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award winning coop

Started by Logik, March 05, 2011, 06:47:20 PM

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Logik

Hi all back again after the forum backup kinda left me out for a day or two,mind you didnt really say hi to all in the forums last time, thought id point you at this ,Best Mission / Campaign Of The Year 2010 http://forums.bistudio.com/showthread.php?t=106584
There were also some lite missions for fewer players which mabe based on arma 2 but should run on OA here http://www.armaholic.com/page.php?id=13412 but im told all players have arma 2 and not just OA,thoughts Gents? Hell while im at it if were looking at classic missions heres operation lojack [very replayable ported from OFP and Arma 1] http://www.armaholic.com/page.php?id=6740&highlight=OPERATION+LOJACK
and of course the ultimate muliplayer coop for a server Xeno's domination http://www.armaholic.com/page.php?id=10993 Domination can be tweaked to suit clans style.

Liberator

Not all players have Arma2, we dropped the Arma 2 server after we thought OA was better, all existing players got OA and we told the rest to just buy OA.

But........ we played lojack on the server a lot when it was up, one of our favourites.

We'll have to take a look at the other one's, We might have played some before and dismissed them because of no revives and low squad numbers, but we have a quick fix for revives and can take a look at adding extra players.

Benny

we've uploaded it in Toby's absence, but I'm not sure it will work for us as people will exploit the respawn issues. We're working on changing the way the respawn works.

Cheers for posting it up Logik
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Master of maybe

Logik

Nice work guys i think the feedback i got from tspk was positive in the week regarding arma 2 ownership with some new missions up and different respawn options locking the server when people who like that sort of teamplay could be an option as we have 2 servers which very often have 1 of 2 full and not enough to fill the other,hence the lite missions for smaller teams,feedback appreciated.

BrotherTobious

Thanks for the ideas Logik and Benny and co for uploading them we can give them a bash and see if they work dont work, or if there is a need to change them.  So when we do play them would appreciate some feedback from the players.
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Benny

Had a long tinker with these last night, my thoughts are.....getting respawn working is beyond me at the moment, but there is a saving grace. You can limit the number of base respawns, I would suggest 3.

What I'd be concerned about is it turning into Morning Star, everyone ignoring the 'stay alive' bit and just dying to then go and get another chopper. Limiting the base respawns would fix that. You die too many times, you have to sit out.
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Master of maybe