In reply to your email.

Started by Bastet, March 03, 2009, 03:35:09 PM

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Bastet

As most of you probably do not know, the L4D commentary mode gives out the email of Gabe Newell. I have send him an email of which part is quoted below.
 
QuoteWhat i did notice thou is that the Tank will always spawn at relatively the same spot, which might be a bit more balanced as some spots are a lot harder to get a tank in as others, which is somewhat of a pain in the 4v4 mode, but it does kill off some of the suspense. On the second run through you have a good idea on where the tank spawns, and you can prepare by stacking up on molotovs and autoshotguns, making the one team have a much lower gain out of the tank.

And today i have got this reply from one of the people from Valve.
 
Quote from: Chet FaliszekWe will be releasing a patch shortly which will address the tank spawning issues in versus. Once it is out, feel free to email me and let me know what you think.

Hopefully this will make the versus a bit more intresting on tank and second team through side. :)
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Sn00ks

Damn I was counting on getting the advantage at least 50% of the time :crying:
 
I think this would make games better in versus mode if you can't predict 'random' events.
 
Well done Bastet.
I do exactly what the little voices tell me to.

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sulky_uk

didnt they patch it to stop the tank being randomly generated to being generated at the same point on each level


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Bastet

I suppose one sujestion would be to have several points on the map that are fairly equal and have the tank spawn either on a "eazy" or a "hard" place. Other then that i wouldnt know a good solution, but ill let em know when i play it :narnar:
Aszune (Alliance):
Sokhar lv 80 (H/M) Warrior, Sokhár lv 80 (H/M) Death Knight, Beset lv 70 (NE/F) Druid, Bastet lv 70 (NE/F) Rogue, Mentu lv 70 (Dr/M) Shaman
-=[dMw]=-Bastet (CSS) / -=[dMw]=-Niwa (BF2) / -=dMw=- Sokhar (BF2142)
-=[dMw]=- MVP Award Holder (June 2006) Winning team -=[dMw]=- Christmas Crunch (2008)

Anonymous

Quote from: sulky_uk;266675didnt they patch it to stop the tank being randomly generated to being generated at the same point on each level

//cough

oh no, I'm sure they wouldnt be that stupid

//cough