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Sunday Night Arma

Started by Tutonic, September 19, 2013, 07:52:04 PM

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Sparko

Yeah like that idea, the mission itself is a very good idea just wish they had added a few 'clues' or something of where the enemy are, not necessarily telling you exactly where they are but sort of 'intel' already gathered or something. I'm guessing that most, if not all, towns/villages are inhabited by enemy so we could start with the nearest and then go from there?

Would be good to maybe keep that mission 'active' on the server so we can pop in and out when people please if a spurious night presents itself? Or even if only a few people fancy it on a random night.

Tutonic

Nice game last night chaps - thanks to Sneaky for stepping up and leading us to a glorious victory.

Sparko's mission is shaping up very nicely, I look forward to seeing the second half :)
Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



smilodon

Needs more mini subs ;) but otherwise a better. Well done.

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smilodon
Whatever's gone wrong it's not my fault.

Sparko

#33
yeah great games guys, loved the first attempt, classic ARMA!!

I will be sure to make the last part of the mission that little bit harder than the first part :devil: