A reminder....

Started by Jamin, October 29, 2009, 04:42:12 PM

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Jamin

...of what some of us were racing 25 years ago:



I used to play it round at my mates house as he had a bbc.

smilodon

I remember that game. Look at the texture on the wheel. It's almost 3D :woot2:
smilodon
Whatever's gone wrong it's not my fault.

Jamin


Jamin

Another racing game I played was Vroom on the Atari ST, I remember it being very smooth, this one's nearly twenty years ago:


Benny

Pah, bloody technology. I cut my teeth on this.



On the Apple 2.

And if you want to play it;
 http://www.virtualapple.org/nightdriverdisk.html
===============
Master of maybe

Romus

Quote from: Jamin;294506...of what some of us were racing 25 years ago:
I used to play it round at my mates house as he had a bbc.

Looks like it had some sort of physics engine.:) Good video. Check it at least for those driver names. One was Hugh Jengine. :lmfao:

I never played that game. My first racing game was perhaps Stunt Car Racer on Atari ST.
Edit: the first car game I played was Road Fighter on MSX:
http://www.youtube.com/watch?v=S2k60eADtkg

Jamin

Quote from: Benny;294516Pah, bloody technology. I cut my teeth on this.

On the Apple 2.


I had night driver on a ROM cartridge for the Vic 20 but it was so appalling I didn't play it.

Lameduck

Quote from: Romus;294517Looks like it had some sort of physics engine.:) Good video. Check it at least for those driver names. One was Hugh Jengine. :lmfao:

I still have my BBC 'B' in the attic together with the 'Revs' game and about 30 other games, some on audio tape :)
I found the Manual a couple of years ago, and in honour of Revs and of the enjoyment given, I named all my LFS AI cars with the driver names :sad:
My favourite? Gloria Slap :rolleyes:
Geoff Crammond? wrote the software (to run on 16k of memory. He later headed up the team that produced F1GrandPrix for the PC. Bleedin genius.:worship:


vobler

Quote from: Lameduck;294534I still have my BBC 'B' in the attic together with the 'Revs' game and about 30 other games, some on audio tape :)
I found the Manual a couple of years ago, and in honour of Revs and of the enjoyment given, I named all my LFS AI cars with the driver names :sad:
My favourite? Gloria Slap :rolleyes:
Geoff Crammond? wrote the software (to run on 16k of memory. He later headed up the team that produced F1GrandPrix for the PC. Bleedin genius.:worship:

I had the BBC too. Revs was my first racing game, musthave been in 84 or 85. I still have some of the F1 titles for the PC somewhere too. I also had some of the Indycar titles.

Great fun all of them.

The next thing now is Onlive. If you haven't heard about it, google it.

Seany

Heh ahh the good ol days :).  My first racing game was probably Outrun on the C64:

http://www.youtube.com/watch?v=gPcV8LrNu_Q

The first game I had that felt like real racing was Indianapolis 500 on the Amiga, many hours of fun I had with this game and spectacular crashes.  (ahh one of the first games I owned that I used to crank up the GFX to max and think, "Damn I wish I had an A1200 so I could run it like that" :lmfao:)

http://www.youtube.com/watch?v=FFeaUy5d3E8&feature=related

Ben, Vroom was excellent, many fond memories of that game. :racing:

delanvital

I recall one from the ZX Spectrum... forgotten the name. Lots of green colours.

I also played Outrun on the C64 a LOT.

Lately, I found 4D Sports Driving aka. Stunts. Anyone here who played that?

Romus

Quote from: delanvital;294545Lately, I found 4D Sports Driving aka. Stunts. Anyone here who played that?
Around years 1991-93 we used to play that a lot at school.

obsolum

Ahhh, ya know it's easy to forget how far gaming has evolved these days :) We've really come a long way.

Quote from: vobler;294537The next thing now is Onlive. If you haven't heard about it, google it.
Wow, that seems pretty revolutionary. I wonder if it'll be a success.

Link for the lazy :)

vobler

Quote from: obsolum;294550Wow, that seems pretty revolutionary. I wonder if it'll be a success.

I realy can't see why not. Why should everybody need to have all that 3D computing power in their house, when all they need to see is a movie?

Give it some time. It's a good concept.

obsolum

Oh it's definitely a great concept. But it remains to be seen what their pricing structure will be. Do you buy a game once and get to play it as long and as often as you like like you would do when you actually buy a game in a store? Or do you "pay per play"? Maybe there'll be a formula with which you can play any game as much as you want for a fixed price per month? Lots of possibilities there.

And I can imagine a project like that needs some serious infrastructure and has to be well maintained and monitored and constantly kept up to date. That brings a lot of costs with it, which they'll have to recover one way or the other.

I'll be keeping an eye on that :)