Level Design by Johnsto (creator of Dust, Dust2 etc)

Started by Dr Sadako, May 28, 2008, 09:56:19 AM

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Dr Sadako

QuoteThis series of articles provides some insight into the development of some of my maps. The Dust articles in particular cover some early designs, ideas that were rejected, impotant features of Dust and how it looks on the Source engine. The Sienna article describes the development lifetime of a map, showing how it grew and changed in response to design issues.

http://www.johnsto.co.uk/design
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

Lee

Looks like a really good site! Will give it a read when i'm next free. :D
[imglink]http://77.108.129.49/fahtags/ms2.jpg[/imglink]  

Do some Folding today! Click the above link. :)

Le Rouge

hmmmm I remember the early days, when we played Sienna on CZ. Great fun. I was much younger then...
"Even in a justified war, only one place there is for the dead; if someone loses - it\'s only you. Prime Ministers leave without a scratch - when everything ends they mourn the people; but I want to live on and mourn them"
(free translation from a song by Hanoch Levin, 1968 )