Questions about ctun tactics

Started by Gorion, November 18, 2006, 01:14:32 PM

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Gorion

QuoteNote that if you dont position yourself at the center, you will be bounced against a wall and killed.

what is meant with that? (stomach part)

is the the center of each platform, or the center platform, or the center of the center platform?


so basically there is no MT1/2 for this fight?

lets say we have 2 giant claws, 1 giant eye and a couple of normal tentacles up, do we still keep our position of the "slice" of ground? or do adjacent "slices" group up and help?  sortof having an MA for every couple of "slices"(maybe 4 MA in total?)

fex, theres a giant claw/eye/normal tentacle in "slice 2" do the groups in "slices 1+4" help out, if there are no other tentacles on their "slice" ?
Guild Wars 2 - Characters: Dragelis / Estril / Viliona
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TeaLeaf

Correct, correct & correct.

The center bit refers to the black circle in the stomach.

No MT as such, we all have a job to do all around the Eye and then all around C'Thun himself.

In Phase 1 the 10yd rule means you do not help out otherwise you chain beam the raid to death.  That's why each zone has a tank.  Ranged DPS is of course different as they would not breach the 10yd rule.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Knabbel

So how is taken care of the initiate pull......The very first start were every guild (raid group) got killed within 2 sec.... The laughter part?:D
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TeaLeaf

If you pay me 1 million gold we'll use pallies, if you don't........well we'll check out how you are after 3 seconds! :roflmao:

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Padding

To what account should i post the money TL? :norty:


TeaLeaf

Damn, and I never got the cash!

The thing we will work at on Tuesday is the separation between the lead pullers and the rest of the raid.  The gap can be bigger so we will make it that way and everyone should continue to ride to their position and dismount when in place.

Those in the 'outer ring' (primarily healers) should back away and stand next to the wall whilst people run past them - this minimises the chances of a successful chain strike.

Melee (inner ring) can actually run THROUGH the black swirling mist to their position (this maximises separation from others in the raid and the prospect of a chain strike.

Ranged DPS (middle ring) can try to tread the fine line between the outer and inner rings, maximising separation until all are in position.

We will also try to run into the room in reverse order so that other than the lead pullers, the ones furthest from the entrance go in first and those positioning themselves closest to the room entrance go in last.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Gorion

bdw, for practicing phase1, just to improve our survivability.
 
the 2nd try we did, i used full nr gear.
 
green beam dam (not chained) hit me for 200dam 2555 resisted
 
this might not be good for phase 2, but should make practising phase1 a little bit more easy
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TeaLeaf

Aye, as should having a greater NR pot on at the time.  Trouble is I would not want to nurf my DPS so much when putting on the NR kit.  I am going to try to stick to pots as my NR and stay with my stats.  I am potting up for all raids now and once we get below 65% I will flask too.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Jorgen

Eyebeam shoots every 3 second.
With 40 man in the raid that's 40x3 = 120 seconds, 2 minutes.
I know these beams are random but if you got a NR pot up at all times you should absorb almost all damage without gimping yourself with anything else. (dps / healing / hp etc)
What I noticed yesterday was a lot of ppl running around like headless chickens when the dark glare started.
This is actually nothing to be afraid of, it's damn slow, you see when it starts and it moves in a pre-defined way so you know where to go.

During this dark glare, it does NOT matter if you'r close to another player, just get in your position and start doing dps on eyebeams / eye of c'thun :)
Tbh this should be our first priority, cause if there's any mistakes during the dark glare (ppl standing on top of eyebeams spawning and getting knockback into the glare etc) it's almost certain a wipe allready.
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TeaLeaf

Confirmed.  That's the priority order:

Eye Tentacles
Claw Tentacles
Eye of C'Thun

When Dark Glare comes up run around to your new position and use the spare time to start doing DPS on the Eye again (assuming no tentacles remain).  It's all pretty straight forward - we got it to 87% just by being headless chickens, so reaching Phase 2 is the goal for Tuesday.

Melee shoudl remember that they can run into the dark mist and also do DPS on the Eye of C'Thun when not looking for Eye or Claw Tentacles.  Remember during a dark glare there will be no new Eye or Claw Tentacle spawns, so use the time to DPS the Eye!

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Umbra

Last night i got a bit confused at a few points since people were referring to 'dpsing the eyebeams' a beam is a ray of light i.e. the green or red. On such a confusing fight, can we please keep the terminology correct?

I'm assuming the eye tentactles (mindflay ones) were implied in this case but others may not be so clever :D

what I was doing was:

wearing about 200NR
dpsing eyeball unless I saw an eye tentacle in my section, then dpsing that
on dark glare, wait till it's moved one position (so I can see which direction, and so that a 180 run won't actually make me run into it) run round to opposite sector, dpsing any eye tentacles on the way round (these seemed REALLY hard to target for some reason). then repeating on opposite sector.

Only thing I wasn't sure what to do on was the claw tentacles since these appear nowhere near me (i'm inside the mist).

This went ok until we had lost enough ppl that 3 eye tentacles mindflayed me to death (Note: you can't effectively run past these on dark glare since mindflay slows you RIGHT down and at 750dmg per tick you'll die fast, i mention this since someone said 'on dark glare, run round to opposite sector ignoring eye tentacles')

Edit: i notice TL jsut posted as well lol :) I did notice that even during a dark glare i saw 3-4 tentacles of both sorts, so I assume since it's been stated there are no new ones, that these just relocate?
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Jorgen

Have to add another little tip :)
It's most likely in the tactics aswell but when the eye tentacles popped up I had a really hard time targeting em while inside the "aura" he got.

Click V and target the Mobname instead of the eyetentacle itself :)
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TeaLeaf

Quote from: Umbra;165186eye tentacles .......seemed REALLY hard to target....

Only thing I wasn't sure what to do on was the claw tentacles since these appear nowhere near me (i'm inside the mist).

I did notice that even during a dark glare i saw 3-4 tentacles of both sorts, so I assume since it's been stated there are no new ones, that these just relocate?
Three points, in order.

Yes they are hard to target, use a /target macro - I will post the exact mob name in the tactics - I thought I had but cannot find it right now.

DPS the Eye of C'Thun when nothing happening near you (unless during Dark Glare in which case you are running and DPSing on the way)

During Dark Glare you only find ones that have not yet been killed.  No new ones spawn, but we still need to take them down.  The Claw Tentacles are taken down mainly by casters with DOTs (shadow word pain, curse of agony, hunter sting etc) and instant cast spells like fire blast.  This  should be sufficient to kill them before they disappear and re-emerge elsewhere to cause another 1.5k ground rupture damage.  Their DPS is real low other than the emerging damage.  Tanks should not really need to do any damage to Claw Tentacles unless it is the only thing you are running by during a Dark Glare.

Hope this helps.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

One more thing, try to bring along a stack of Gr Nature Protection pots with you - we will not have enough for a stack per person, but having your own personal supply might just help!  I'm planning on bringing 10 of those pots so I cna pop more than one per fight.

TL.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Jorgen

Mats for 5 is farmed in 10 minutes max, go down to the southern part of Badlands and kill elementals, they drop Elemental Earth like crazy. I'm usually here an hour if I can be bothered and got mats enough for 5-6 stacks of nature pots :)

Though try not to go there at 6 pm, the place is usually crowded with ppl.
Dreamfoil can be bought from the AH for around 10g per stack (20)
Jorgen, Human warrior
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