakes.
Imp. shield wall: 5 sec every hour? didnt get this myselfs
Imp. revenge & Concussion blow: imp rev crap, conc blow pre to slam, conc very handy in ZG/AQ/5man/Domo
Imp. shield bash: crap
1-H specialization: More dmg is more rage and threath, cant go wrong there :smile:
Shield slam: THE reason to go high in prot tree, scales with shield block value and makes LOADS of threath.
 
Check the link in my signature for sokhars profile, he uses currently a 5/11/35 spec, which kicks arse for tanking, and ill look at my SS of threath generation later today.
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

TeaLeaf

Quote from: SiffrediSince we only have 5 spots in a raid for warriors, we have to have 2 tanks that have piercing howl and thats me and? Even further we prob. need a replacement if someone is missing, this leads to that warriors which are a very important class in BWL, needs to coordinate spec and generel roles in the raid.
Two points here.

When you get to Nefarion ideally you take 6 warriors intially (3 for each side).  RG1 have only just got to the point where we can DPS fast enough to do it with  5 warriors.  RG1's 'first kill' on Nef was with 6 tanks present.

Secondly, yes co-ordinating which tanks have which skills and who will be in the raid on a particular night does need some thought and it can and will cause problems if you do not have the right talent mixture.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

Quote from: Keltornow broodlord hits like a bitch and it gets even bitchier if he crits.
Understatement of the year. :tongue:

When RG2 gets to Broodlord you will discover the value of Flask of Titans.  The extra 1.2k health is not just for laughs, it just reduces the chance of Broodlord one-shotting your best prot spec tanks.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Bastet

its 1.2k, and its there for a reason,even with that flask your tanks will die, we normaly lose 1 or 2 over the fight.
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

TeaLeaf

Quote from: Bastetits 1.2k
The joy of admin edit rights :tongue:

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Bastet

Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Sinap

Also, the protection tree gives more aggro generating abilities, or enhances ones already there, and since a few of the BWL bosses are not tauntable, you have to rely on getting aggro from stuff such as sunder, revenge and HS. With the improved aggro gaining talents in the prot tree, this becomes easier.
Sinap - 85 Human Warrior
Yarena - 85 Night Elf Priest
Xiaa - 83 Human Mage

Mjolner

#24
all points taken. Thx for the answers, all.
And, yes, i see that Shield Slam does scale with gear via block value. my bad. (probably among alot more :happy:)
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Gorion

Quote from: Mjolner5p in Anticipation for extra def., (actually thinking of removing this from my spec, but my def is much better than yours..)
5p in Toughness for +10% armor value- needed
and 5p in Defiance for extra threat. - needed

some (quick) thoughts about some of the skills in the prot tree:

Shield spezialisation / imp. shield block: Get it!(my combination: 5shiled spec, 2/3 shield block (the last point just adds 1 second so its basically useless, you get hit fast)

Imp. bloodrage: only if youre going for last stand

Last Stand: can be very usefull in certain situations(thinking to get it myself)

Imp. disarm: sucks

Imp. sunder: worthless

Imp. taunt: get it

Imp. shield wall: sucks

Imp. revenge & Concussion blow: concussion blow-get it, imp rev. well some stuff in bwl is stunnable, but not really ness since youlle have conc blow

Imp. shield bash: ive got 1 point in this, 50% chance, 100% is better tho, very usefull against spellbinders

1-H specialization: more dam- more aggro generated, and helps you with your uselesness to kill stuff

Shield slam: v good


And about piercing howl. That isnt a protection talent, but fury, so all the non-tanks probably have it, and as far as i remember (and that isnt far! :happy:), it is only really needed in 1 fight.

now about piercing howl.. its a nice addition to survive, it will help you alot. and since you need 10 points in fury to get it:

cruelty- 5% more crit, crits- mega aggro, and also helps with your uslessness to kill stuff

unbridled rage- the more rage the better, procs like crazy too, remember youre hitting like crazy too

and lets not forget about 5 point in imp parry in the arms tree
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Mjolner

Yeh, I know Gori. :happy:

The talk about PH was just to clarify that it wasn't a prot talent, thats all. not questioning its usability.
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Gorion

<_< that was just my 2c :P :norty:
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Battle.net - LydonB#2167
Warframe - LydonB

Mjolner

Quote:dry: that was just my 2c :P :naughty:

..and I thank you for participating.. :smile:

That goes for all who have replied / come with answers & explanations
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Umbra

Reading all posts FTL, so I apologise If this is a repeat:

I've only been fury and then arms in BWL and I'd like to think I make a good contribution, as gorion said if you are gonna be an MT then prot FTW, otherwise (and more the case in BWL than anywhere else so far) fury and arms have some REALLY useful skills, i.e. piercing howl that's already been mentioned for RG, this is also useful on the zerg rush at Nefarian. also MS if you go Arms, you need at least one MS warr in the group really, on ebonroc at least. i use cleave and sweeping strikes on the drakos and zerg rush also at nefarian, anything that does mass damage/taunt etc, since you need to essentially keep aggro on alot of mobs, and once you have their attention, be able to take them down FAST (even if it's one by one)

the other fights is basically dps or tanking standard, in which case just switch kit for wrath/def etc if you are gonna be a backup tank
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