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Elite: Dangerous - Team Play Ideas

Started by albert, November 05, 2014, 07:46:24 AM

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albert

Hi All,

As the subject line states this topic is for post using our brains to make our Elite experience more team like.

It's clear that the ease of setting up a rendezvous, travelling around in normal space, supercruise and certainly hyperspace is logistically difficult.

Please post any guides and web pages you can find about how others do this.

So let me come up with ideas no. 1.

We meet in a system say, Styx, Chu Hub, and from 5 K from the station cruise to the other port, come out of cruise together. Then jump to Eranin and hit Azeban City.

See if we all make it. Who's in?

Cheers,

Bert
Cheers, Bert

Lameduck

I'm up for it Bert,although I may struggle to keep up in my Hauler.:g:
Nice signature by the  way.


OldBloke

"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

TeaLeaf

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

albert

Cheers, Bert

Twyst

So that's 8pm GMT? I should be able to be online then or shortly or shortly afterwards.

vobler


ArithonUK


Sneakytiger

I should be there ,have to put the handbrake on my cobra tho.lol
battle.net: Sneakytiger#2501
steam: -=[dMw]=-Sneakytiger
Epic games:Sneakytiger
Xbox:Sneakytiger

albert

Cheers, Bert

albert

Please come with a ship that can fight. We'll end the evening in a light intensity combat zone!
Cheers, Bert

Twyst

I'll be flying the starter ship!
Technically it has 2 pea shooters ;)

ArithonUK

Try a "low heat" Beam laser and multi-cannon combo.

The laser is best for shield-peeling and the multi-cannon chews hull like there's no tomorrow. Whatever class you can fit or afford is good.

Torpedoes and missiles are best for long-distance kills - usually when the target is making a run for it - get a lock and let the bombs chase them.

The AI has improved a great deal. Don't use an FSD Interdictor on a "Deadly" NPC or you'll have a tiger by the tail. Found out the hard way, a basic Sidewinder is no match for a pimped Cobra Mk III!

albert

The aim is to have any range of ship but be in a pack and to go to a zone where there isn't too much action so we can survive and have a few rounds of taking down NPCs as a team. The hardest part is not shooting eachother! The second hardest part is running when you're damaged.

I'm trying to find a suitable Low Intensity Conflict Zone that's near the Eranin/ Styx systems so we don't have to stray too far.
Cheers, Bert

Lameduck

#14
I wont be able to make it as my upgrade failed, and from info gained from t'interweb, it appears a new installation is required. Booger.
Ticket in.

Error was ""Unhandled exception during project update; Index was outside the bounds of the array"

Update: EA say ticket resolved after telling me to delete Frontier_Developments folder in /Users.
Did so (two attemps). Same result, another ticket in