About time too

Started by OldBloke, April 29, 2004, 08:24:38 AM

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0ni0n

After playing cs for a few days with the new update i have to say its terrible!!! i cant hit a thing with the new hairs and im not even sure if the guns like ak47,m4 are more accurate when crouched like they us to be! the hairs curtainly dont get smaller. I get more headshots just running round like a chicken (no change there then!). Why oh why are they the same size in 640 x as they are in 1600 x this is rediculas i have had to drop my resolution so i am not fitting about 3 people in the hairs at long distance...

moan over! :(
\'A man of many layers\'

OldBloke

An update to the update has fixed the crosshairs and removed the new headshot icon.

Good news on the crosshairs but I kinda liked the HS icon  :(
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Norm

And it blew cd out of the water for an hour or so. <_<

Doorman

QuoteOriginally posted by OldBloke@May 4 2004, 05:45 PM
.... but I kinda liked the HS icon  :(
You and me both. Though it seems we're in a minority.  :(










     

Maus

My old friend the "this game is unavailable" warning comes up when I try to update. Feh.

Cadaver

Sorry to dredge this one up from the depths.  If you use the CS|RU pack and want the solid radar option from the update a few weeks ago, I've been reliably informed you can do this:
  • Delete/rename the txt file hud.txt in the cstrike\sprites folder
  • Type cl_radartype 1 at the console, or put it in your userconfig.cfg
Mouse's radar sprite suggestion didn't work for me.  So hopefully this'll do it. ;)
[imga=RIGHT]http://77.108.129.45/fahtags/ms9.jpg[/imga]-=[dMw]=-Cadaver
"Build a man a fire, and he\'ll be warm for a day.
Set a man on fire, and he\'ll be warm for the rest of his life."

OldBloke

I had to remove CSRU in the end as I couldn't stand the way the models shot in a different direction to to way they appeared to be aiming on screen.

Fixed me radar too. ;)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Cadaver

Yeah, that's annoying isn't it?  The guys that put the pack together are aware of that 'feature' and it should be fixed when they release the next version.

I've stuck with it for the moment.  If only because I really like the graphical/sound improvements it gives to the game overall.
[imga=RIGHT]http://77.108.129.45/fahtags/ms9.jpg[/imga]-=[dMw]=-Cadaver
"Build a man a fire, and he\'ll be warm for a day.
Set a man on fire, and he\'ll be warm for the rest of his life."

smilodon

There's nothing to stop you using CSRU and then overwriting player modles, weapons etc with your favorites from CS Nation  :)
smilodon
Whatever's gone wrong it's not my fault.

Maus

It's very easy to recompile models to use the correct animations (thus getting past the looking in the wrong direction issue). The hardest part is setting up the tools, but this tutorial I wrote over on the Natural Selection forums back in my HL modelling days can be adapted for this purpose. Just pull out the reference mesh(es) and the textures from the model you want, and compile it with the animations from the default 1.6 player models. It might sound a little tricky, but after you've done it once it's a doddle.

http://www.natural-selection.org/forums/in...ST&f=19&t=27213

The tools you'll need for decompiling and recompiling are easy enough to track down, but I also attached them to my modelling FAQ: http://www.natural-selection.org/forums/in...showtopic=20223 - I do not know if you need to be logged in to the forum to download attachments though. The FAQ also contains instructions for setting up the tools.

Oh, I guess another hard part would be to acquire the default animations. Search for a little program called GCFscape and you can pull the models out of the CS .gcf file if need be.

If all this is unclear (and if you want to try it out) just ask me to elaborate or PM me, or whatever.

marsvolta

QuoteI had to remove CSRU in the end as I couldn't stand the way the models shot in a different direction to to way they appeared to be aiming on screen.

thats not just the realism pack, thats CS as a whole , i get it without Realism
Another incredibly intelligent post from mars  [ http://www.peepo.com/drivethru5/Res/pig.gif\\\' border=\\\'0\\\' alt=\\\'user posted image\\\' /> ]