Blackwing Descent: Maloriak - Defeated Feb 1st 2011

Started by Whitey, February 17, 2011, 12:35:12 PM

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Whitey

wowwiki:Maloriak

[video=youtube;uqvzlrq6J-Y]http://www.youtube.com/watch?v=uqvzlrq6J-Y&feature=player_embedded[/video]
Quote Originally Posted by Papapaint                             
             Hello,  and welcome to  Tankspot's Cataclysm Raid Guide. My name is Papapaint,  and in this  video I will be discussing the strategy for Maloriak in the  Blackwing  Descent Raid Instance.

Maloriak  is a relatively straightforward  fight that requires little more than  proper coordination of your raid  for one simple awareness phase and the  final burn phase. In addition,  there are adds that must be offtanked for  a short while, as well as a  couple spells requiring interruption. Don't  be too intimidated,  though... at its core, this encounter is a tank and  spank.
 

First,  it's important to assign players  to interrupt Arcane Storm. You can  increase the cast time of this  ability with Slow or Curse of Tongues  (etc.), so be sure to assign  someone to toss that on as well. Arcane  Storm is a channeled AoE that  can quickly wipe the raid if not  interrupted. You will also need an  offensive dispeller to remove Remedy,  a heal over time spell Maloriak  will occasionally cast on himself. It  heals for increasingly larger  amounts the longer it's on him, so get rid  of it as quickly as  possible.
 

During  Phase 1, Maloriak will  occasionally run to his cauldron and toss in one  of three vials: red,  green, and blue. Each vial causes him to gain new  abilities unique to  that color, so be aware of what he's selecting and  respond  appropriately. Whenever Maloriak tosses in a Red Vial, he will  gain the  abilities Scorching Blast and Consuming Flames. Consuming  Flames is a  small Damage over Time spell that becomes significantly more  dangerous  if the affected player takes any other magic damage.  Scorching Blast is  an AoE frontal cone fire spell that splits its damage  amongst all  players in range. Have your raid stack up, and the player  with  scorching blast can simple run out. Face Maloriak to the raid, heal   through the fire damage, and the phase is trivial.
 

When  he tosses in a Blue Vial, he gains  the abilities Flash Freeze and  Biting Chill.  Biting chill causes a  single player to deal frost damage  to all other players within 6 yards,  so have the ranged be spread out  and assign an area for melee to run  when this ability affects them.  Flash Freeze will encase a player and  all players within 6 yards in a  block of ice which must be broken in  order to free the player. They have  fairly low health, so a few quick  hits will do the trick.
 

Every  third vial is sure to be a Green  Vial. Maloriak will coat everything in  the room with Debilitating  Slime, increasing Damage Taken by 100%. This  is your solution to  dealing with the adds. During the fight, Maloriak  will cast "Release  Abberations," releasing three adds at a time. These  adds take  significantly reduced damage unless under the effect of  Debilitating  Slime, so your best bet is to have a tank round them up and  hold them  until the Green Vial phase. There are 18 adds total that can  be  released, and you only want two Green Vials in order to beat the  enrage  timer. Allow him to release 9 adds before each Green Vial, and  then  interrupt any additional casts of "Release Abberations" until Green   Vial is cast again and your raid can AoE down the mobs.
 

During  the final phase, he releases two  adds called Prime Subjects. These need  to be picked up quickly, as they  will lock on to their target a few  seconds after being released and  fixate on them until death. Have the  tank pick these up, and your raid  can comfortably ignore them to focus  on burning down Maloriak. Maloriak  will cast lines of fire at your tank,  so face him towards the wall,  slowly kite him around the room, and  ensure that no one is standing  behind the tank. There are also two AoEs  going out in the form of  Absolute Zero and Poison Nova. Poison Nova is a  small dot that must  simply be healed through, while Absolute Zero  summons a void zone under  a player, producing an orb that will explode  if a player touches it.
 

This  fight sounds significantly more  complicated than it actually is. I'll  provide footage of the entire  fight with some commentary, simplifying  the strategy discussion along  with comments on how we handled each  phase.
 

Thanks  for watching this guide. To stay  up-to-date on Cataclysm raid  information, subscribe to this channel and  look for updates on encounter  guides, including heroic mode raid  guides. As always, feel free to ask  questions or leave comments either  on youtube or the official strategy  thread on tankspot.com.


Legolei

Hotfix for Maloriak:

Maloriak now prefers to cast Flash Freeze on caster targets more than 15 yards away. Tank-specialized characters are not targeted, but Flash Freeze can chain onto them. If all the characters in the raid stack up within 15 yards of the boss, they can be hit by Flash Freeze.