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TCS Boundaries marked

Started by Whitey, March 05, 2007, 11:10:24 PM

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Whitey

I was speaking to Thulsa_Doom at work today and he said "Wouldn't it be good if the TCS boundaries could be marked on the map?".  This got me thinking and that's always a bad thing!  
Anyway, Mani has a feature to allow you to advertise on any area of the map using a spray, so 4 hours later I have been round all of the maps and marked them as can bee seen on the following examples.  
I'd like to implement this on Boomer but wanted some feedback from you first.




DuVeL

#1
Sprayed!
 
*Next subject: Global warming...
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Whitey

The required files are in the attached with a readme.  These are only needed on the server.

Liberator

:worshippy:

Excellent, I'm sure that even new visitors to the server can't help but ask what they are all about.

And a server message of "Please observe the 'no entry' signs!".

Double that mans wages.

Bastet

As long as i dont have to look at that on my meathook nites, i can live w/ it :narnar:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
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DuVeL

Quote from: Bastet;179633As long as i dont have to look at that on my meathook nites, i can live w/ it :narnar:

You should allready play automaticly by these boundaries :blink:
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Dr Sadako

#6
Quote from: Whitey;179626I was speaking to Thulsa_Doom at work today and he said "Wouldn't it be good if the TCS boundaries could be marked on the map?". This got me thinking and that's always a bad thing!
Anyway, Mani has a feature to allow you to advertise on any area of the map using a spray, so 4 hours later I have been round all of the maps and marked them as can bee seen on the following examples.
I'd like to implement this on Boomer but wanted some feedback from you first.
 

This is very good Whitey. I thought of a similar idea myself. My idea was to post an overview with boundaries in the MOTD that is updated to the map changed to. However, I think this is much better. If you have any questions regarding the boundaries on old maps or on newer do not hesitate to ask. I invented most of them and also made the colourful overviews back in the days.
 
Once again. Very well done! Implement immediately!!!
 
Ps. On Aztec, CTs are allowed on the bridge all the way to T side but not allowed to enter their bridge room i.e. equally far as in water. ;)
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Blunt

Brilliant idea Whitey:clap:
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


TeaLeaf

Quote from: DuVeL;179637You should allready play automaticly by these boundaries :blink:
He said "look".  You should read. :blink:

He was saying that looking at all those signs on a night when it is just dMw on the server would be a PITA - I would agree.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Whitey

Quote from: Dr Sadako;179639Ps. On Aztec, CTs are allowed on the bridge all the way to T side but not allowed to enter their bridge room i.e. equally far as in water. ;)

Thanks, I should have known that :blink: .  I'll get it changed and if you see any others that you think could be better placed then please let me know.

Whitey

Quote from: TeaLeaf;179642He was saying that looking at all those signs on a night when it is just dMw on the server would be a PITA - I would agree.

TL.

So do I, this if for Boomer only and once we get enough dMw people on the server, we can move to Meathook.  The first couple of attempts at a spray were not as "in your face" but then I remembered the type of people we can get on Boomer, so I think these will work better.

TeaLeaf

Quote from: Dr Sadako;179639I made the colourful overviews back in the days.
It would take about 30 seconds to bring back the original PCS map limit posts that we made all those years ago (to which Sadako added pictures) if we wish it.  We have them all in one of the forum archive topics.  If they are of use or wanted temporarily for guidance or reference then shout.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Whitey

Quote from: TeaLeaf;179645It would take about 30 seconds to bring back the original PCS map limit posts that we made all those years ago (to which Sadako added pictures) if we wish it.  We have them all in one of the forum archive topics.  If they are of use or wanted temporarily for guidance or reference then shout.

TL.

I think between the maps Sadako did and the map adverts, we should be OK.  I'll have a go at doing all the new Source maps in the way I did Losttemple on colourful overviews.

Penfold

I think that is a superb idea :worshippy:

Kudos for actually doing it !

I guess they're 'fixed' options? In an ideal world it would be lovely to be able to turn them off or on - so you could enable them for the first couple of rounds of a map then remove them as the pubbies get the right idea.... Is that possible or no (I have no idea)?

Well done you.

PEN

Penfold

PS. Someone uses a command which says

'Type motd to see the server rules'

I tried that and it didn't seem to work for me. I just typed motd in the console....

Just thought I'd check ?

Ta

PEN