Lick my tube...

Started by Dewey, October 04, 2009, 10:05:29 AM

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Dewey

Just to rub it in - I must mention last nights excellent games - particularly the game where I tubed 5 of the 6 opposing team from the break out with my tube of newbness - oh how we laughed on our side :roflmao:

b00n

#1
Nobody was laughing on our side as I recall...

How does this differ from spawn sniping on Bog (which I and others were pulled up for last night), or for that matter nade fishing for spawn kills on any other map?  Do we really think that shooting people you can clearly see is unfair but fishing for cheap kills on people who may or may not be there is ok?  I agree that killing people within a couple of seconds is unsporting but how soon is 'too soon' - last night I started allowing 5-10 seconds for people to move out but still felt I might not be giving people enough of a chance (although I still think that directly shooting someone is fairer in all circumstances than spamming explosives around).

I'm sure most of us have been guilty of this at some point but I'm equally sure we can all agree that it doesn't make for a fun game when we find ourselves on the receiving end.

Edit: thanks to another thread started by peanuts,  just had my attention drawn to the fact that this is indeed against server rules.

Dewey

Ok I'll tell you how it differs from spawn sniping on Bog :)

Personally I think its far more difficult to judge elevation and distance with a tube over that distance ie same distance as your shooting in Bog than it is to fire a bullet which requires no elevation. Try it and see how you fare...

Do we really think that shooting people you can clearly see is unfair but fishing for cheap kills on people who may or may not be there is ok?

Compare the two scenarios your describing and tell me which you think is fairer?

1. Breakout, run across a road out in the open, stop in middle of road in clear view of opposition, select tube, raise weapon, judge elevation for height and distance (which to be fair is a hell of a long way to accurately target over that distance) and fire. Seconds elapsed estimate 5 seconds. Distance from spawn - 20m?

2. On Bog. Spawn move a few meters to window etc, look through scoped sight, press tab to breathe, put crosshairs over target, and pull trigger.  Seconds elapsed 1 or 2 seconds? Distance from spawn - 5 meters?

The other issue with the bog scenario is the sniper has very little of body showing so the chances of you getting shot or indeed any return fire is negligable and therefore there is very little skill involved in that IMO. Added to the fact that the amount of cover afforded people in Bog compared to the other map favours the shooter.

Least where I was firing people onto, the opposition had already left spawn, been in game for a lot longer than your Bog example, had ran a good distance and had a number of choices on which way to move safely.

I don't see the two as comparable in any way.

Re nading personally I have no issues with nading least you have a chance to evade, you get a lot of time and choices to decide how to evade - spawn sniping gives you far less opportunity to evade it as you can quite clearly see the target your firing at, in Bog your almost shooting them like a second after spawn?

Nobody was laughing on our side as I recall...

What not one person saw the funny side? Miserable gits...

Saying all that if its server rules I'll refrain - I try out different loadouts all the time and I was experimenting with it.

Oh and for anyone who thinks the two are comparable just try the above two scenarios next time your playing those two maps and tell me which takes the greater skill.

b00n

#3
I'm pretty sure you don't need to judge elevation once you've done the same thing several rounds in a row. Also you do not have to stop in view of the opposition as there is no way for them to be in position by that time - the very limit of how far they can move out in that time is just far enough to get hit by a tube, at full sprint.

There is actually very little that is unfair about sniping on Bog.  Unsporting, definitely, but not unfair.  It works equally well for both teams - takes the same time to get in position and obviously if you can shoot someone they can equally shoot you.  If you think either team gets an advantage in this regard, give it a try and see (just not on our server as it's not allowed :)).

The same is not true of tubing on Breakout where there is no opportunity to return fire, so in comparison, yes I would still say that heartlessly sniping people on Bog is fairer but just as unsporting.

Dewey

Well if the tubing was so easy I must suck as I only killed a few times, after that you all got wise to it. But point taken about not being shot at.

Thing is I HATE snipers in Cod4. Irrational maybe but I don't think its fair that you can basically shoot someone so far away that they have very little chance of returning fire and not only that but your using a scoped weapon, they have the best camo and you just sit there in a git spot and make little attempt at trying to take objectives. :narnar:

The same is not true of tubing on Breakout where there is no opportunity to return fire, so in comparison, yes I would still say that heartlessly sniping people on Bog is fairer but just as unsporting.[/QUOTE]

But in my experience snipers on BOG don't go for snipers they go for people who have litterally just spawned.

I guess we'll just have to agree to disagree - but you have to admit that the kill on BOG is a far quicker and MUCH closer to the spawn point with far less chance of evading on Bog with a sniper rifle than it is on Crossfire with a tube?

But in any case its academic, neither of us will be doing that again - unless we are on public servers :woot2:


Quote from: b00n;292178I'm pretty sure you don't need to judge elevation once you've done the same thing several rounds in a row. Also you do not have to stop in view of the opposition as there is no way for them to be in position by that time - the very limit of how far they can move out in that time is just far enough to get hit by a tube, at full sprint.

There is actually very little that is unfair about sniping on Bog.  Unsporting, definitely, but not unfair.  It works equally well for both teams - takes the same time to get in position and obviously if you can shoot someone they can equally shoot you.  If you think either team gets an advantage in this regard, give it a try and see (just not on our server as it's not allowed :)).

The same is not true of tubing on Breakout where there is no opportunity to return fire, so in comparison, yes I would still say that heartlessly sniping people on Bog is fairer but just as unsporting.

b00n

Yup I would agree that sniping people coming out of spawn on Bog is a much clearer case of 'you definitely shouldn't be allowed to do that' as it's rather obvious. :P  So I'm trying to cut down on throwing random nades around too ( another bad habit :().

Tomcornwall

I have something I would like to add if I may.

Firstly when you talk about "Breakout" is this a new map your reffering to? If it is its a new one on me.

So, to the point I was going to make... Sniping on the map "Bog".
The two teams spawn on each end of the map out of view of the opposing team.
You can make the choice not to move out into the middle of the map and into the snipers line of fire.
Its possible... easy infact to exit the spawn points and not get spotted by a sniper.
Both teams can have snipers.
Throw smoke to cover you and your team.
Personally I enjoy sniping on Bog, but I must admit I do find it a tad unsporting when im killing off half of a six strong team from the get go. But on the other hand I do wonder why no smoke or shooting back is going on. Maybe my opinion is bias though because Bog is one the few maps where I have managed a double headshot from one round fired. :narnar:

A very interesting topic this one I might add. :flirty:

DuVeL

Quote from: Tomcornwall;292204Throw smoke to cover you and your team.
Personally I enjoy sniping on Bog, but I must admit I do find it a tad unsporting when im killing off half of a six strong team from the get go. But on the other hand I do wonder why no smoke or shooting back is going on. Maybe my opinion is bias though because Bog is one the few maps where I have managed a double headshot from one round fired. :narnar:
 
A very interesting topic this one I might add. :flirty:

As Dewey says, the sniper on that one end has good cover, I often use a smoke then but last time before it fully deployed I was allready shot.
Then tried the house bit on the left and it was raining handgrenades down there.
And maybe having a sniperrifle and not doing the objective is another thing.
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Dewey

To be fair most people wouldn't even be aware where the sniper was, even if you are, the chance of finding them, hitting them enough before one shot with a sniper rifle takes your noggin off is very remote and of course the person firing back would be stood out in the open...

Quote from: Tomcornwall;292204But on the other hand I do wonder why no smoke or shooting back is going on. Maybe my opinion is bias though because Bog is one the few maps where I have managed a double headshot from one round fired. :narnar:

A very interesting topic this one I might add. :flirty: