de_astute ... feedback please

Started by Dr Sadako, February 24, 2008, 10:11:12 PM

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Lee

I'm curious as to any FPS differences?
[imglink]http://77.108.129.49/fahtags/ms2.jpg[/imglink]  

Do some Folding today! Click the above link. :)

Whitey

Quote from: Lee;229924I'm curious as to any FPS differences?

Nothing has been done to improve it or make it any worse.

Rabbi Bob

Was my question on the grate legitimate from your perspective (see last post w/screenshot)?
#!/usr/bin/admin
use warnings;
use strict;
use boot;

Bob is: working on A.T.L.A.S. HL

Dr Sadako

Quote from: Rabbi Bob;228676Ran through this on my server and I had a couple of notes, the 1st being semi-tongue in cheek.



1) The cans in the corner don't blow up and 2) get an electric forklift!


No the barrels aren't exploding any more. We had it so they could in a previous build but it became too advantageous for the Ts. You could simply chuck an HE into the barrels and they would catch fire and scatter into the room before exploding. If anyone was in the room they would get hurt.

Regarding the forklift you need to bring that up with the managment of the facility.

Quote from: Rabbi Bob;228676

This one was an actual oddity that seems to be somewhat random whenever I try to replicate.  When I first saw this, I shot twice through the top grate and then went through, but didn't fall through.  I shot a third time and I dropped down.  I killed myself and came back, but this time the top grate is as you see it in the pic: semi-transparent and the next grate is visible.  Two shots took out the top and one took out the next.  Seems inconsistent, but doesn't seem right either.

HTH,
Bob

Regarding your grate problem you are the first and only to report about it. We haven't realised it was a problem. There are two grates in the opening. One at the top in floor level of the sub room and one at the bottom at ceiling level in the guard house.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Bk

As I'd mentioned a couple of days ago (could've been yesterday, not sure), on my screen shows up bearing the same textures as the player-pieces in Monopoly, dents and all that. I assumed it was supposed to be that way, as nobody else ever mentioned it, but after asking around, it turned out that most people (as in, everybody except me) see it in a dark-ish brown with smoother textures. Anyway, here are the promised pics:



This is how it's been showing up for me on all 4 builds of the map, which is weird.
Also, yes, that is my framerate right there :sideways:
[SIGPIC][/SIGPIC]

delanvital

Grate problem - no, i mentioned it to you at the lan Mats :) I had the same. Went away a while later at the LAN.

Whitey

#21
We had a good game tonight with plenty of people on.  Hopefully you noticed the FPS improvements on the map :)

I want to do a final build of the map with the nav file finished, the overview done and the door that people can get stuck on fixed.  

Any other last minute suggestions or bugs I should know about?

Eternaluk

The ladder out of the water on the right side opposite Ct spawn is a bit hard to get up. Might just be me, though.  Everything else seemed really nice!
Hokí - Dwarf Marksmanship Hunter.
Shather - Rogue Twink.

Blunt

It's Lully:D

Cut! it's a wrap!

as they say:D
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Dr Sadako

#24
Quote from: Whitey;230968We had a good game tonight with plenty of people on.  Hopefully you noticed the FPS improvements on the map :)

I want to do a final build of the map with the nav file finished, the overview done and the door that people can get stuck on fixed.  

Any other last minute suggestions or bugs I should know about?

As Whitey posted above. Astute is soon to be final. Whitey has done a tremendous job on the nav file for the bots. Our intention is to have astute on boomer. :byebye:
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein