Flashpoints / Dungeons

Started by Grimnar, August 03, 2011, 06:56:27 PM

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Grimnar

In SWTOR dungeons are called flashpoints and they have given some information about a few them that will be in the game.

QuoteTeam up for epic adventure

Band together with your most trusted allies to undertake some of the most dangerous missions in the galaxy! Flashpoints are action-packed, story-driven adventures that test a group of players to their limits, putting them up against difficult foes in volatile situations. You and your group need your wits, your skills, and all your resources to emerge victorious. Every Flashpoint begins with an exciting story and contains difficult decisions â€" choose carefully, because your group’s choices have a meaningful impact on the challenges you’ll face, the enemies you’ll fight, and the outcome of the story! All the danger is certainly worthwhile; the rewards from Flashpoints are some of the most powerful you’ll find.


QuoteThe Esseles (early game, Republic only)
When a Republic transport secretly carrying a high-profile passenger is attacked by Imperials, your team must defend the ship and eventually must decide the passenger’s fate.

QuoteThe Black Talon (early game, Empire only)
The captain of an Imperial transport refuses official orders to intercept a Republic transport, and your team must seize control of the transport and carry out the mission. Will you kill or spare the captain?

QuoteTaral V (mid game, Republic only)
Imperials are holding a Jedi prisoner who is critical to the Republic war effort. Your team must travel deep into enemy territory to recover the key to liberating this Republic hero.

QuoteBoarding Party (mid game, Empire only)
When a high-level Republic prisoner escapes from an Imperial prison, your team must track down the target and prevent an audacious attack to destroy the Sith Empire.

QuoteDirective 7 (end game, Empire and Republic)
Mutinous droids on a remote moon develop a technology that could lead to massive destruction for both the Republic and the Empire. Your team must shut down the rebellion before it’s too late.


Bring on the fun:taz: