Server Updates

Started by OldBloke, January 27, 2016, 07:21:16 AM

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OldBloke

A tweak made ...

SupplyCrateLootQualityMultiplier=2 (from 1 to 5)
FishingLootQualityMultiplier=2 (from 1 to 5)

In addition I have told the server to spawn a Direbear where it would have spawned a land-based Alpha. It won't make a great difference to the Direbear shortage but it will help.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

DuVeL

Wondering what will be in the drops now then. Let me know what you want us to do with the stuff found yesterday.

Thanks for the bears, hopefully it will work sometime to find a nice high level bear. I still think there are to many terrorbirds in the forest sometime though.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

Penfold

Quote from: DuVeL;424779Wondering what will be in the drops now then. Let me know what you want us to do with the stuff found yesterday.

Go on then - what were in the drops?

Penfold

Quote from: OldBloke;424777A tweak made ...

SupplyCrateLootQualityMultiplier=2 (from 1 to 5)
FishingLootQualityMultiplier=2 (from 1 to 5)

In addition I have told the server to spawn a Direbear where it would have spawned a land-based Alpha. It won't make a great difference to the Direbear shortage but it will help.

Let me know where you want me to post the GL badge to.... :roflmao:

OldBloke

Quote from: Penfold;424806Let me know where you want me to post the GL badge to.... :roflmao:

On yer bike :flirty:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

SithAfrikaan

Thought I'd post this here since it is technically an update...
check out the price for "Parity" leading up to launch... Just saying I'm glad I bought it at £12
Love is the one thing that transcends time and space.

Penfold


Whitey

2GB client update just dropped so get updating ready for the Titan kill later.

OldBloke

Quote from: Whitey;4249042GB client update just dropped so get updating ready for the Titan kill later.

3.4GB for me :blink:

Server updating now ...
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to v261.0

Quote- Fix for singleplayer creature spawns becoming depleted over time as they did not come out of hibernation properly.
- Fixed player/bed location not appearing at the correct location on the map.
- Allowed Ankylo to attack with it's tail while in a floating state.
- Fix for boss tribute requirements, removing alpha items and reducing cost of apex items.
- Fix for the black sky on The Center.
- Fix for Disable Resource Harvesting setting not working.
- Fix for Trike walking sound.
- Fix for Rex eggs falling under the map (due to missing poop socket with new increased capsule size).
- Increased tentacles dropped from the Tuso from 1 to 8.
- Increased chance for an alpha to spawn (in multiplayer only) by 2x.
- Fix for dino attacks not functioning correctly while underwater.
- Fix for ankylo not being able to use it's new secondary attack reliably.
- Decreased food consumption for baby Troodons.
- Fixed improper baby Wyvern food values.
- Fixed animation issue with idle Rex.
- Fixed volume of Craft All sound.
- Fixed issue where deceased tames left death cache's even with an empty inventory.
- Added Tek Trough engram to the Manticore.
- Fixed music in The Center Dragon boss fight.
- Added Yutyrannus to Tek Cave.
- Rebalanced all boss HP and damage to scale from 1x (Gamma) to 3x (Alpha) in singleplayer. This does not include The Center double boss arena, which has 35% less HP and damage than it's individual Island counterparts.
- Improved atmospheric fog when using -nomansky.
- Fixed armor sorting to sort by item name, and then quality.
- Fixed engrams sometimes not displaying proper while in folder view.
- New Dragon Trophy and Sloped Thatch Roof icons.
- Mantis and Scorpion now receive the Oviraptor egg laying buff.
- Above-ground oil rocks harvest-health reduced by 50%, and underwater oil nodes harvest-health increased by 33%.
- Decreased snow bushes resources to 20% the amount of resources (20% harvest-health), and increased snow trees by 200% resources (200% harvest-health).
- Diplodocus is now considered a large herbivore, meaning medium sized carnivores will no longer attack it.
- Non-Queen Bees no longer give XP.
- Reduced Ichthyornis targeting range against players/tames by 35%.
- Ichthyornis no longer attacks players or tames that are underwater, only fish.
- Lowered rotation rate in Kaprosuchus attacks, which previously made it run and swim in circles while trying to attack.
- Dung Beetle is no longer aggressive unless provoked.
- Onyc now have a 10% chance per melee hit to apply megarabies to victim.
- Underwater dino attacks properly rebound to primary-fire (LMB) where appropriate.
- Underwater and cave crates now give two items instead of one.
- Reduced Troodon damage by 33%.
- Reduced Pegomastax health (200 base to 120 base).
- Fixed issue where structures would not demo properly.
- Fixed lighting issue with The Center volcano.
- Added visual indicator for tames and players when their inventory slots are maxed out.
- Updated Direwolf jump animation.
- Fixed an issue where dinos would not regenerate health while in stasis.
- Thatch Roof renamed to Thatch Ceiling.
- All hatchframes properly named when placed in the world (previously called Trapdoors).
- Fixed alpha particle effect on underwater alphas to be visible in water.
- Fixed an issue where disabling engrams on the host menu and re-enabling caused the engram to still be invisible.
- Reduced Titanoboa's terrain scaling abilities, specifically reducing its ability to scale cave walls and end up on the ceiling.
- Revisited move-around-blockade AI on dinos, meaning they should get stuck against terrain less often than previous.
- Improved logic for tamed dinos getting stuck less in other tamed dinos (there are a lot of edge cases here, but should overall be better).
- Removed "Distance: " label from "Following" Floating HUD. Now displays for 30 seconds after changing, and while the extended HUD is open (press-and-hold H key).
- Megapiranha size reduced by 20%.
- Made torches equippable on all appropriate land dino saddles. Drag the torch onto the saddle to equip.
- Tek Replicator can now only be crafted at the Obelisks in singleplayer.
- Allowed spear attack and melee attacks without completely exiting running (just a quick temp stop), except for clubs & swords.
- Fixed Frozen Canteens from 'spoiling' into empty containers instead of regular Filled Canteens.
- Can no longer use the spear to harvest trees.
- Added durability to Miners Helmet and Flashlight.
- Reduced max number of spider minions by 30% and make them 30% tougher.
- Fixed Kairuku spawns in singleplayer.
- Creatures in caves have been altered. Changes include more Arthropleura, Titanoboa and Leeches in the Swamp Cave, removed Scorpions. Removed bats, spiders, penguins, and piranhas in the Ice Cave. Added 'Polar Bears', Purlovias, and Sabertooth Salmon to the Ice Cave.
- Consuming Rare Mushroom and Rare Flowers now gives their intended effects.
- Fixed low LODs for dinos (specifically to fix Beaver and Ovis).
- After using Transfer All the inventory searching automatically clears.
- Unsort inventory now works correctly on remote inventories.
- Food consumption on dinos raised from 0.1 to 0.25 per unit Health regenerated.
- Griffins, female Ovis, and female Megaloceros now retain their color properly in singleplayer.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Tweak reversed ...

SupplyCrateLootQualityMultiplier=3 (from 2)
FishingLootQualityMultiplier=3 (from 2)

The '2' setting was giving as much junk as the default '1'.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to v262.0 (it's a big one I'm afraid)

