ColdStore Testing

Started by Benny, September 01, 2009, 10:11:44 AM

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Benny

All,

We are testing a few changes on Coldstore at present. It's a server side mod so should be transparent. It may or may not remain on there dependent on how it goes. We will *not* be making any changes to the Meatlocker server instance.

The changes that you should see are;

QuoteSides are now maxed at 5v5

Zombie hordes are 50 in size instead of 30.

Smoker tongue range increased 25%

Smoker pull is almost instantaneous

Survivors being dragged accelerate much faster (other survivors cannot catch up to them, but are instead forced to attack the smoker)

Better chance of pulling a survivor who is running around a corner

Incapped survivors can crawl

Hunter claw does 8 instead of 6

Max hunter pounce damage is 50 instead of 25. This scales correctly, so what is normally a 20 damage pounce is still a 20 damage pounce, not 40. For more than 25, you'll have to go pretty high.

You can have to up 3 smokers and 2 boomers. This way, the survivors never know what they are up against.

Tanks are 7% faster.

This is essentially the 'hunter' mod that is doing the rounds. Please do leave feedback here and we'll see how we go.
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Master of maybe

Tutonic

Interesting, sounds like it'll be quite a challenge for the survivors.


I look forward to testing this :)
Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



FrEnZy

Sounds a bit mental, should be fun tho!
[SIGPIC][/SIGPIC]

Benny

Nobody has mentioned the crawling survivors. It's the best bit for me....watching someone crawl away and having a quick swipe with a hunter now and then. That will no doubt make me chuckle.
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Master of maybe

FrEnZy

You kidding? Big pounces are gonna be my new obsession!

And Yes, I was very careful typing that sentance.
[SIGPIC][/SIGPIC]

T-Bag

Juggling Hard Disks over concrete floors ends in tears 5% of the time.

b00n

Sounds good, anyone up for a go tonight?

DuVeL

Only early in the evening but I'll see who shows up.
 
BTW, I've heard 6vs6 is even possible.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Benny

Quote from: DuVeL;288106BTW, I've heard 6vs6 is even possible.

It does more than that, but I want to keep a tight rein on it...I don't like carnage and this server is mine, mine I tell you!!
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Master of maybe

T-Bag

Quote from: Benny;288109It does more than that, but I want to keep a tight rein on it...I don't like carnage and this server is mine, mine I tell you!!

Ok, we'll keep the carnage to a minimum, and maybe build up to 6vs6 if we can prove that we can be good.
Juggling Hard Disks over concrete floors ends in tears 5% of the time.

Toxteth

Sounds like complete insanity. I LIKE IT!

Not around tonight though :crying:Cider night tonight.

Sn00ks

I like bits of this MOD, e.g. Smoker tongues and larger hordes.
But the two tanks is a bit much. If we can disable that I think it would be fun. Two Tanks is a killer unless you have loads of Survivors.
I do exactly what the little voices tell me to.

PC Specs:- Black box with some fans that go whirrr, a few lights, things inside that get warm, headphones, keyboard (a clicky one), mouse (with buttons and no squeak), disks (2-off SSD and HDD) and a monitor of sufficient proportions.

Benny

Completely agree.

I'll see if it can be changed.
On a slight tangent there is another mod installed that allows some random mini-games. Essentially 'tag' and 'hunter races'. There are details in the admin section  as to how to run it, and it's entirely server side, but does require some admin intervention so is not a supported config at this point.

I may try and have a bash later this week, but it's for smaller numbers.

With regard the mod, we may be able to apply just the max players piece and see what happens.
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Master of maybe

DarkAngel

You can get the new map from here

http://195.110.8.178/coaldblood_010909_1547.zip

The old one on the forums doest not work.


Benny

Ok, before everyone gets their knickers in a twist, here's where we are.

The mod is removed but there are some remnants.

Smoker tongues have extended range.
Spawns of infected allow duplicates so don't be surprised to get double tanks.
Hordes are bigger and somewhat harder.

Meatlocker is still vanilla and will remain so.
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Master of maybe