Arena Commander v 0.8 Release

Started by vobler, June 04, 2014, 07:14:43 AM

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vobler

Her is the release notes:

Star Citizen Patch 12

RELEASE NOTES â€" Arena Commander V0.8

WARNING: This version of Arena Commander will delete your Hangar’s “USER” folder. If you have stored screenshots or other information, please move them before patching.

IMPORTANT NOTE: In order to take off in the dogfighting module, you must pick up the HELMET located on a pedestal in your Hangar. Once you have picked up the helmet, enter an AC ELIGIBLE SHIP (F7C Hornet, Aurora or 300i) to take off. Note that if you have additional versions of each eligible ship (ie, two 300is) only one of them will allow you access to Arena Commander.

HORNET PILOT’S NOTE: Please be aware that the Gatling guns on your Hornet can overheat and explode! Be careful with the trigger to ensure you don’t lose your weapons while in flight.

Known Issues
GLOBAL
No way to easily distinguish dogfighting eligible ships from ineligible ones.
There are multiple issues with the persistence system that can cause ship loadouts to not appear and bugs with the helmet in the hangar. Easy workaround for most issues is to delete your “USER” folder inside the game client.
Having multiple input devices connected (I.E. Joystick + Gamepad) will cause conflicts between the throttle settings when certain actions are performed like changing flight modes or receiving damage with hit impulses
Hangar â€" Art â€" X55 debug text appears in key bindings menu
Some combinations of computer hardware can sometimes experience graphical glitches and artifacts.
Ship collisions with environmental objects needs tuning and refinement for proper damage attribution.
All Maps â€" Gameplay / Weapons â€" The flare countermeasure doesn’t always cause missiles to miss and follow it
Player cockpit animations and enter/exit animations still need some improvements
Infrequent crashes still occur during gameplay in special circumstances and after extended periods of play
Issues with scoreboard display when awaiting respawn or in 3rd person perspective.
Radar and signature system still needs improvement for occlusion handling and a balance pass to increase the variability of radar effectiveness.
When ejecting from the ship after the character pulls the ejection handle he tposes for a few frames before ejecting
When ejecting at high speeds you go into the cockpit a little bit before impulsing up
Particle effect remains indefinitely after gatling gun is destroyed
Some users are reporting a bypassable “No Disk in Drive” error when updating
Render thread spikes could cause performance issues
Bitching Betty may announce ‘system overheating’ at incorrect times
Missing chair whilst the player is ejecting in first person view
Camera transitions between the three animation states of ejection have large glitching issues.
Some foot IK animation errors when walking inside Constellation
Camera spins wildly when third person is activated after ejecting
On the Aurora the fixed weapon aiming reticule turns green when pointing directly at the target or behind the target’s direction
Blacking out can happen too easily sometimes
Buggy can sometimes slide around and flip over
Buggy can sometimes not accelerate unless turbo is applied (Shift)
Badger Repeater weapon geometry becomes offset when fired from the firing range
Near impossible to navigate Arena Commander UI using Oculus Rift
Some users can experience an issue of falling through the elevator floor when using lower spec machines
The Outfit Changer has been temporarily disabled
Clicking the launch button on the Arena Commander UI multiple times can cause undesired behavior

VANDUUL SWARM
All Maps â€" Vanduul Swarm â€" Gameplay â€" If pausing as the game loads into the level, the player will be left on a black screen indefinitely
All Ships â€" Vanduul Swarm / DFM_Survival â€" Art â€" There is a green, occasionally graphically corrupt, bar present when the player kills an enemy
Vanduul Swarm / DFM_Survival â€" AI â€" The Ai controlled wingmen are too quickly overheating their own Gatling guns to the point of destroying them
Dying Star â€" Vanduul Swarm â€" Gameplay â€" Wave 7 didn’t spawn in during Vanduul Swarm (only once)
No HUD element to show remaining lives

smilodon

Flying about  weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
smilodon
Whatever's gone wrong it's not my fault.

OldBloke

Patches successfully downloaded and installed but have been stuck on 'PLEASE WAIT' for 30 mins!!!
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

vobler

Quote from: OldBloke;384879Patches successfully downloaded and installed but have been stuck on 'PLEASE WAIT' for 30 mins!!!

Yeah, I read that is a confirmed bug. Not sure what is happening, if they know how to fix it or not.

BrotherTobious

You Jammy bugger you emailed them and told them to hold off and then you "claim" to be waiting.  I am out tonight and wont get on it till Thursday :( :(
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

vobler

Word is that they forgot to put the "maps" in the download files. Patch is coming....

Wording from Web site:
ALERT: We are aware of a widespread issue in which the game locks between the Hangar and Arena Commander. We are working the issue and will publish a patch as quickly as possible.

UPDATE (12:58 PM PST): The cause of the lock up has been identified: several necessary map files were not correctly served to end users via the CDN. The team is working on a solution now!

OldBloke

Quote from: OldBloke;384879Patches successfully downloaded and installed but have been stuck on 'PLEASE WAIT' for 30 mins!!!

Restarted the launcher. All good :yahoo:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Quote from: BrotherTobious;384881You Jammy bugger you emailed them and told them to hold off and then you "claim" to be waiting.  I am out tonight and wont get on it till Thursday :( :(

See you (later) in the 'verse :D
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

vobler

Quote from: OldBloke;384883Restarted the launcher. All good :yahoo:

Report! :dribble:

Twyst

Download started. Hopefully finished when work ends :D

smilodon

Yeah I was a bit premature. Jumped in the 300i selected my map and........ nothing happens. Patience is a virtue though :-)

Sent from my Nexus 4 using Tapatalk
smilodon
Whatever's gone wrong it's not my fault.


smilodon

In! Looks very nice. getting used to the controls. Flying into a lot of stuff, getting shot by a lot of stuff. Seen a few bugs the most obvious of which is my hands don't hold the wheel when I respawn. Still looks very very nice, I'm enjoying just flying about as much as I am fighting stuff.
smilodon
Whatever's gone wrong it's not my fault.

Jamoe

Can't wait to get home :)

Does anyone know if the launcher needs to be restarted before it will update? I left it open hoping it would just auto update.

Twyst

Quote from: Jamoe;384892Can't wait to get home :)

Does anyone know if the launcher needs to be restarted before it will update? I left it open hoping it would just auto update.

Consider yourself as Investigator In Chief of the auto update feature ;)
I had to login to update, so did you leave it logged in?