Main Menu

Team Kills

Started by Benny, May 12, 2010, 01:45:21 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Benny

Found an interesting little script on Kronzky's page. If you TK or TW it matches the damage to the person doing it.

We've recently had a few occasions where things have got silly toward the end of a mission. Perhaps it's an idea to help retain the focus?

Thoughts?
===============
Master of maybe

OldBloke

Quote from: Benny;310165Found an interesting little script on Kronzky's page. If you TK or TW it matches the damage to the person doing it.

We've recently had a few occasions where things have got silly toward the end of a mission. Perhaps it's an idea to help retain the focus?

Thoughts?

You're kidding, right?

We need a script to stop our members deliberately shooting each other?
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Benny

You are, of course, absolutely right. Posted it in excitement as I spend my day looking at the various scripts and thinking how I can squeeze them into usage. Wait until I figure out a reason to have hordes of wildebeest trampling the scrublands.

Nothing to see here....move along...

FOund a script to generage minefields though, ones where you can see the tops of the mines if you really look. Imagine running away and stumbling into that......tense...especially with revive only and no respawns. :)
===============
Master of maybe