HEROIC Iron Qon

Started by TeaLeaf, May 13, 2013, 07:22:30 AM

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TeaLeaf

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

1 Tank - BoP, DP to reset stacks with cancel aura macro (if both Hal & Whytee are in)
3 Healers
6 dps

Ro'shak
As Normal, plus Lightning Storm, Whirling Winds targeted at single player - avoid
Move out at 35% or so as he runs off at 25% HP

Quet'zal
Same as Normal, Aura Mastery & Stampeding Roar for Tornado
Aim to reach 25% before before 2nd wind storm
Frost Spikes on 2 people periodically or Freeze

Dam'ren
Regen time!
Unleashed Flame - targets 3 people stacked (ensure we run a stack in melee for this)
Get rid of arcing lightning stacks
Run off CDs to be ready for P4
@27%, go dead zone & then WARP & nuke to as low under 25% as possible as still targetable during dead zone and won't transition until afterwards

Boss + other 3
Kill as many adds as possible before first Fist Smash: Damren then Ro'shak (Fire) then Quet'zal (Lightning)
Melee stack with CD rotation during Ro'shak life (3 stack for fire aoe)
Ranged stay spread
Stay spread until Arcing Lightning debuff gone
Fist Smash nasty
Rotate CDs through end phase
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Whitey

Quote from: TeaLeaf;3730431 Tank - BoP, DP to reset stacks with cancel aura macro (if both Hal & Whytee are in)

Looks like you can single tank this with a Prot pally without having an additional pally in the raid.  Having 2 would help the healers though as we could reset stacks more frequently.

Also, I think we should look to 2 heal it as it can be single healed :blink: http://www.youtube.com/watch?v=EbEUGTOL8qY and that should avoid a second tornado.

JonnyAppleSeed

Lets give it a go the healing camp has had it far too easy :norty:
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion


Ziley

The cd rotation for melee at Ro'shak:

2 healers:

1 - 2 - vamp (between 2 and 3) - 3 (self cds) - devo for 4 - rallying/demo for 5 - zen for 6 - amz for 7

3 healers:

1 - 2 - devo for 3 - rallying/demo for 4 - zen for 5 - barrier for 6 - amz for 7

These are the rotations with the group we ran sunday.. If we have 3 healers with Smiz here and TL dps'ing we'll obviously have to pop a vamp in somewhere (probably between 2 and 3).

Insert: "........................................................." into google translate and make the target language japanese. Then have it read aloud and enjoy the ridiculousness.

TeaLeaf

Trying to do some work on the logs this morning and  I can't easily tell if Devlan got hit by something or whether Tanales' pet called Devlan got hit instead.

Any chance we can not name pets after other players please?
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

Seriously poor video audio, BUT, it does actually show you how to run through the tornadoes without getting hit.    Starts to number them and show the route at about 2mins15sec into the video.    Might be helpful for those who have not figured out the pattern of them yet.

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

RDPS
In 10 man HC Ro'shak has 163m HP.
25% HP means we need to remove 122.25m HP to get him to fly away.
First UF comes in about 23 secs after the pull.
This means to manage a 3 healer + 7 CD rotation we need to have got the Ro'shak to 25% within 97 seconds (based on Try 1 timings of UF).
With 1 tank+3 healers+6 dps this equates to 1.26m rdps.  
We're not doing that much even on our best tries (the Fatboss video shows above 1.25m from a 1 tank+3 healer+6 dps setup).
Are we simply short of gear here or are we pooching in some other way?

Let's move the fight towards where the boss is so that we have less dead time at the start of the fight, we don't need to be that far back.

Unleashed Flame
Take Try 1 as an example:
http://www.worldoflogs.com/reports/g6n5xe9xfabjrinb/analyze/dt/spell/?source=108&s=7652&e=7890
This is darned confusing.   Sometimes we get a nice break between them, other times it's almost like we're getting a double hit.   The gap (secs) between the UFs is:

Gap (secs) between UF:
Ranged: 4-8
Melee: 8-8-8-4-6-4-8-4-8-8-8

So why do we get some 4/6 sec gaps and some 8 sec gaps?  
If all the 4 sec gaps were 8 seconds then we'd have had another 14 secs dps time and 3 less stacks of UF to handle.

2 Healers or 3 healer?
If we go 2 healers we get closer on the dps front but we have less CDs and less healing which means we lose people.
If we go 3 healers we get more CDs but it takes longer and therefore we get more UF and still lose people.

I'm feeling stuck between a rock & a hard place here. Help!


Let's get some discussion going on how to move this forward please!
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Ziley

I'm currently looking at some numbers for unleashed flame and Ro'shak's energy regeneration rate (if anyone has any numbers I'd appreciate them). I'll look into the times between unleashed flame and how we might be able to counteract it.

But first I have a quick question directed at Whytee. I assume both paladins are using clemency. Does Whytee have to use both of his stacks of Hand of Protection in order to keep his stacks at a controllable level during the fire phase? Can you use divine shield and 1 of the stacks to reset stacks and then still be able to survive the rest of the fight? If you can, then maybe we can use divine shield on Hal, Hal's two stacks of HoP on two of the other melees and then Whytee's one HoP on the last melee to reset the scorched stacks.

Of course we could also lower the amount of melee by one, so that we'd be able to reset stats without using Whytee's HoP, but I feel that might strain the healers more than necessary.

Insert: "........................................................." into google translate and make the target language japanese. Then have it read aloud and enjoy the ridiculousness.

Whitey

I need mine and Hal won't be there on Tuesday night.

Ziley

It seems like it's the melee dps that needs to increase, mainly through uptime on the boss, since all melee are at around 95% uptime.

Is there anyone who has his dps harmed by our current positions?

Starting dps earlier is probably also going to be a necessity as TL mentioned.

Moreover I believe that the melee uptime will go up once we get used to the positioning and cd rotations for phase 1 (which should hopefully happen soon).

On the subject of Unleashed Flame. There's two criteria which must be met before he casts it:

1. his energy must be at least 30

2. it must be off cooldown (which from what I can gather is about 2 seconds, although it seems a little random).

So if melee stacks as soon as ranged has split we'll be looking at the boss going down to about 0 after every unleashed flame and thusly at the biggest possible gap between each burst of damage (if we go in later the unleashed flames will come quick at first and then slow down to the same speed as the other option).

Going in early will obviously mean that we have less time to dps the boss before we start taking damage, but it should mean that the stacks come a little slower (which might help healers catch up, not sure if that is needed at the early ones though) and more importantly it should mean that we have more time to burn the boss once he dips into execute range which will in turn increase our dps ever so slightlhy.

I wasn't able to find very precise numbers, so take it with a grain of salt, this is all just estimates.

Insert: "........................................................." into google translate and make the target language japanese. Then have it read aloud and enjoy the ridiculousness.

TeaLeaf

Thinking this through some more and the answer is obvious once you posted what you did Ziley.  We need to avoid getting Ro's energy too high to start with otherwise he can do 2 in quick succession.   So the answer is to stack almost immediately so he does a UF at 30 energy, but then he has to regen 30 energy again before he can do another - hence giving us a reliable 8 seconds between each.  This will also mean that we will need to ranged split & melee stack at the same time.   No waiting for the energy to get to 40 as it will be 50 by the time we group and then we'll get one UF and another one only a few seconds later once he has regenned the extra 10 energy.  Sometimes the blindingly obvious just stares you in the face..... :doh:

Looking at most of the realm logs, every raid group higher than us in progress terms is 3-healing this one, so I reckon we should go that way too.   If we get a regular UF at predicatable intervals the healing is easier and we then just need to worry about dps.

The other thing is that we could do is have 3 groups to reduce the melee stacks by 1 or 2 UFs.   If we had say a healer run in to join say a tank +1 melee (or the spare ranged) we could have that group take the first 1-2 stacks, then move into our normal ranged then melee stacking rotation.  If we save a stack or even two then it might help hugely (the numbers are in the below spreadsheet).  Perhaps stack tank+1ranged+1 melee, then go to the normal 3 ranged & 4 melee.   2 stacks, 2 stacks and then 7 stacks (with 7 CDs) will get us to 13 UFs total which is one more than we should need to get into P2?

https://docs.google.com/spreadsheet/ccc?key=0AgpVmSSOvlTsdDJXZ3g5SGpkR1p5a21lT3Q2Qm9Penc&usp=sharing
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Ziley

Sounds worth trying

My only concern is whether the melee stacking with the tank will reset his stacks in time?

Insert: "........................................................." into google translate and make the target language japanese. Then have it read aloud and enjoy the ridiculousness.

JonnyAppleSeed

Looking like:yahoo: a plan is forming
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion