Dust 2 - First Round Tactics

Started by Dr Sadako, September 22, 2003, 01:46:58 PM

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Dr Sadako

CT, 5v5/6vs6

HE round
All buy HE. 3 go to A and stays by the crates rest go B. If the enemy comes short A all CT should have HE armed and ready. Same goes for people at B.

Middle round
All goes through the middle doors. First CT spots if enemy goes A or B and calls mincer or middle. If they go B the last CTs that haven't gone through the doors goes B the normal route.


T, 5v5/6vs6

Middle round
All go through middle doors then up to B

Long A
All rush long A. One T covers middle/DD with DEagle until the rest of the team have gone half-way up long A (judgement call of that T).

Mincer middle rush
All rush towards B and then runs down the stairs to middle. One T stays as cover/distraction for a while. Ts can then decide to go A/B through spawn, short or long A depending on the situation.

Diversion
All go A/B but the bombman that sneaks to opposite site.


Some of this can be used on other maps as well. I have used some of them in matches and on MH and I just wanted to share the thoughts.
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

JonnyAppleSeed

Nice can we try them tonight  :)

HE round when it works is a fantastic sight ....we were getting quite good at the HE first round on aztec at one point ...
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion