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Mission Editing

Started by Benny, January 22, 2010, 11:50:23 AM

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delankster

Superb work Guys :thumbsup2:

As far as i'm concerned all Sounds good.

the norris respawn seems a good place to start.
if you need a hand with testing give us a nudge :)
It is better to stay quiet and act the fool, than to say something and remove all doubt
[EMAIL=delankster@deadmen.co.uk]delankster@deadmen.co.uk[/EMAIL]

Benny

I change my mind weekly on this. I'm now thinking the best way to do it is to populate the entire map with enemy (randomised) which is relatively easy.

Save that as a base mission 'free for all'. Then edit that with single missions. It's relatively easy to set up;

if 'x' no longer in area 'y' then mission complete.

So you can relatively easily do 'destroy this', kill that, clear the other

We can then have a base level on which to build whatever we like. I'll work on the Norrin piece as that's the bit I just can't get working and what's holding me up.  

Thoughts?
===============
Master of maybe

OldBloke

I've got some time to give this now so will be happy to get involved.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey