Patch

Started by Snokio, March 25, 2011, 06:45:47 PM

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Snokio

Call of Duty: Black Ops



  • Improved stability for Zombies, Multiplayer, and Dedicated Servers.
  • Fixed server hitching when client is kicked for inactivity.
  • Added server browser Filter for DLC.
  • Quickmatch will prioritize servers running only the maps you own.
  • Addressed various MP and Zombies exploits.
  • Addition of the “Dolly Cam” editing mode in Theater.
  • Improved reliability of Recent Game films saving properly.
  • Connectivity improvements for Zombies.
  • Added ability to remove Counter Spy-Plane effects with the Jammer.
  • Players that put an enemy into Second Chance are now credited with a kill when the downed player is killed or takes the 'coward's way out'.
  • Players will no longer receive any “hitmarkers” for shooting friendly equipment.
  • Addressed an issue with switching classes while using a Chopper Gunner / Gunship.
  • Disable player movement sounds when Ninja perk is equipped.
  • Players can no longer “spawn tube” with the China Lake at the beginning of a match.
  • Additional fine-tuning of audio levels for bomb plants/defuses.
  • Headshot “ping” is now only audible if enemy dies.
  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • RC-XD adjustments.
  • Addressed an issue with calling in Chopper Gunner / Gunship immediately after being shot down from a previous one.
  • Various improvements to Multiplayer and Zombies leaderboards.
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​ Bring on the randomness!
Apparently I actually exist! Or maybe it was the drink?

Blunt

And the minimum number of players to start game is reduced to 4:yahoo::yahoo::yahoo::yahoo:
Regards
Blunt


People who blow things out of proportion are worse than Hitler.