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dMw Minecraft Map

Started by BrotherTobious, April 28, 2013, 07:01:27 PM

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BrotherTobious

"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

T-Bag

Are the missing areas place that haven't been explored yet (and so haven't generated)? Looks huge.
Juggling Hard Disks over concrete floors ends in tears 5% of the time.

BrotherTobious

Thats correct mate everthing that is shown is where someone has been
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Benny

You failed to label 'Benny's Keep, Out'.

See, there, that's a play on words right there. Keep, like a castle but then also like keep out, you know, like stay away.

How do you build a lift? I'd like to build a proper mine, with a lift, and some pictures of thatcher, a few dead canaries and some black faced poor people.
===============
Master of maybe

BrotherTobious

Lifts are very tricky they work well on your own machine but in survival in my experience are not that great.  

Sorry I missed it off I also missed other people off I am sure, but it is only a stop gap till the dynamic is working.
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

Gone_Away

awe.. isn't that cute.. It's like Lego for adults...

Benny

Errrrr....get back to your pew pew shooter gun boy, we've got to build more walls. Now, wheres that blue sizer gone?
===============
Master of maybe

OldBloke

The dynamic map is up and being tested. Details in 1st post.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

BrotherTobious

Wow looks great, my thanks to OB, Lib for getting this up and running

Enjoy guys

Sent from my Nexus 4
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

no peanuts

#9
:woot2:  Thanks for sticking at it guys!

Looks like dynmap still has a fair bit of rendering to do. Hopefully it wont take too long.

For those that havnt spotted it yet....if you hover your mouse over the right hand side of the map, there's a menu that allows you to select different viewing angles and to view a map of the surface and the nether.

IF dynmap turns out to be stable, and can be run long-term, I already have a suggestion I'd like to put forward :narnar:  which would be to add another high-def isometric view.
It doesn't really change much, just makes the map look alot nicer when you zoom in. like this http://bit.ly/18an17i.   But the main thing is we actually have a dynamic real time map. Thanks again! :clap::worship:

EDIT:  P.S. was the webchat feature disabled on purpose? I just spotted Lib on the server and wanted to say hello via dynmap, but the options seems to be missing.

OldBloke

Quote from: no peanuts;370416:woot2:  Thanks for sticking at it guys!

Looks like dynmap still has a fair bit of rendering to do. Hopefully it wont take too long.

For those that havnt spotted it yet....if you hover your mouse over the right hand side of the map, there's a menu that allows you to select different viewing angles and to view a map of the surface and the nether.

IF dynmap turns out to be stable, and can be run long-term, I already have a suggestion I'd like to put forward :narnar:  which would be to add another high-def isometric view.
It doesn't really change much, just makes the map look alot nicer when you zoom in. like this http://bit.ly/18an17i.   But the main thing is we actually have a dynamic real time map. Thanks again! :clap::worship:

EDIT:  P.S. was the webchat feature disabled on purpose? I just spotted Lib on the server and wanted to say hello via dynmap, but the options seems to be missing.

This is a really basic test with low-res renders and no web chat. If it plays nicely with our other games I'll knock it up a couple of notches :)

Like the isometric view :thumb:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

TommyGuner

Wow that dynamic map is really cool!

Liberator

Quote from: BrotherTobious;370412Wow looks great, my thanks to OB, Lib for getting this up and running

Enjoy guys

Sent from my Nexus 4
Don't look at me, this was all Oldies doing.

Quote from: OldBloke;370418This is a really basic test with low-res renders  and no web chat. If it plays nicely with our other games I'll knock it  up a couple of notches

Like the isometric view

Isometric view is already there, just low res.

OldBloke

Hi-res turned on. Will take a while to catch up. No apparent hit on the server either which is good :thumb:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Blunt

Quote from: Ninja_Freak;370391awe.. isn't that cute.. It's like Lego for adults...
Have to agree there Danny boy.
I spent a small fortune on my PC and GFX card, why would I want to go back to BBC basic style games?
I just don't get it :blink:
Regards
Blunt


People who blow things out of proportion are worse than Hitler.