Statto goodness

Started by OldBloke, January 12, 2009, 12:12:10 AM

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OldBloke

"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Benny

Survivor visibility eh....that is interesting.

QuoteWalking. If you hold shift while moving, you walk instead of running. This is slower, of course. But your outline remains invisible while you walk.
:g: didn't know that, explains a few things though. Very handy.
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Master of maybe

Doorman

Quote from: Benny;258247Survivor visibility eh....that is interesting.


:g: didn't know that, explains a few things though. Very handy.
Lots and lots of tippy toeing from now on then? :norty:










     

FrEnZy

Those stats have been updated to match the current version.

Most importantly.

Tanks (3000/4000/8000/8000 Health, 6000 in Versus)Everywhere:
  • Auto-Shotguns: 75% Damage
And.

Melee Attacks
  • Boomer: 4 Damage (1s/hit, 4 DPS) (Area of Effect)
  • Hunter: 6 Damage (1s/hit, 6 DPS) (Area of Effect)
  • Smoker: 4 Damage (1s/hit, 4 DPS) (Area of Effect)
  • Tank: 24 Damage (2s/hit, 12 DPS)
- This means as hunter pounce now does more DPS than slapping, before it was better to stand there slapping them if you could get away with it.
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