Quote- TheCenter and PGMs now use TheIsland's alpha spawner arrays.
- TheCenter lightning light flashes now stop after it has rained!
- New Achievement: TheCenter Guardians Achievement for defeating its bosses
- Dragon boss no longer present on TheCenter
- Center Boss damage reduced by 33% versus TheIsland bosses
- Fixed Bosses so they no longer have random levels, but will scale correctly on game and server difficulty.
- Primitive+: Pachyrhino and Lystro are now tameable with Bug repellant and Rare flowers respectively
- Primitve +: Primitve pick axe and torch should now persist after logging out
- Primitive+: Battle axe and Viking axe blueprints now work in the grindstone
- Primitive+: Crash fix for flying over an Explorer Note.
- [Console] No longer crash if generating a PGM after loading TheIsland.
- Improved TheCenter Lava
- Troodon food has increased
- Sounds have been added to the UI Radial Menu
- The implant has been locked to the first slot of inventories
- Leeches have been added to the Swamp Cave
- Significantly reduced the number of Arthros in Swamp Cave
- Improved MoveTo attack trace, should be easier to select smaller targets now.
- When teleporting to player pos via tether, the teleportee now gains a +2 z offset
- Stonepick Melee attacking while running no longer stops the run toggle on controller
- Volume of crouch-prone in-out increased by 45%
- [Console] PGM no longer ooms after initial generation
- New commands to see where Dinos are when hibernated, as well as teleport to the nearest hibernated creature. "cheat hiwarp raptor_character_bp_c" and "cheat hibernationreport raptor_character_bp_c"
- Fixed a potential lighting issue when leaving the Broodmother Arena
- Fixed some super-bright water reflections
- Increased the capsule size of Pternadon to make sure it can't fit thru player sized door frames
- Fixed character creation screen cursor not displaying in Primitive+
- Improved Troodon low-poly
- TheCenter now has Obelisk amb sounds ala TheIsland
- No longer missing the option to delete individual player dedicated saves for maps
- Placement Rotation indicator now appears with controller
- Fixed a case where Right Trigger would punch forever
- Pressing B on the controller when you have a Combo Box open will now result in canceling it (eg PGM)
- Correctly focusing on engrams when tabbing between Engram and Inventory UI
- A whole bunch of split-screen bugs were resolved!
- Fixed a case where the UI would focus drop all after placing an item into the quick slot
- Fixed a fog of war exploit in SP
- Fixed ATV not saving
- R. and SG. commands no longer work in console shipping environments
- ATV: RB should toggle first person as when riding a dino, RT should honk horn
- Fixed a case where Megalania couldn't climb Destructible Rocks -- perhaps just on console?
- FPV hands now enter a special 'dragging' anim pose when dragging a body
- When there are  no additional element items to load into the weapon, Tek Rifle icon text should say "0%" (or whatever %), not "0% +"
- Torches on dino saddles now scare away Troodons.
- Fixed a case where  Corpse Locator did not work reliably while underwater.
- Fixed an issue where certain engrams weren't learnable (e.g The Campfire)
- Removed difficulty strings from PGM spawn points
- Fixed a case where Extended H player hud label for tribes would be cut off
- 25 more element to build Tek Generator
- Safari Hat and Thorny Dragon Skins & Parasaur Saddle can be dropped like all the other skins
- Slightly louder & farther atten human death sound
- We now display dino entry icon next to "you have tamed" notification
- Reduced Dolphin tamed run speed by 15%
- Fixed an issue with low quality Beaver Dams
- Night Vision goggles drain 20% slower (last longer)
- Tek Rifle and Explosives damage foliage
- Increase Explorer Note unlocked volume by 5%
- No longer play time transitions when the player has no pawn.
- Added special corner icon on "skin" items to tell them apart from regular items.
- Attaching quality torches to saddles no longer converts them into primitive quality when the durability runs out.
- Fixed a case where remote inventories were not transferring to the appropriate folder.
- Gigas are no longer able to gather wood by eating snow trees in the snow biome.
- Fixed Cave spawns on TheCenter
- Accessing a Bee Hive no longer provides health
- LT and RT Functionality swapped for Painting
- Boss Arena teleporter pads and obelisk pads are correctly colourized.
- Obelisk laser beam is now aligned with the terminal center.
- Sand looks darker, wetter, and shinier where appropriate (more for console)
- Rain VFX has been improved to not be so close to the camera and now appears no matter how fast you go
- Cave lighting improved on Carno Island
- Tek Jepack superboost ("takeoff") sound has been changed to make it sound more like a jetpack
- Removed the drop shadow from the right hud icons
- Host Sess UI: Delete Procedural ARK button needs to have a confirmation dialog
- Changed title on "Tame Groups" panel to "Tame Ordering Groups" and will now display an asterisk next to the active groups button label text
- Double-tap X (controller) to activate weapon attachment is now indicated on options controls gamepad
- Fixed case where some loading tips would be cut off.
- Tribe Log increased on Console
- Now buttons which are selected appear brighter on the Main Menu's Help menu.
- Engram label texts are not modulating by the UI panel alpha (thus aren't fading out with the rest of the UI)
- When you already have a survivor (i.e. you have the respawn button visible), there is a confirmation dialog for when you "Create New Survivor" saying "Warning: This will destroy your previous Survivor, are you sure you wish to proceed?"
- Fixed a case where the number of empty item blank spots in storage boxes are inaccurate when you have any filter enabled such as search filter or folder filter
- Center burned tree LODs have been improved
- Improved LODs for various trees, twigs, branches, stumps, etc.
- Fixed a case where female face texture may have been lower rez (perhaps console only?)
- The level up animation on the Mammoth no longer causes the player to become a gymnast.
- Dolphins don't spawn in underwater caves
- Fixed a case where the Alpha Buff wouldn't display on underwater creatures.
- Improved LODs for Woolly Rhino, Beaver, Camelsaurus, Ichthyornis, Daeodon, Stag, and Sheep.
- TEK Tapejara Saddle now has a torch socket
- Made sure TheCenter prevents flyers in its key caves
- Eliminated any bigfoot ground shakes
- TheCenter now has combat biome appropriate music (ala TheIsland)
- TheCenter now has wind and ambience SFX in the boss area
- Wild beehives are no longer affected by the StructureResistanceMultiplier
- Yuty now has a faster rotation rate when in melee attack range (see the Rex)
- TekCave Purlovias now have a 65% chance to be underground (previously was 50%)
- Wild Itchy now has a 20s delay on its theft attack and a 2500 radius for targeting player or tame after it's found you.
- After Alpha Ascension, you should have access to the Rex Bionic Skin. After Defeating TheCenter End Bosses, on any difficulty, you should have access to the Giga Bionic Skin.
- Wyverns should now teleport to the Manticore Arena.
- Female now have a status suffocation-enter and suffocation-leave sounds
- Boss Arena Cooldowns are eliminated in Single Player
- There is now a "This Weapon Can't be Used Here" prevention volume HUD notification in appropriate areas (e.g boss arenas)
- There is now a 25% chance of fog with any rain!
- More Eels, Trilobites, and Euyrps in underwater overworld
- Decreased implant open/close volume by 20%
- Reduced Slingshot fire vol by 10%
- Polar Bear aggro range in the ice cave should be increased to something similar to the other hostile creatures in there.
- Removed non-iceberg Kairuku spawns on TheIsland
- Reduce targeting range of AI in both underwater caves by 50%, and reduced spawn quantity in HARD cave specifically by 33%, also Eels in the hard cave now spawn in groups of 2, not 6
- Baby Wyverns no longer consume too much milk.
- Analog stick panning of 3D Painting Preview is no longer step-based (for precision)
- Fixed case where Gorilla LOD would be on low/fur would vanish from a distance.
- Moved any Explorer Notes previously found in the TEK Cave as it is a gauntlet dungeon and can be distracting for players.
- Gorilla Boss punch sounds adjusted.
- Pegomastax attack SFX are no longer vicious sounding.
- ORP Dinos should no longer have AI's and thus not be particularly useful in boss fight.
- Fixed a case where TheCenter would have no atmospheric fog.
- SP no longer has a massive slowdown until respawning when suiciding
- Pressing Right Bumper with a controller when the Transponder Node weapon equipped should set the frequency, equivalent to pressing 'N' on keyboard control
- Hesperonis no longer teleports/pops back up to the surface after diving.
- Increased return-from-boss teleport pawn spread (less cases of being stuck when returning back to the Ob!)
- TheCenter Night has been made darker
- SP: Hair grows 20% slower
- Transfer-all sound increased by 33%
- Minimum draw distance increased by 10%
- If there is no inventory or harvesting component on a corpse, it will no longer display it the fact that is dead.
- Dragon Player spawn adjusted slightly
- Fixed a case where Wandering Fish would cluster in corner
- FPS no longer dips when you painting yourself
- All HUB UI will be auto-closed when there is no player character (Previously Explorer Note UI that was opened would persist through respawns)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to v262.1

QuoteFixed client Map 'Fog of War' crash

Alphas are now back on the server.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

JonnyAppleSeed

We dont need them someone is quite capable of destroying bases on his own:whistle:
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion


OldBloke

Server updated to v262.16

Quote- Chance of Wild Eels reduced by 33%
- Wild Eels aggro range reduced by 33%
- Wild & Tamed Eels shock no longer causes stun lock or dismount, and instead applies a temporary movement and damage debuff
- Yuty courage buff now provides +20% damage resistance
- Fixed PvE ORP performance stall
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey