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Admin Standards

Started by Dr Sadako, July 28, 2007, 11:38:41 PM

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Dr Sadako

This is the current Admin_Standards
 
Quote from: OldBloke;33626Dead Men Walking Community
 
Admin Standards
The standard of conduct that all Admins of the dMw community must adhere to are set out below. The standard's are intented to provide structured conduct between the Members and the Admins. Violations of these standards may result in removal of an Admin's access to in-server commands.
 
1. Language
Admins should hold a professional level of conduct at all time. Please keep your language in the forums and on the server at a professional and mature level. If we sink to vulgarity and name-calling the other Members will see it and follow suit. What is acceptable for YOU to do is acceptable for them to do.
 
2. TCS Development
All Admins should have a good and current understanding of the TCS Rules and Guidelines. Admins should endeavour to develop other Members' understanding of the TCS style of play for the benefit of all players. Dead Men Walking is a gaming community and members will have had a diverse range of prior Counter-Strike experience. Admins should try to actively welcome and assist new or less experienced Members to adapt to the objective and team based style of play of TCS - this will benefit the community.
 
3. Map Changes
Some map changes will have to be made dependant on the number of Members on the server at that time. If a map is encountered that people do NOT want to play, change to the next map in rotation. This will keep the rotation in order and allow all maps to be played. The only exception to this is if the number of Members on the server does not suit the next map. In this situation, Admins may use their judgement to select a more appropriate map for better gameplay. Preferably, the chosen map should be the next suitable map in the rotation list.
 
4. Forums
Admins are not to participate in forum-based flame wars.
 
5. Warnings
Warnings must be given before ANY other form of punishment for ANY Member who is violating the TCS rules or guidelines. Warnings should not be given without FULL understanding of the events that occurred. You must personally have VISUAL confirmation that a rule has been violated or proper conduct has not been followed before a punishment is issued. If possible, have another Admin confirm the event before issuing a warning. Warnings must be given onscreen for all Members to see.
 
6. Member Kicks
In order for a Member to be kicked they MUST have been given first and second warnings as outlined in point 5. When a Member is kicked, the Admin MUST follow up with a post in the Admins forums under a topic named after the Member. If an existing topic exists, append the new kick information to that topic. This will allow all Admins to understand what is happening with each of the Members. The follow-up post may be done when you are finished playing and does not need to be done immediately. These posts should not be based on personal judgements, merely the facts that led up to the kick. The exception to this is when it is necessary to kick an AFK Member in which case no forum post is necessary.
 
7. Member Bans
In order for a Member to be banned, they must have a history of rules violations. In-game bans should NEVER be issued for more than 24 hours (1440 minutes) on any Member. Any bans put in place longer than that must be voted upon by all Admins. A Member who has been kicked from the server and immediately returns to the server must be advised of the reason for being kicked. If they then start adhering to the TCS rules and guidelines then no further action will be taken. If they resume their poor play or become abusive then they should be banned for 24 hours and kicked from the server immediately. Bans may be applied immediately for any Member who is CONFIRMED with cheats on their system. Confirmation consists ONLY of a message displayed by the currently operating Anti-Cheat software or Member actions confirmed IN-GAME by at least two Admins. All Bans issued must be recorded in the appropriate section of the Admins Forum.
 
8. Server & Other Passwords
Under no circumstances should any Admin distribute their server, rcon or other mod passwords to any other person. Violation of this rule is taken very seriously.
 
9. Activity
Admins are expected to maintain a reasonable level of activity in both the forums and the servers. Inactive Admins benefit no-one and, for this reason, will have all admin privileges rescinded.
 
10. Attitude
This hardly needs setting out, but Admins should treat all members with respect. Dealing with other members in a professional manner ensures that many temporary difficulties do not become long-term problems.

What do we want to add? Has something changed since this was written?
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Dr Sadako

Quote from: OldBloke;33626Dead Men Walking Community
 
Admin Standards
The standard of conduct that all Admins of the dMw community must adhere to are set out below. The standard's are intented to provide structured conduct between the Members and the Admins. Violations of these standards may result in removal of an Admin's access to in-server commands.
 
1. Language
Admins should hold a professional level of conduct at all time. Please keep your language in the forums and on the server at a professional and mature level. If we sink to vulgarity and name-calling the other Members will see it and follow suit. What is acceptable for YOU to do is acceptable for them to do.
 
2. TCS Development
All Admins should have a good and current understanding of the TCS Rules and Guidelines. Admins should endeavour to develop other Members' understanding of the TCS style of play for the benefit of all players. Dead Men Walking is a gaming community and members will have had a diverse range of prior Counter-Strike experience. Admins should try to actively welcome and assist new or less experienced Members to adapt to the objective and team based style of play of TCS - this will benefit the community.

I think point 1 and 2 are good as they are.
 
 
Quote3. Map Changes
Some map changes will have to be made dependant on the number of Members on the server at that time. If a map is encountered that people do NOT want to play, change to the next map in rotation. This will keep the rotation in order and allow all maps to be played. The only exception to this is if the number of Members on the server does not suit the next map. In this situation, Admins may use their judgement to select a more appropriate map for better gameplay. Preferably, the chosen map should be the next suitable map in the rotation list.

I think this is more valid for Boomer and Baldric than for MH. On MH I usually ask the admins online or all players on what they want or suggest a map. I do not see this point as a problem as most mani admining will be on Boomer.
 
Quote4. Forums
Admins are not to participate in forum-based flame wars.

Should definitely apply to the mani admins as well.
 
Quote5. Warnings
Warnings must be given before ANY other form of punishment for ANY Member who is violating the TCS rules or guidelines. Warnings should not be given without FULL understanding of the events that occurred. You must personally have VISUAL confirmation that a rule has been violated or proper conduct has not been followed before a punishment is issued. If possible, have another Admin confirm the event before issuing a warning. Warnings must be given onscreen for all Members to see.

This point is more valid for MH as I don't see public players on Boomer as members. Back then we only had PW protected server(s). We just need to rephrase it a bit for Boomer imo.
 
Quote6. Member Kicks
In order for a Member to be kicked they MUST have been given first and second warnings as outlined in point 5. When a Member is kicked, the Admin MUST follow up with a post in the Admins forums under a topic named after the Member. If an existing topic exists, append the new kick information to that topic. This will allow all Admins to understand what is happening with each of the Members. The follow-up post may be done when you are finished playing and does not need to be done immediately. These posts should not be based on personal judgements, merely the facts that led up to the kick. The exception to this is when it is necessary to kick an AFK Member in which case no forum post is necessary.

See reply to 5.
 
Quote7. Member Bans
In order for a Member to be banned, they must have a history of rules violations. In-game bans should NEVER be issued for more than 24 hours (1440 minutes) on any Member. Any bans put in place longer than that must be voted upon by all Admins. A Member who has been kicked from the server and immediately returns to the server must be advised of the reason for being kicked. If they then start adhering to the TCS rules and guidelines then no further action will be taken. If they resume their poor play or become abusive then they should be banned for 24 hours and kicked from the server immediately. Bans may be applied immediately for any Member who is CONFIRMED with cheats on their system. Confirmation consists ONLY of a message displayed by the currently operating Anti-Cheat software or Member actions confirmed IN-GAME by at least two Admins. All Bans issued must be recorded in the appropriate section of the Admins Forum.

I think this one really needs to be reworked. Boomer and MH are worlds apart here. Morons that join on Boomer just to TK and destroy should recieve a permanent ban.
 
Quote8. Server & Other Passwords
Under no circumstances should any Admin distribute their server, rcon or other mod passwords to any other person. Violation of this rule is taken very seriously.

Of course.
 
Quote9. Activity
Admins are expected to maintain a reasonable level of activity in both the forums and the servers. Inactive Admins benefit no-one and, for this reason, will have all admin privileges rescinded.

Agreed.
 
Quote10. Attitude
This hardly needs setting out, but Admins should treat all members with respect. Dealing with other members in a professional manner ensures that many temporary difficulties do not become long-term problems.

Agreed.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Blunt

agreed on points 1,2,3&4.

Points 5,6&7: as I understand it, "members" means registered (Alpha) members of the forum (dating from before we had a public server), and I would've thought that an Alpha should at least be warned before a kick/ban. I usually try to warn Pubbies first, but it depends on the circumstances; sometimes an immediate kick/ban is the best option.

I stand to be corrected.

8,9&10: agreed.

:)
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Squonk

It looks like just 5 6 &7 need reworking the rest seems fine.
 
 
QuoteI usually try to warn Pubbies first, but it depends on the circumstances; sometimes an immediate kick/ban is the best option.
This is very true,its a judgment call
Me,I\'m just a lawnmower - you can tell me by the way I walk.

Whitey

I agree with both of you, a single warning should be all that is required on Boomer to a non-member and depending on the circumstances an immediate ban may be in order (someone coming in and TK'ing the whole team as an example).

I think we also need to lay out some guidelines for example:
Swearing:
1. Warning
2. kick
3. ban for ? days (if the swearing is really bad then perm)

Going past signs:
1. slay with warning
2. kick
3. ban for ? days

I'm going out soon but will spend some time on this later.

Whitey

Quote from: OldBloke;33626Dead Men Walking Community

5.1 Warnings on  Private Servers
Warnings must be given before ANY other form of punishment for ANY Member who is violating the TCS rules or guidelines. Warnings should not be given without FULL understanding of the events that occurred. You must personally have VISUAL confirmation that a rule has been violated or proper conduct has not been followed before a punishment is issued. If possible, have another Admin confirm the event before issuing a warning.  Warnings must be given onscreen for all Members to see.

5.2 Warnings on Public Servers
Due to the MOTD and Server messages displayed during play, a separate warning is not always necessary on the public servers.  If possible a direct warning should still be given for minor infractions before any other punishment is use.

6.1 Kicks  on  Private Servers
In order for a Member to be kicked they MUST have been given first and second warnings as outlined in point 5.1.  When a Member is kicked, the Admin MUST follow up with a post in the Admins forums under a topic named after the Member. If an existing topic exists, append the new kick information to that topic. This will allow all Admins to understand what is happening with each of the Members. The follow-up post may be done when you are finished playing and does not need to be done immediately. These posts should not be based on personal judgements, merely the facts that led up to the kick. The exception to this is when it is necessary to kick an AFK member or a member in Spectator mode on a full server, in which case no forum post is necessary.

6.2 Kicks on Public Servers
A warning should be given prior to issuing a kick, exceptions to this are players who join to disrupt play (eg. Multiple deliberate TK/TA). These players may be kicked without any additional warning.  Any player kicked from the server MUST be given a reason for the kick should they return to the server.

7. Bans on Private Servers
In order for a Member to be banned, they must have a history of rules violations. In-game bans should NEVER be issued for more than 24 hours (1440 minutes) on any Member. Any bans put in place longer than that must be voted upon by all Admins.  A Member who has been kicked from the server and immediately returns to the server must be advised of the reason for being kicked. If they then start adhering to the TCS rules and guidelines then no further action will be taken. If they resume their poor play or become abusive then they should be banned for 24 hours and kicked from the server immediately.  Bans may be applied immediately for any Member who is CONFIRMED with cheats on their system. Confirmation consists ONLY of a message displayed by the currently operating Anti-Cheat software or Member actions confirmed IN-GAME by at least two Admins.  All Bans issued must be recorded in the appropriate section of the Admins Forum.

7.2 Bans on Public Servers


This is work in progress, feel free to help...

Dr Sadako

#6
QuoteDead Men Walking Community
 
Admin Standards
The standard of conduct that all Admins of the dMw community must adhere to are set out below. The standard's are intented to provide structured conduct between the Members and the Admins. Violations of these standards may result in removal of an Admin's access to in-server commands.
 
1. Language
Admins should hold a professional level of conduct at all time. Please keep your language in the forums and on the server at a professional and mature level. If we sink to vulgarity and name-calling the other Members will see it and follow suit. What is acceptable for YOU to do is acceptable for them to do.
 
