Inquisitor Sorcerer Builds

Started by JanuZ, November 25, 2011, 12:42:33 PM

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JanuZ

First of, I have no experience with the game, and the order and builds may change during the weekend and after release.
The leveling build is completely focused on damage and reducing downtime. It should work both solo and in groups and should
be able to secondary heal if needed.
Both builds are pure PvE builds.

I will update this post after the weekend if there are any changes to the order, though I don't expect to get far into the order.

Here are 3 builds.

Main diffrence between the DPS builds is play style. I have only played the 3/31/7( at 0/25/0 at the moment) where the focus is on using lightning strike and reacting to Lightning Storm Triggers.

My Rotation is generally Chain Lightning - Crushing Darkness - Affliction - Lightning Strike until Lightning Storm or Lightning Barrage triggers then Chain Lightning/Force Lightning depending on trigger.
This assumes it is a group, I remove the Chain Lightning from the rotation. And I haven't started using Force Storm or Thundering Blast yet.
If it is only one mob I generally drop the Chain Lightning from the start.
 For the Mixed build I assume the rotation is basically same except Death Field follows Chain Lightning against groups and Force Lightning is used instead of Lightning Strike.

Keys for both builds is to keep Affliction up for Lightning Barrage triggers( and 100% crit on Thundering Blast for the 3/31/7 build)
Electrocute, shock and Overload are generally only used as CC though they are used often.

Leveling, DPS 3/31/7

http://www.torhead.com/skill-calc#201hZfcr0dRMutzZcM0M.1

Leveling, DPS 7/18/16

http://www.torhead.com/skill-calc#201hMbZdcbMdRMZcMcRs0z.1

End Game, Healing

http://www.torhead.com/calculator/skill#201rGbRrdMdGzZf00MZ0M.1

I expect the order of points for the 3/31/7 will be

10-12   Convection
13-14 Electric Induction
15-16   Subversion
17-18   Exsanguniate
19        Electric Induction
20        Chain Lightning
21-22   Lightning Barrage
23-24 Electric Bindings
25        Ligthning Storm
26-27   Lightning Effusion
28-29   Reserves
30-32   Forked Lightning
33        Conduction
34        Polarity Shift
35-39   Reverberating Force
40        Thundering Blast
41-42   Will of the Sith
43-45   Calcify
46-47   Disintegration
48-50   Seeping Darkness

I don't know what the order for the 7/18/16 would be but I assume It would be getting 12 or 16 points in the madness tree( Getting Madness and Death Field, possibly just finishing the tree) then get Chain Lightning. Then fill in the rest of the points

EDIT: Changed the order of how the first tier is chosen, read second post for reason.
EDIT 2: Removed points from Suppression and added Electric Bindings. Also added another build with the main diffrences of the 2 DPS builds

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." G. K. Chesterton

JanuZ

Some feedback about the class after the beta Weekend. I played the Sorcerer up to level 20 and again up to level 10

I almost never ran out of force even though I never took Reserves in the talent tree.
After level 10 I only ran out of force twice, once in Hammer Point flashpoint on a boss with three mobs and once solo against a boss with adds where I had to heal my companion and DPS.
Will be editing the first post to incorporate this into my build, not sure yet if I am dropping Reserves or just moving when I am getting it.

I found it hard to see the diffrence in damage of the diffrent abilities but most abilities have a secondary affect or get more powerful with talents so shouldn't be to hard to find rotations.

Found a guide recommending the following endgame priority list.This seems about right based on what I have seen while playing, though Shock is allot better then Lightning Strike while leveling and electrocute is a very useful spell while leveling aswell.
For leveling I would use Chain lightning to pull groups and Crushing Darkness to pull Single mobs. Use stuns effectively when fighting groups and use Whirlwind on biggest target if needed.

I found it quite easy to level with the exception of level7-9 when I was a little low level compared to the quests and didn't have the companion yet. Else I had almost no problems unless I pulled 2 groups and could sometimes handle that aswell.
I found it quite hard to remember Recklessness and it will be the first thing I will macro assuming macros are ingame.
The companion is amazingly important while leveling even though he is hard to control. Best part is that He stops hitting CCed targets right away though this is a small problem since he also stopped hitting on short term stuns.
 
