Main Menu

Rex SkyForce 3D

Started by TeaLeaf, May 31, 2017, 09:24:49 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

TeaLeaf


Looks like some nice new clouds & textures are coming to us real soon.  Allegedly Rex SkyForce 3D will also do some other stuff, but details are sparse on the forums, however the video is looking rather lovely.  

Quote from: Rex forumsWe will have more detailed information soon, but for shorts and quick summary of what is Sky Force, it's nothing like others "REX clouds" have been done before, NOT texture foundation based product, we changed the structure and scenery clouds system for ALL clouds type, redesign them all from scratch to match Real World Clouds Class and at the same time, fixed several issue in Flight simulator, bad placement, wrong height of each clouds type, coverage, up side down texture, true fix no clouds pop corn, (outside shade, not needed anymore), increased frame rate compare to default, OUTSIDE texture, as example now overcast is full overcast without hole and more then acceptable frame rate (unlike using 2 layers to covers holes and what have been done before) , Supercell now have true Anvil top,  can reach up to 75k with all it's anatomy top to bottom, Storm severity change real time according to the METAR, same thing with Cumulonimbus Calvus Clouds, complete redesign of stratus structure scenery clouds, clouds street are now easily visible with the appropriate clouds type etc.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

vobler

Quote from: TeaLeaf;423654Looks like some nice new clouds & textures are coming to us real soon.  Allegedly Rex SkyForce 3D will also do some other stuff, but details are sparse on the forums, however the video is looking rather lovely.

I agree, this looks very interesting. I use ASN and feel the atmosphere is a very big part of flight siming.