Squad load-outs - Roster Results

Started by Ranger, September 29, 2005, 08:57:36 AM

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Ranger

First off - thanks to everyone who contributed to the squad roster and Command/SL threads that BlueBall has kindly pinned to the top of the forum.

These are both really useful for planning teams & for matching men to tactics that we formulate (now we are starting to get into this kind of stuff).

Now we have a good list of what everyone likes to do, I thought it would be interesting to start making up squads that we would like to play with.

The emphasis is on good squad class balance and basic 6 man teams (we are regularly getting 6 man teams on the dMw server these days).

Obviously there are people we all like to work with - that's natural. Some of us know how our mates 'think' and this makes the job of co-ordination easier...

So please put up your 'ideal' squad - don't be frieghtened to name names, and leaving people out isn't an insult. I'm sure no one will be offended if you don't name them in your 'gang'!

;)

(Even compile an 'alternative' team! - Maybe to perform a different tactic or something?)

It would be nice to practice using these squads against each other (the 5 v 5 mini-league would be the ideal forum for this - this would mean we have 5 players and a 'sub').

PS - the whole idea of this is not just to satisfy my 'control freakery' - it's more about getting us used to playing in well organized, good communicating squads - so when we play competitive games we are better prepared.
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Ranger

Ranger's ideal squad:

Please note! This is an example squad picked from the roster players available on a given night (in otherwords, out of those who turn up). This is NOT a set regular squad. The whole idea of the roster is so we have a POOL of players to chose from. SO no one will be excluded! - When I say 'ideal', I refer to the classes that make up teh squad and NOT specifically the people!

Norm - Engineer/Support
BIG-Glen - Spec Ops/Medic - Commander
BIG-Paddy - Medic/Engineer - SL
BIG-Dewey - Anti-Tank/Support
Sulky_UK - Assault/Spec Ops
BIG-Ranger - Anti-Tank/Assault - Commander/SL

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Favoured positional play: Defensive, with Glen & Dewey playing 'harrassment' on the enemy flag (hopefully to 'pinch' it).

-----------------------

I've put Paddy and myself down as possible Squad-Leaders although it would probably be rotating for any one in the squad who would like to have a go.

In competitive games where we do have the Commander role, Glenn or myself have volunteered for this role (but again it could rotate).

------------------------

Preferred tactic:

So far we only have one play - The BIG guys came up with this 'Pincer Plus' play where we split into three mini-teams:

This is Pincer Plus.

A flanking movement around the intitial objective (the central base) PLUS an additional flanking movement around the oncoming enemy to harrass their progress.

A Team is primarily a defensive team and should have Supply and Engineers (for mines). - Ranger, Norm, Sulky

B Team should be Enginners or Assault (and bring up the Tank/APC from the main base) - Paddy & Glenn

C Team should be Special Ops - Dewey



(Note: Should any 'team' want their tactical play put in diagram form - as above - I would be happy to do it. It would make a good reference resource for us all. Hopefully, we will eventually be able to draw on a small library of good tactical 'plays'. Just PM me with your play description, with some idea of who does what and what map the play works best on.)
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Penfold

QuoteOriginally posted by Ranger@Sep 29 2005, 07:57 AM
I thought it would be interesting to start making up squads that we would like to play with.

This has all the hallmarks of being like your schooldays where teams were picked until the same people were left at the end who no-one wants (usually me  :huh: :D )

PEN

suicidal_monkey

QuoteOriginally posted by Ranger
So far we only have one play


To C4 or not to C4, that is the question. Is that a tank I see before me? Wouldst that thou werest on mine team.
[SIGPIC].[/SIGPIC]

Ranger

QuoteOriginally posted by ThePENDRAGON@Sep 29 2005, 09:55 AM
This has all the hallmarks of being like your schooldays where teams were picked until the same people were left at the end who no-one wants (usually me :huh: :D )

PEN
[post=96836]Quoted post[/post]
[/b]

That's exactly what we BIG guys said over lunch yesterday - which means that I will end up in goal holding everyones coat!

;)

Seriously - EVERYONE in dMw/BIG/regulars are a pleasure to play with (er, if you know what I mean!)...

There's no one I don't like being in a squad with...This isn't a 'gang' thing.

This is all about communication, organization and tactics - nothing personal!

...Even if you do smell! LOl

So get your squad up!

;)
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Whitey

QuoteOriginally posted by ThePENDRAGON@Sep 29 2005, 10:55 AM
This has all the hallmarks of being like your schooldays where teams were picked until the same people were left at the end who no-one wants (usually me :huh: :D )

PEN
[post=96836]Quoted post[/post]
[/b]


 :withstupid:
I'm not sure I like the way this is going.  Are people like myself who only play occasionally going to end up in a squad on their own?  I don't think we want to end up with a number of cliques in the community that could exclude other players from getting more involved or joining.  :unsure:

Blunt

QuoteOriginally posted by suicidal_monkey+Sep 29 2005, 10:58 AM-->
QUOTE(suicidal_monkey @ Sep 29 2005, 10:58 AM)
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


Ranger

QuoteOriginally posted by Whitey@Sep 29 2005, 12:50 PM
:withstupid:
I'm not sure I like the way this is going. Are people like myself who only play occasionally going to end up in a squad on their own? I don't think we want to end up with a number of cliques in the community that could exclude other players from getting more involved or joining. :unsure:
[post=96869]Quoted post[/post]
[/b]


Honestly Whitey - that is not where it's going!

The idea of this is that we have 'core' squads for competitive games (to help avoid the complete gubbings we have had of late during 'friendly matches').

In normal (non-competitive)  play I want to 'mingle' as much as I ever did - think how boring it would get if we all played with the same people ALL the time!

The dMw 'gods & minions' would never let - I suspect - the fun go out of the normal regular games by alienating anyone.

Even when we practise with these roster squads in the normal everyday dMw server (as I hope we will) there is always room for 'irregulars' and visitors!

Remember, we already work with 6 person squads at the moment - people tend to 'lock-off' after six (in fact isn't that the most you can get in a squad???).

There is no guarentee even as things stand now that you will get a game in a squad if it has the maximum players!

In fact I have had to start squads on my own several times because the main squad is full.

Unfortunately there will always be a case where we have stragglers.

Say we have two squads...Well, what happens if we then get 13 or more players?

What I hope is there will be enough players to form an additional 'irregular squad' led by one of the regulars/dMw. That way nobody feels an 'outsider'.

Hope this puts you mind at rest.

(PS - remember - none of this has been agreed by the dMw 'gods'. It's talk at the moment - so it may all just be academic anyway!)
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Ranger

One additional thought Whitey...

These 'roster squads' are not FIXED - the whole idea of having a roster is so the current Commander/Squad Leader can CHOOSE an appropriate squad from whatever players turn up on the night!

So get your name and details down in the roster - that way if a squad, say, needs an Anti-Tank man, and you are the AT bloke available - then you will fill the slot.

(What may have misled you is the sample squad I put up NAMING SPECIFIC NAMES - this is NOT a set squad. This is an example of my 'ideal' squad, on the night, IF all these players were available! Each player - including myself - could be sustituted by another player of the same class to fill the slots!)

Sorry if I gave any other impression!
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

CoolHand

As long as I get to fire my assault rifle, I don't mind.

If need be, I'll even be a reserve for one or two of the matches.

I see the point of organizing dedicated squads for the friendly matches. However, it should be taken care that we do not end up as a clan which focuses more on the competitions (with training sessions, matches, etc) than on the fun part.

Anyway, if the squads need practice, it would be a good idea to put them up against us newbies, huh?

Ranger

QuoteOriginally posted by CoolHand@Sep 29 2005, 01:25 PM
As long as I get to fire my assault rifle, I don't mind.

If need be, I'll even be a reserve for one or two of the matches.

I see the point of organizing dedicated squads for the friendly matches. However, it should be taken care that we do not end up as a clan which focuses more on the competitions (with training sessions, matches, etc) than on the fun part.

Anyway, if the squads need practice, it would be a good idea to put them up against us newbies, huh?
[post=96875]Quoted post[/post]
[/b]

Again - absolutely.

But I can't see why we can't have a half-way house where those that want to play in a more organized manner cannot do so - and those that don't - don't!

After all - isn't that how we already do things?

It's actually not about 'exclusion' or 'inflexable rules' - it's about protecting each other by ensuring everyone has the best back-up.

The 'roster' isn't just for 'regulars' - it's for everyone, even if they only play once in a blue moon!
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Jamoe

So basically, we have a list of squads and the classes (and some set tactics).

Pre-match, the commander can look at the available members, their prefered class and start matching players to squads/classes for that match.

Makes sense, BF2 is lot more complex then CS so I can see how this would help in organising match play.

I need to get practicing more then hopefully get up to match standard :)

Dewey

QuoteOriginally posted by CoolHand@Sep 29 2005, 02:25 PM
As long as I get to fire my assault rifle, I don't mind.

If need be, I'll even be a reserve for one or two of the matches.

I see the point of organizing dedicated squads for the friendly matches. However, it should be taken care that we do not end up as a clan which focuses more on the competitions (with training sessions, matches, etc) than on the fun part.

Anyway, if the squads need practice, it would be a good idea to put them up against us newbies, huh?
[post=96875]Quoted post[/post]
[/b]

I agree it should always be fun... and i'll stop the day it becomes so serious as to make it boring and dull.... its a game after all. However, I do think practising can also be fun... I mean can you honestly not see it being fun playing with the guys we have here... no-one takes it too seriously  

And as a newbie, I'll gladly follow you into battle any day of the week m8 :D

Ranger

QuoteOriginally posted by Jamoe@Sep 29 2005, 01:37 PM
So basically, we have a list of squads and the classes (and some set tactics).

Pre-match, the commander can look at the available members, their prefered class and start matching players to squads/classes for that match.

Makes sense, BF2 is lot more complex then CS so I can see how this would help in organising match play.

I need to get practicing more then hopefully get up to match standard :)
[post=96879]Quoted post[/post]
[/b]


yep that's about it - nothing to do with 'control freakery' (honest)...

And it is also NOTHING to do with how good you are - squads are picked on the basis of who turns up that can fulfil a role that the Commander/SL wants...

If it was down to how good a player is I for one would never get a game!

 :whistle:
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Ranger

QuoteOriginally posted by BIG-Dewey@Sep 29 2005, 01:38 PM
I agree it should always be fun... and i'll stop the day it becomes so serious as to make it boring and dull.... its a game after all. However, I do think practising can also be fun... I mean can you honestly not see it being fun playing with the guys we have here... no-one takes it too seriously 

And as a newbie, I'll gladly follow you into battle any day of the week m8 :D
[post=96880]Quoted post[/post]
[/b]

I think practising has a real bad wrap!

People think that practising is too 'heavy'...They obviously don't realize what a laugh it can be, particularly when the tactic you try turns out to be completely crap!

 :lmfao:

Really guys - I can't think of anything more NOT FUN that being so completely dis-organized that you get a right gubbing like we did against [KoD].

It's all about MODERATION - finding just the right level of preparedness and organization that suits the dMw way!

 ;)
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]