Insurgency mod released...

Started by DuVeL, July 04, 2007, 02:21:00 PM

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DuVeL

Insurgency modification released...

This much anticipated, and much watched, Half-Life 2 full modification has been released to the public. This mod appears to be specifically made for Tactical Gamer type of gameplay. Read about it, download it, and let the tactical action begin...

About Insurgency:
   Insurgency (INS) is a total conversion mod for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online combat experience. Set on the modern battlefields, Insurgency simulates infantry combat that encourages the use of teamwork and tactics to close with and destroy the enemy.Basic features:
  • Free total conversion, only Half-Life 2 and Steam required.
  • Chain of command, commanders assign objectives and give waypoints.
  • Morale, morale scoring system to set high value on teamplay.
  • Customizable gameplay,insurgency map configuration system for server-side map customization.
  • Reinforcement waves,unique reinforcement wave system.
  • Depth of realism, iron sights, free aim, ricochet, bullet penetration, weapon weights, and more.
  • No interfering hud, only see what's important, when it's important.
  • Weapon caches, used for rearming on the battlefield, destroyable by the other team.
  • Global stats, a simple forum signup keeps track of your stats forever.
network, a comprehensive "ins.network" will cover all your insurgency needs.[/LIST]
Check out more at: http://www.insmod.net/home

URL now http://www.insmod.net/ (edited in by TL)
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

delanvital

Looks cool. And I've already done a post about it :bleh:

DuVeL

Quote from: delanvital;196552Looks cool. And I've already done a post about it :bleh:
Shall I add text and pictures to all your reposts? :narnar:
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

delanvital

Quote from: DuVeL;196555Shall I add text and pictures to all your reposts? :narnar:

What you can do that :blink:

Whitey


Doorman

Just had a little trundle round it and it appears to be a cross between CS:S and BF2. :g:  Jury's out atm.










     

Le Rouge

hard to tell between a friend and a foe;
no radar/map;
can't exactly understand what's going on;
hate the function of the different keys (I know I can change them, but stil).
 
Would love if someone took me to a server and showed me around.
What? Badlric is gonna run it? :naughty:
"Even in a justified war, only one place there is for the dead; if someone loses - it\'s only you. Prime Ministers leave without a scratch - when everything ends they mourn the people; but I want to live on and mourn them"
(free translation from a song by Hanoch Levin, 1968 )

Le Rouge

"Even in a justified war, only one place there is for the dead; if someone loses - it\'s only you. Prime Ministers leave without a scratch - when everything ends they mourn the people; but I want to live on and mourn them"
(free translation from a song by Hanoch Levin, 1968 )

Jewelz^

Quote from: Le Rouge;196800hard to tell between a friend and a foe;
no radar/map;
can't exactly understand what's going on;

totally agree with that. the amount of TK's  :lmfao:
and i dont have a clue whats going on :rolleyes:

Le Rouge

Finally started to get a grip of what's going on. I think every1 should get a "tutor" to walk them through a map, lol.
 
The "hard to tell friend from foe" is, I guess, an outcome of the MOD being a "Reality MOD".
Basically, you have to concur objectives by occupying them, together with a friend or two, and then protect it or move to the other objective, until you concur them all.
The thing is, that cooperation and planning is of the essence, as you can have different tactics for defending, pushing forward, etc. And since it is possible to get to each objective from several routes - it's interesting.
In every map I have tried (well, in the three I understand at least), you have always possible sniping positions, several covers etc.
 
It is actually nice to see a cover that realy supplies you with cover, not as in the CSS :-) where an AK penetrates almost anything.
So you have real decisions to make (if you are into that): should we have a sniper on the roof or should all players use Shotguns/AKs in order to push forward ASAP? Should we devote a player to an RPG in order to block the opposite? Is this the right time to call for support?
 
Anyhow, it is important that the commander (if any1 chooses to be) will know the map, as he designate the next positions for his team and this is very helpful 'cause you see it on the compass.
 
For example, had dMw played as a 6 players team for instance, vs. 6 other dMws or others, Sadako (assuming only a Dr. is eligible to command :-) ) could decide that:
2 will occupy Alpha immediately; 3 will rush to Bravo to occupy it; and 1 RPG will fire on Charlie to give the opposite a hard time. Voice comms works nicely.
 
Players can change their weapon and role during the game (although the mechanism is not completely clear to me yet), and naturally can run around freely with out any commander.
"Even in a justified war, only one place there is for the dead; if someone loses - it\'s only you. Prime Ministers leave without a scratch - when everything ends they mourn the people; but I want to live on and mourn them"
(free translation from a song by Hanoch Levin, 1968 )

Evil Eye

I must say im absolutely loving this mod, just take the time to learn the maps and objectives and infintely rewarding.

Ally

Quote from: Evil Eye;197658I must say im absolutely loving this mod, just take the time to learn the maps and objectives and infintely rewarding.
:withstupid::D It's a great mod, very fun to play but also very hard.
-=[dMw]=-Ally formerly Trinidex

Hektor

i have a question. i installed the game today, but when i want to enter a server, no matter which server or which map, a message appears: your map is different from the server map.
and i cant enter a server.
does anyone has an advice for me?
وما خلقت الجن والإنس إلا ليعبدون

KKND

Quote from: Hektor;198681i have a question. i installed the game today, but when i want to enter a server, no matter which server or which map, a message appears: your map is different from the server map.
and i cant enter a server.
does anyone has an advice for me?

Delete..:roflmao:

outofsync

Have you applied the patch? Found here if you use a torrent client to download.
-=[dMw]=-outofsync