Network Performance - Fixed

Started by OldBloke, July 14, 2009, 07:30:06 PM

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OldBloke

One of the doohickeys was hard-pinned to the thingy-jobbie-whotsit which was affecting our network brazilliance. Gandalf has shaken a bone at it and tests have shown that packet transportation of a ones-and-noughts flavour has improved megastrophically.

Carry on.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

sulky_uk

i nearly found myseff distressed at the situation and I hope you will not object if I also offer Gandalf my most enthusiastic contrafribularities,  and im sure the server is anispeptic, frasmotic, even compunctuous to have caused you such pericombobulation


I came into this world with nothing,
through careful management I\'ve got most of it left.

Armitage

Whitey and myself were on our Arma2 server last night and we didn't get any connection problems or crashing all night.
 
Nice work guys. :yahoo: