More updates

Started by Icarus, May 27, 2011, 02:42:03 PM

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Icarus

Call of Duty: Black Ops
Added support for mods in preparation for the upcoming tools release.  << I like this but I feel its probably to little to late for the fragile community who will flcok en mass to mw3
Addressed various MP & Zombie exploits.
Improved memory utilization in MP.
Improved DLC filter in server browser â€" you can now hide any servers running content you do not own.
Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
Address some cases in which player could not receive Zombie invites.
Replaced RPG with Grim Reaper in Gun Game Wager Match.
Fine-tuned napalm and bombing-run damage indoors.
Prevented rare invulnerability issue.
Demolition bombs can no longer explode and be defused at the same time.
Spy plane now activates in One in the Chamber in all cases.
The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
Improvements to Zipline functionality when viewed in Theater mode.
Settings from custom games are all cleared and no longer carry over from one custom match to another.
Nova gas will now affect players that are standing over their tactical insertion.
Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.

T-Bag

Mod tools would be very useful. Considering how few people here plan on getting MW3 at release it might increase the number of people playing BO. One of the main things it lacks is maps, so if they add a way off making new ones that would be very important and surely get more people playing (especially if it's easy to port popular maps from MW and MW2 -- or earlier) without fracturing the community by forcing players to spend £12 on a map pack which has got low reviews from critics.
Juggling Hard Disks over concrete floors ends in tears 5% of the time.

Icarus

Completely agree if they had put out the mod tools on release for mapping it would have had a hell of a community. I like mapping bit rusty but used to make maps for CSS and COH be goog to make some dmw cod maps

Oberg

If they would allow the community to make Maps and share Them, i would probobly comeback to the game. Fight nos i'm tired of the current Maps. And i wont pay for 5 new Maps

T-Bag

Quote from: Darkenss;325828And i wont pay for 5 new Maps
I would pay for access to custom maps if I thought there would be a reasonable selection, but paying £12 for 5 maps is very steep.
Juggling Hard Disks over concrete floors ends in tears 5% of the time.