2. TCS Development
All Admins should have a good and current understanding of the TCS Rules and Guidelines. Admins should endeavour to develop other Members' understanding of the TCS style of play for the benefit of all players. Dead Men Walking is a gaming community and members will have had a diverse range of prior Counter-Strike experience. Admins should try to actively welcome and assist new or less experienced Members to adapt to the objective and team based style of play of TCS - this will benefit the community.
 
3. Map Changes
Some map changes will have to be made dependant on the number of Members on the server at that time. If a map is encountered that people do NOT want to play, change to the next map in rotation. This will keep the rotation in order and allow all maps to be played. The only exception to this is if the number of Members on the server does not suit the next map. In this situation, Admins may use their judgement to select a more appropriate map for better gameplay. Preferably, the chosen map should be the next suitable map in the rotation list.
 
4. Forums
Admins are not to participate in forum-based flame wars.
 
5.1 Warnings on Private Servers
Warnings must be given before ANY other form of punishment for ANY Member who is violating the TCS rules or guidelines. Warnings should not be given without FULL understanding of the events that occurred. You must personally have VISUAL confirmation that a rule has been violated or proper conduct has not been followed before a punishment is issued. If possible, have another Admin confirm the event before issuing a warning. Warnings must be given onscreen for all Members to see.
 
 
5.2 Warnings on Public Servers
Due to the MOTD and Server messages displayed during play, a separate warning is not always necessary on the public servers. If possible a direct warning should still be given for minor infractions before any other punishment is use.
 
6.1 Kicks on Private Servers
In order for a Member to be kicked they MUST have been given first and second warnings as outlined in point 5.1. When a Member is kicked, the Admin MUST follow up with a post in the Admins forums under a topic named after the Member. If an existing topic exists, append the new kick information to that topic. This will allow all Admins to understand what is happening with each of the Members. The follow-up post may be done when you are finished playing and does not need to be done immediately. These posts should not be based on personal judgements, merely the facts that led up to the kick. The exception to this is when it is necessary to kick an AFK member or a member in Spectator mode on a full server, in which case no forum post is necessary.
 
6.2 Kicks on Public Servers
A warning should be given prior to issuing a kick, exceptions to this are players who join to disrupt play (eg. Multiple deliberate TK/TA). These players may be kicked without any additional warning. Any player kicked from the server MUST be given a reason for the kick should they return to the server.
 
7. Bans on Private Servers
In order for a Member to be banned, they must have a history of rules violations. In-game bans should NEVER be issued for more than 24 hours (1440 minutes) on any Member. Any bans put in place longer than that must be voted upon by the Head Admins. A Member who has been kicked from the server and immediately returns to the server must be advised of the reason for being kicked. If they then start adhering to the TCS rules and guidelines then no further action will be taken. If they resume their poor play or become abusive then they should be banned for 24 hours and kicked from the server immediately. Bans may be applied immediately for any Member who is CONFIRMED with cheats on their system. Confirmation consists ONLY of a message displayed by the currently operating Anti-Cheat software or Member actions confirmed IN-GAME by at least two Admins. All Bans issued must be recorded in the appropriate section of the Admins Forum.
 
7.2 Bans on Public Servers
A player who rejoins and continues to disrupt play (eg. Multiple deliberate TK/TA), after having been previously kicked and told why, may be banned up to 24 hours (1440 minutes) without any additional warning.
Report the player and situation to a senior admin who can issue a permanent ban if necessary.
 
8. Server & Other Passwords
Under no circumstances should any Admin distribute their server, rcon or other mod passwords to any other person. Violation of this rule is taken very seriously.
 
9. Activity
Admins are expected to maintain a reasonable level of activity in both the forums and the servers. Inactive Admins benefit no-one and, for this reason, will have all admin privileges rescinded.
 
10. Attitude
This hardly needs setting out, but Admins should treat all members with respect. Dealing with other members in a professional manner ensures that many temporary difficulties do not become long-term problems.
Keep editing.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Whitey

Are we all happy with this?

Blunt

Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Anonymous