LFS Patches

Started by Doorman, December 14, 2007, 12:54:53 PM

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Jamin

Thx Olds, and for setting the combo as well :thumb:

Just in case, the easiest way to update your LFS is to run LFS and check the multiplayer server list, if you need to update, it will tell you. Click your local mirror server from the list and it will automatically apply the update and restart LFS. To upgrade from demo racer, click the Demo racer button and it will show you the login screen with (hopefully) your username and password already filled in, click ok and your done :)

OldBloke

Quote from: OldBloke;362426Patch 0.6D released and server updated (bug in 0.6C it seems).

Problems with master server means we're not online just yet. I'll check back later.

Kicked it off again and all looks OK now.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Lameduck

Quote from: Jamin;362435:thumb:

Just in case, the easiest way to update your LFS is to run LFS and check the multiplayer server list, if you need to update, it will tell you. Click your local mirror server from the list and it will automatically apply the update and restart LFS. To upgrade from demo racer, click the Demo racer button and it will show you the login screen with (hopefully) your username and password already filled in, click ok and your done :)

just for CrazyR1. Tried to send similar message but your mailbox is full. Doh!


OldBloke

New patch. Bug fix of 0.6D

Server patched.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server patched.

Changes from 0.6F to 0.6G :

Oculus Rift DK2 Support :

The Oculus Rift DK2 must be set to Extended Desktop mode
Start LFS, go into Options - View and click 3D at the top
For Display Type, select Oculus Rift then click OK
If all is well, LFS offers "Exit LFS to restart using the Rift"
Click OK to exit then when you restart LFS it should be in the Rift

Optional new command line options /rift=on and /rift=off
Use e.g. in a shortcut to make sure Rift mode is entered or not

LFS.exe /rift=on - try to go straight into Rift mode
LFS.exe /rift=off - do not go into Rift (ignores previous mode)

Oculus Runtime 0.4.2 (or later) is required
Trea Edge Alpha
Graphics (visual improvement of transparent objects) :

Improved edges of transparent objects like trees and railings
Re-exported all transparent textures to improve image quality
Texture names ending ATEST / ALPHA / ALP24 all now end _ALP
If you do not install new textures, old ones will be converted

Graphics (other) :

Anisotropic filtering (AF) now default 4x
Mip bias sliders saved differently in cfg.txt
- You must set your mip bias and AF values again
Increased maximum value of multiplayer draw distance
Two new 3D formats : red-cyan anaglyph and cross-eyed view
Textures are automatically resaved (if needed) for faster load
Low res textures now load just as quickly as high res textures
New car shaders give higher frame rate when many cars on screen
FIX : Car lighting momentarily vertical as car entered a shadow
FIX : Graphics options sometimes showed too many FSAA options

Skin downloading when watching a replay :

If a car or helmet skin in a replay is not available at LFS World
when you start the replay (with low or high res skins selected)
but you already have the skin in the other resolution then that
skin in the other resolution will be used instead of a plain car

InSim :

New packet IS_HCP for host to add extra mass or intake restriction
to particular cars (affects all drivers using those cars)

Misc :

Driver's body is now enabled by default
Reduced input lag when vertical sync is enabled
Frame rate limit now disabled if vertical sync is active
Cars now drawn in nearest to furthest order for optimisation
CTRL+S screenshot message now stays for two seconds instead of one
Updated translations - thank you translators
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Gav


OldBloke

Quote from: Gav;397023Patch 0.6G14 released, including new Westhill Track.

Thread for patch : https://www.lfs.net/forum/thread/87529-TEST-PATCH-0-6G14---New-Westhill-Circuit

Host files : https://www.lfs.net/forum/thread/87528-0-6G14-New-Westhill-DCon

Thanks for the info, Gav.

I'm going to wait for the full release before updating our server. Scawen says this will be before Easter.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Neys

Quote from: OldBloke;397025Thanks for the info, Gav.

I'm going to wait for the full release before updating our server. Scawen says this will be before Easter.

Did he mention a year?

:devil:

robt100

Had great fun with Scawen and 40 other drivers (yes, 40!) racing on the access roads around westhill on some layout scawen had made up. Was a bit crazy when everything from a UF1 to BF1 was on the circuit. But some of the best racing ive had in ages :D

And no, we never touched the new circuit once :lmfao:

Gav

It was great to see packed out servers and actually see Scawen getting on track, the track possibilities are endless, so many service roads between the different tracks you can literally get lost. The track itself is superb can't see there being any delay getting it out.

A quick overview of the track for those that haven't seen it yet, every part of the map is drivable :

OldBloke

Quote from: OldBloke;397025... I'm going to wait for the full release before updating our server. Scawen says this will be before Easter.

6H released. Fill yer boots :)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Gav

Thanks for updating server again OB, now on 0.6p, was hoping to try and get a bit of interest as it's been a while since we had any lfs activity.

First time it's been back online for a fair while and we have 7 racers joining and racing within half an hour.. maybe there's still a bit of life left in LFS ;)