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cs_waterside

Started by Anonymous, May 10, 2004, 10:27:31 PM

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Anonymous

I thought cs_waterside is a great TCS map but the flaws make it unrealistic to include it at present. I have emailed Mayhem (map author) in hope that he might release an updated version. Email below:

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Hi mayhem

Our clan downloaded your map cs_waterside (from http://files.filefront.com/2154498) to evaluate it for use in our style of play. We play CS in a form called TCS (Tactical Counterstrike) where we encourage teamplay and achieving the objective. CS_waterside seemed to fit the bill really well for a balanced map offering many different play styles (rush, sneak, distraction, etc). Unfortunately we have hit on a few bugs that have stopped us using the map for now and, as it is obvious that you have put a tremendous amount of effort into the map, we hope you would appreciate the feedback to encourage the continued development of the map?

The bugs we have noticed may have already been reported to you in which case my apologies for repeating them. They are:

Looking from CT spawn, standing in the area at back left of the house round the tree at the top of grass slope makes the opposing team become invisible. I have had it reported that there seems to be a similar effect near the hottub and the waterfall.

There are a couple of areas where you see FPS drop (approaching front of house from CT spawn using direct route is one that springs to mind) but the drops were not too noticeable.

We really love cs_waterside and marvel at the effort that must have gone in to making such a well balanced map. I guess what I am getting round to is to ask if you are still developing the map and do you intend to release a newer version as we would really love to have this map in our rotation.

Hope you are able to find the time to respond. Kudos for the map.

Rgds,

-=[dMw]=-BlueBall (aka Mike Sutherland)
http://www.deadmen.co.uk/

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You can't beat a bit of flattery :D