L4D Update

Started by Anonymous, January 15, 2009, 10:04:41 AM

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Anonymous

An update has been released for L4D, it fixes lots of things. I'll investigate later and let you know when I have patched server - don't have time to check it just now

OldBloke

Quote from: BlueBall;258800An update has been released for L4D, it fixes lots of things...

General

Fixed Survivors being able to climb surfaces marked for versus infected only.
Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
Players can no longer grab ladders while flying through the air after a Tank punch.
Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
Improved loading time.
Fixed mini-gun physics exploit.
Fixed propane tanks (and other physics objects) causing players to fall through elevators.
Fixed rare achievement bug issues.
Fixed several map exploits.
Fixed various match making issues.
Fixed NAT traversal issues.

Versus Changes

Added HUD elements to show status of other infected players.
Changed color of infected player name in chat to red.
Fixed exploit where players could spawn infected bots
Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.
Normalized special infected melee damage.
Made the following client commands cheat protected: "Kill" and "explode".
Fixed exploit where infected players could run away and teleport back to gain health.
Players can only change teams once per map.
Players can't change teams while other players are still loading.
Tank spawns at the same % through the map for both teams in versus mode.
Made the Tank and Witch spawn directly on the escape route.
Increased chance of getting the Tank or Witch.
Fixed team swap issue.

Hunter

Easier to pounce a Survivor who is meleeing.
Increased Minimum damage a Hunter pounce does.

Smoker

Fixed Smoker tongue tolerance.
Smoker now has to be killed or the tongue destroyed for the tongue to break.
Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
Fixed cases where the ability timer was not using the correct time.
Fixed case where you could point at a Survivor but not register a tongue hit
Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
Smoker tongue does damage every second while dragging paralyzed Survivors.

Tank

Bashable objects now appear with a red glow.
Tanks hitting a car with an alarm disables the alarm permanently.
Tank frustration timer is only reset by hitting Survivors with rocks or fists.
Reduced autoshotgun damage against Tanks.

Witch

Witch spawns at the same % through the map for both teams.
Avoids spawning within a certain % of the tank.
Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Doorman

Whoa! That looks terrific! :woot2:










     

Benny

That is some mighty fine improvements. The smoker ones look good.


....and I was going to have a night off tonight.
===============
Master of maybe

DuVeL

General
Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
Will this mean they will actually help instead of standing next to someone?
Sometimes to funny to see, once when Zoey stood next to hold OB who had a hunter on him and the bots did nothing
 
Versus Changes
Tank spawns at the same % through the map for both teams in versus mode.
Made the Tank and Witch spawn directly on the escape route.
The same spot is not really smart, the next team will know where and can set up an ambush.
 
Smoker
Smoker tongue does damage every second while dragging paralyzed Survivors.
Finally, so annoying when you drag someone a far way and your tongue doesn't do anything and you get shot close by in the end.
 
Witch
Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.
I reckon this isn't the one hiding behind the witch.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
[QUOTE]Lionheart; Grolsch to DuVeL is like spinache to Popeye [/QUOTE]
[QUOTE]Cheesepuff...A cyborg is sent from the future on a deadly mission. He has to kill Ninja_Freak, a young Man whose life will have a great significance in years to come.Ninja has only one protector - DuVeL - also sent from the future. The Terminator uses his exceptional intelligence and strength to find Ninja_Freak & attempt to terminate him.
[/QUOTE]

KKND

#5
Will see how things now are....sounds pretty good these update.:D
EDIT:They forgot too add 2 maps....bugger...

OldBloke

QuotePlayers can no longer grab ladders while flying through the air after a Tank punch.

As if :D
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Doorman

Quote from: OldBloke;258824As if :D
Wha'? I did that all the time, I'm gutted. :crying:










     

Armitage

Stop it Ron:flirty:

Anonymous

Server Updating now

T-Bag

I might have to try this after my exam tomorrow.
I like the sound of the smoker tounge. Number of times I've dragged someone miles and then they get out just before getting damaged. Plus when I'm a survivor I just right click at anyone as they're dragged passed me and they're free in an instant. Smoker will be much better now, with out too big a problem for tight teams.
Juggling Hard Disks over concrete floors ends in tears 5% of the time.

Doorman

Quote from: BlueBall;258839Server Updating now
Works a treat. :)










     

DarkAngel

Had a quick game seems much better :D