Here is a link to the guide I found for the Inquisitor.

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." G. K. Chesterton

Gorion

I was building up to the same build you posted in the first post, however instead of going for Suppression, it's better off going for Electric Bindings.  It's handy whilst leveling and in groups.  Five seconds immobilisation is handy; and it also recharges faster than whirlwind.

It's enough time in order to kill multiple adds in groups or the spawns at the hammer station boss.  Anyways you get the idea.
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Crankydruid

I am going a hybrid when leveling, to get both the madness and lighting aoe ability.
I see several guids recomending this for leveling fast.

Some thign liek this i guess:

http://www.torhead.com/skill-calc#201hMbZdcbMdRMZcMcRs0z.1


JanuZ

Updated first post with changes to the build and some info on rotations
Also Added Crankydruids build to the first post though I might make some changes to it later on.

Cranky: I have read about that build aswell and I am not sure what build would be better, I have been doing fine with my current build I really love Chain Lightning, not sure how death Field compares to it and not sure what tree I would take first with that build.

I might make some changes to the build in the first thread later on. I don't really see a reason to get Lightning Storm since Lightning Strike would almost never be activated and I think Haunting Presence and Force Suffusion aren't really worth the points( not sure yet about this). Removing those 5 points and adding to the madness tree to get Deathmark, might be better.

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." G. K. Chesterton

Crankydruid

Okei long time seens i posted here, but wil update a bit ;)

The goal of the spreadout build is to get wrath(in madness), and chainlightning(in lighting).
So when you hit 35 and gets this, you use Force Lightning to triger wrath and get instant Chainlightnings :)
So at 35 i now got 3 aoe's and burn down packs of 4 to 6 almost as fast as 1 or 2.

So for leveling this just rocks, i can imagen maby a big agro magnet in flashpoints, and tanks nightmares of it.
So use with care in there ;)

Alsow for levelin, having some mous macros to heal Khem Val is a shure winner.
i mad this thread about it:

http://www.deadmen.co.uk/forum/showthread.php?34899-Mous-Macros&p=341999#post341999


JanuZ

Other build does the same thing, just uses Force Storm instead of force lightning so it deals damage evenly and it removes the cooldown from Force Lightning instead of dealing extra damage.
For groups of 3-5 normal mobs I generally cast Static Barrier on me, pull with Chain Lightning, Force Sprint into the group so that melees stay with the ranged and then Channel Force Storm around me. With 3 mobs this usually triggers Lightning Storm and it almost always triggers with 4 or more mobs for a instant cast Chain lightning with a reset CD if it was on CD. This usually kills off the group or leaves a mob or 2 at low percentage so shock and force lightning finishes them off.

When there is a strong in the group I have usually prefered CCing either hard with Whirlwind or soft with Electrocute, and just DoT the whole group with Affliction then finish the normal mobs off one at a time, generally with Thundering blast+ Lightning Strike.

Just a note, even if you can get the talents for this much earlier then for Cranky's build, the Force Storm spell isn't available until level 34 so you only get there one level earlier.

"Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." G. K. Chesterton

Crankydruid

This is how i do pacs:

Force storm, so they all stay at place, deadh field, then a new force if many low.
Or if match helse, or hard mobs in group, use Force lightning on them, and then use chain lighting, the rest almost dead drops,
and main boss needs maby 1 more force lighting and shock.

I dont need to start of with some 3sec cast spell, only thing on cast time is Force lighning.

And wrath, goes on all force abilityes, and boost them 20%, so on gold elites i use it to aply instant Crushing Darkness on teh first one,
then use chain lightning on the next. Cous chain lighting has so high damage with wrath so it is higher dps on sigell target to, then the
lightning strike you use wrat to befor you get to chain lighting.

So it comes down to how you like to play i guess, i hate long cast spells, so enything insatnt is good :)


BrotherTobious

Nice guide cranky

Sent from your computer.
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Crankydruid

Oh credtis goes to Drazila, i am just contributing with my litel nolige of the hybred part :)


BrotherTobious

Oops oh yeah nice drazila didn't show the whole thread on my phone I apologise

Sent from your computer.
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett