BF2:SF

Started by delanvital, November 24, 2005, 11:24:00 PM

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delanvital

I think it is very dark!  It could be fun, but not in the all out war style which you get in regular BF2. Not sure how fun it is without an AAS mod, with say 8 players in total, even on a 16 player map...

I'm looking forward to hear what you guys think of it...

mono_dna

I tried it on a 64 player ranked server (bamboo commandos - actually a quite good one) of course without AAS, and the difference in style of play between BF2 and SF was not very evident. I think the 64 player maps are way to large to bring out the sneaky style that SF invites to.

The addition of fighting indoors is brilliant, although pretty tough - you really have to be on your toes. But it provides basis for some brilliant shootouts across balconies and hallways and stuff like that.

Then there's the night maps - as Delan says, they're really dark and the night vision goggles are not a life saver as such. You only want to use it when it's really necessary. The vision is grainy, and the battery power slowly drains and does not replenish. Of course I always died before it could even get close to being drained  :rolleyes:

The grapling hook is brilliant, although I never figured out how to pick it up again.

The most effective weapons will almost have to be the flashbangs and teargas.

The flashbang turns your screen almost pure white and it lasts 10-15 seconds - enough time to be killed a lot :)

The teargas turns your screen blurry and blobs in a fluid motion for the same 10-15 seconds, and it's impossible to do anything meanwhile. You have a gasmask, but in the heat of the game you (or I, atleast) often overhears the voice warning when the grenades are thrown.

All in all I think that SF brings a lot of new cool additions to BF2, but there should have been more maps. The only time you get to be SEAL (oink oink) is in one night map, and they're not my favorites (the night maps). There should have been at least one night and one day map per team, if you know what I mean.
Also, obviously but disapointing, the Spetznaz uses the same weapons as MEC, and the rebels also uses russian weapons, and there's at least two maps I think, with Spetznaz vs. rebels... I wanted to play around with the new weapons, not have two new 'armies' that uses 'MEC-weapons'

I'm really looking forward to playing it with you lot, though. I really think that our style fits SF well (or vice versa).

And now to something completely different:

I can not recommend using english voices only. I tried it yesterday for the first time, but I'm going to change it back. Maybe the arabs and chinese talk complete nonsense, but at least you can tell if the guy who talks are on your team or not  :)
-=[dMw]=- mono_dna

\'Baxter, is that you? Bark twice if you\'re in Milwaukee!!\'

http://www.thorlaksson.dk/mono_ribbons.jpg\\\' border=\\\'0\\\' alt=\\\'user posted image\\\' />

Blunt

mine should arrive tomorrow...

I'm looking forward to playing it...

bit disappointed about Seal tho

bring it on! :P
Regards
Blunt


People who blow things out of proportion are worse than Hitler.


mono_dna

:lmfao:

As I said, it was dark and so it is hard to see (sea?) him  :D
-=[dMw]=- mono_dna

\'Baxter, is that you? Bark twice if you\'re in Milwaukee!!\'

http://www.thorlaksson.dk/mono_ribbons.jpg\\\' border=\\\'0\\\' alt=\\\'user posted image\\\' />

Anonymous

i was hoping mine would arrive today but so far nothing :(

Oh well its CZ night :)

outofsync

QuoteOriginally posted by mono_dna@Nov 25 2005, 01:26 PM
:lmfao:

As I said, it was dark and so it is hard to see (sea?) him :D
[post=102819]Quoted post[/post]
[/b]
arrived this morning and after re patching got down to some play. not impressed by the night maps really but the new urban maps are great, Iron Gator is quite unusual as it's set inside a US carrier and is very enjoyable. Squad play essential to clear rooms.

Ghost Town is a great urban map but can be overpowered by the heli's but would be a great infantry only map. Some nice new weapons which seem a little more deadly the flashbang may become a bit irratating after a while but is very useful addition.

Now back to another server....
-=[dMw]=-outofsync

Liberator

For some reason the postie was late today. I thought I was going to have to go without.

Just installing now and as outofsync says.

Remember to re-apply the v1.12 patch afterwards.

CoolHand

I'll get the SF in the mail this weekend (still hot from gameplay.com), and I'll install and try it if I have time. However, (check my post in bravo-banter), I'll probably not be able to try it until the middle of next month.

New urban maps seems fun, though. Urban maps are my favourite ones!

sulky_uk

good to see ea r doing the realism thing again.

ill explain

it ws mentioned in a post above that the nvg (night vision goggles) have a pants battery and if you use it it drains to nothing!

ok switch to reality in my last job before i moved onto puma helicpters was in a nvg bay and the battery life on them is..... not 1 hr but 20hrs and that was with 2 camera style batteries which cost about 3 quid each

so nice realism ea? :blink:

"pulls out oar"

ps getting mine next wed


I came into this world with nothing,
through careful management I\'ve got most of it left.

Ranger

Mine's arrived!

(With apologies to Dewey - my boss - as I am off work sick today...NO I didn't plan this!)

I had to stick it on just for a quick session to see how it was.

Can't give a whole lot of feedback, BUT I will say this...

Fantastic to be able to play British troops. I am a little competitive anyway, but being able to play the SAS just seems to make you try extra hard to win for the team!

As soon as I saw those little Union Jacks on teh map I went all squishy...Then killed lots of stuff!

:)

I am sorry for our other European dMw members as I am sure they would have liked their nation represented too. Maybe there will be another mod in the future for other countries?

Anyway - like the G36 - not so sure about the Assault weapon.

But first impressions are positive - and the maps look ace!

Again...Sorry Dewey ~ but couldn't resist insatlling this!  :blush:
[QUOTE]"It was the most I ever threw up, and it changed my life forever." Homer J. Simpson[/QUOTE]

Liberator

The British voices are a bit stereotyped and repetitive (there only seems to be the one medic call, for one).

Looks very easy to AAS though.

The internal names are a different format to the original BF2, but as the SF pack is classed as a different mod it can have its own AAS code.

The internal names on all the maps are very similar and I could quite easily adapt the mod to recognise them, the biggest ballache will be coding in all the new CP names and working out some routes to take for every map size.

Thats if anyone wants AAS on it. :whistle:

mono_dna

QuoteOriginally posted by Liberator@Nov 25 2005, 07:28 PM

Thats if anyone wants AAS on it. :whistle:
[post=102845]Quoted post[/post]
[/b]

Yes, oh yes please!!!  :dribble:
-=[dMw]=- mono_dna

\'Baxter, is that you? Bark twice if you\'re in Milwaukee!!\'

http://www.thorlaksson.dk/mono_ribbons.jpg\\\' border=\\\'0\\\' alt=\\\'user posted image\\\' />

outofsync

had a few crashes to dektop since installing BF2:SF

performance has taken a bit of a hit as well. Although my system is not cutting edge:-

Athlon 2400XP+
1GB RAM
GF6600GT

But never experienced this before on any server. Tonight on dmw server crashed twice to dekstop, perhaps an AAS issue perhaps not. played most of the day on EA ranked servers and found much as we all do that the "experience" is nothing compared to a good evening on the dmw server. headless chickens springs to mind.

Some of the maps are good, some not. Surge springs to mind looks great but its a bit like kubra, I much prefer karkand or mash. Not sold on the night maps, roll on BF3 or the next patch to fix the performance issues. Pls EA put the heli TV guided missiles back to how they were without the stupid heat haze thing.

On the plus side the new SF weapon unlocks seem to be an improvement especially the SF medic unlock which rocks.

I am looking forward to the release of POE2 which should inject some life back into the game.
-=[dMw]=-outofsync

mono_dna

QuoteOriginally posted by outofsync@Nov 26 2005, 01:31 AM
had a few crashes to dektop since installing BF2:SF

performance has taken a bit of a hit as well. Although my system is not cutting edge:-

Athlon 2400XP+
1GB RAM
GF6600GT

But never experienced this before on any server. Tonight on dmw server crashed twice to dekstop, perhaps an AAS issue perhaps not. played most of the day on EA ranked servers and found much as we all do that the "experience" is nothing compared to a good evening on the dmw server. headless chickens springs to mind.

Some of the maps are good, some not. Surge springs to mind looks great but its a bit like kubra, I much prefer karkand or mash. Not sold on the night maps, roll on BF3 or the next patch to fix the performance issues. Pls EA put the heli TV guided missiles back to how they were without the stupid heat haze thing.

On the plus side the new SF weapon unlocks seem to be an improvement especially the SF medic unlock which rocks.

I am looking forward to the release of POE2 which should inject some life back into the game.
[post=102870]Quoted post[/post]
[/b]

I haven't had any performance issues at all, and I don't exactly have the state of the art machinery either:

xp2800+
1 gb DDR3200
Radeon 9600XT (128mb)...

And yes. PoE does look good  :)
-=[dMw]=- mono_dna

\'Baxter, is that you? Bark twice if you\'re in Milwaukee!!\'

http://www.thorlaksson.dk/mono_ribbons.jpg\\\' border=\\\'0\\\' alt=\\\'user posted image\\\' />

Armitage

Not sure I'm a fan of the night games. NV goggles are ok, but it's a bit like playing a monochrome game :).  I like the idea of zip lines a grappling hooks. first impressions of the maps is that they are more infantry based, which will be good for us.

Not flown any of the choppers yet. but I'm guessing the hind will be a bit like a bus :).

I have driven the quad bike. where the hell are the arms :blink:  The Hummer with TOW would be great in Standard BF2 but not seen a tank in SF to shoot.


I think any BF2 fan will like the game, but is it worth £20! not sure.  It would be good if we could add SF maps in to our normal map rotation. I guess we will just end up starting the SF server on special occasions.