how about an m3 match

Started by sheepy, June 13, 2002, 06:17:10 PM

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sheepy

fancy an m3 match against 12-G [12-gauge]
sounds like a fun idea.
[quote=smilodon;228785]
Sheepy appears and begins to stroke my head. According to his slurred drunken speech I am "lovely and like a fuzzy felt". Thankfully he soon leaves and passes out somewhere. [/quote]

OldBloke

I'm up for it.

Anyone else fancy a shotty friendly with the 12-G?
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Gandalf

why not?

Say hello to my leetle friend!  8)
*G*

Cake: Four large eggs. One cup semi-sweet chocolate chips. Three/four cups butter or margarine. One and two third cups granulated sugar. Two cups all purpose flour. Fish shaped ethyl benzene. Twelve medium geosynthetic membranes. Three tablespoons rhubarb, on fire.

Tutonic

Hero of the Battle Of Chalkeia
"Don\'t worry, none of this blood is mine"



FatBob

-=[dMw]=-FatBob
" Mongo like Candy ..."

Rad_Man

yep lets pump some lead into them
"Do, or do not. There is no \'try\'."

TeaLeaf

hell yes, load me up and point  me in the right direction.... 8)
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

OldBloke

Match is sorted. Wed 3rd July at 21:30.

Only weaps allowed are knives, pistols, nades and M3 shotty.

Awaiting your availability now.  :biggrin:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

To help us in this battle with these experienced shotty shooters i've found this guide on CS-Nation.

From CSNation

By MaNic_LoSer

I have been playing Counter-Strike regularly for the past few months, and the Benelli M3 Super 90 Shotgun has been my main weapon all the time. Here is what learned:

Each shell fired from the M3 releases 8 pellets, each doing 15 points of damage at close range (about 1 - 2 meters). The further the range, the wider the pellets will spread out, and the less damage they'll do. A single near-pointblank blast should kill an enemy instantly, unless he's wearing the Kevlar. If so he'd require two blasts to take down. I prefer the M3 instead of the M4 because it's a lot cheaper, and the latter have a tendency of running of shells without you even knowing it.

Essentially, the M3 was meant to be used in close-quarters combat, but it can still be effectively up to about 8 meters, which I consider to be mid-range. Sometimes I think the M3 is most effective at this distance. When you chance upon an enemy at this range, the first thing to remember is not to panic. Start strafing to either directions while fixing the crosshair at your opponent. Aim for the chest area. The moment the crosshair falls on the spot, blast him. The M3 Shotgun is a single-shot weapon, and the important thing is to get a proper aim. 2 to 3 shots should send him to oblivion, and occasionally you'd get a headshot. The whole thing should last only a few seconds.

The M3 is quite heavy and can slow you down your movement. Thus doing spectacular footwork ala Quake doesn't seem to be effective; it's more difficult to aim and enemies welding SMGs can take you down with a panicked burst of fire. Left-right strafing forces your enemy to track you with their crosshairs, which is difficult. Often the panic induced by the loss of 40 point health loss per second makes this even more true.

Facing an opponent up-close can be more difficult, as it relies more on luck. The crucial factor is to get the first shot. Be very alert in cramped spaces. Should the shot fail and both of you are still alive, track his movement and do not allow him to out-maneuver you. Point the crosshair at his face and just tap the fire button, and he'd be all over the floor.

At long-range (when your enemy is about the size of your cross-hair), the best the M3 can do is to scratch your opponent, usually doing less than 10 points of damage. Thus when you encounter a perched sniper in open space, your first priority would be to get to cover. That's if he noticed you. If so try firing at him constantly while you move out of his rifle's scope. Less experienced players may get intimidated and back off. Experienced ones will sit through the whole thing and attempt to get a good shot. If he doesn't notice you, you are in luck. Nothing's more fun than taking out a sniper unawares. Try to sneak up to his perch, and crouch if you have to climb a ladder. If you are lucky enough you can take out a bunch of them, given the speed the shotgun kills at close-range.

You'd probably noticed by now that my techniques are mainly meant for solo-confrontations. This is because I like to behave like a crazy lone mutt who loves to attack where's it's most unexpected. If you notice that your team is constantly engaging the other team at a specific space, try to rush and attack them from the back. Many maps allow this. Obvious examples are the sewers in Siege. Try to explore a bit. Once you get to the back of the enemy, take them out calmly, one by one. They probably wouldn't even notice. This is difficult if there are lots of players, which is when the techniques I mentioned above will come in handy. If you constantly find yourself killed by small groups of enemies, either stick to your team or form a similar mini-group.

Another thing I like to do is to attempt to clear out sniper nests on my own. This is especially important if you're playing Counter in Oilrig. I think the tower is one of the deciding factors of the whole game. Get your M3 or the G3 and rush your way to the tower. Go down the reddish hole, rush up the floors and get out through the entrance where it's just a quick run to the tower. Creep up the ladder and take them out. Take any available sniper rifles if you are holding the M3 and take out all the enemies waiting at the helicopter landing pad.

Finally, a few last notes. If you have spare cash it's a good idea to get either the DE or the Sig Pistol. Moving around with your pistol is as fast as moving with your knife, and is faster than moving with the shotgun. If you run out of shells in a crucial moment whip out your pistol and finish the job. The DE will also enable you to punch through some walls, and is slightly more effectively at long range. Reload when your shotgun has about 3 shells left, and do it in a safe place. People can hear you doing it meters away, and attempt to seek you out.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Gandalf

As there are loads of people wanting to play this showdown, can we either up the teams with the other clan, loan them some players to up the teams, or do a player rotate!

As it is a friendly I can't see any problems with this.
*G*

Cake: Four large eggs. One cup semi-sweet chocolate chips. Three/four cups butter or margarine. One and two third cups granulated sugar. Two cups all purpose flour. Fish shaped ethyl benzene. Twelve medium geosynthetic membranes. Three tablespoons rhubarb, on fire.

sheepy

damn good info oldie, especially the start about the balistics of the gun.
[quote=smilodon;228785]
Sheepy appears and begins to stroke my head. According to his slurred drunken speech I am "lovely and like a fuzzy felt". Thankfully he soon leaves and passes out somewhere. [/quote]

OldBloke

Quote... can we either up the teams with the other clan, loan them some players to up the teams, or do a player rotate!

Good point G. I'll see what I can do.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey