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Rushing

Started by uni, December 14, 2015, 09:35:37 PM

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Expert Pie Hider

I second adding some more seconds to the freeze time.

Even though I have my buy keys all mapped out on the numeric keypad, and feel like a ninja with a rapid buy sequence, I still sometimes get people thinking I'm AFK if I buy 3 nades and a defuse kit as well as primary and armour!

V hard to police the rushing unless it can be automated. I know some servers auto kick when they detect spawn attacking (presumably it's a timer), could it do the same for CT's advancing too far within a certain time? (Warn,slap,kick etc)

If not, in reality it's probably more positive for the mature gamers on the CT side to call the round strategy more vocally rather than the rushed dead Ts to tell the CTs off for beating them.

EPH