DMW SC Organisational Structure - Draft 1

Started by OldBloke, March 27, 2015, 06:36:42 PM

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Obsydian

#15
OK, time to dust off this topic now that we have been accepted by PACT, methinks!

OldBloke proposed:
QuoteAlliance Director
Responsible for the identification of alliance opportunities that best-fit the DMW ethos and presenting them to the board as a recommendation. They will also, as in the case of the STAR alliance initiative or similar, occupy DMW's seat on the alliance board. As this would almost certainly be an involved and time-consuming position this directorship carries no other roles nor does it have any direct reports.

Resource Director (CFO)
Responsible for our Organisation's credit and resource banks. They will determine and implement the most appropriate 'tax' system to employ for DMW. They will prioritise the allocation of funds/resources to ensure they are being best used to grow the Organisation. They will work with the Alliance Director where matters of funding/reward for joint operations arise. This position has no direct reports.

Communications Director
Responsible for documenting our Organisation's structure, processes, job descriptions, charter and manifesto. They will devise and document a process on how our members progress through any ranks the board feel it appropriate to employ. They will devise, develop and maintain a recruitment template that will be used by all DMW members when either approaching or being approached by other players. They will have at least one direct report - Head of Recruitment. The Head's job description will be determined by the board and be documented by the Communications Director.

Director of Operations
Responsible for ensuring that our Organisation's official operations are well managed and that their direct reports are working together to ensure that our missions are balanced across the various game scenarios our member are keen to explore. They will work with both the Alliance Director and the Resource Director where operations are an official joint venture. They will have a number of 'Heads' reporting directly to them. The actual number and their title will be dynamic and be determined by the Director. For example, initially we probably will not need a 'Head of Racing' but one could be appointed if racing interest reaches critical mass. We will, however, need a 'Head of Security', 'Head of Trade & Industry' etc. straight off the bat. The Heads will be the main workhorses of this structure as it would be too much work for the Director alone. Their job descriptions will be determined by the board and be documented by the Communications Director.

TeaLeaf countered with:
QuoteContrary to OB's view, I don't really see an 'Alliance Director' as anything that would take much time, so I don't see it as a role (if that makes sense). Main board oversight would probably handle it, albeit with a 'lead' person. (I could be totally wrong of course!)

'Communications' I also see as a main board oversight role and most of its work will be in the beginning, it should 'tick over' under main board oversight once set up.

Finally 'Resource' I see as something we set as strategy at main board level. The rest is operational, which brings us to:

'Director of Operations' which is the role that I see as carrying 90% of the day to day work.

Broadly speaking I see fewer divisions suiting us a little better due to our smaller size. Something like this:

Logistics & Security - Transport, Escort, Bounty Hunting, Data Transit, Materials/HR transit, Boarding, Search & Rescue

Asset Management - Exploration, Resource Gathering (Mining, Fuel etc), Engineering/Science, Manufacturing, Trading

Main Board - Strategy, Org Bank, Fleet Hangar, Loans, HR, Diplomacy (alliance relationships etc)

Racing can be set up as a 'club' within DMW and I do not expect it will need much input once established, just an ongoing oversight.

Perhaps this is more in line with the Director + Head structure than I realise at the moment.

The way I see it, we have two structures that need defining here:

  • Our own 'internal' structure (e.g. divisions, heads of divisions, etc.)
  • The Star Citizen roles and ranks.

The above, to me, appears to be discussing the first, i.e. our 'internal' structure.  So, here's my take on it:

1 - Our Internal Structure
                                                                                                            [FONT=courier new]Board
                    ____________________________|________________________
                   |                                                     |
               Operations                                         Communications
    _______________|_______________________              ________________|___________________
   |               |          |            |            |                |                   |
Security     Logistics     Industry     Science     Diplomacy     Human Resources     Public Relations[/FONT]

Board
Consisting of selection of Directors who may or may not also be directors of one or more divisions.

Operations
A broad description that encapsulates all operational divisions within the organisation.
Overseen by one or more Director of Operations.

Communications
A broad description that encapsulates all HR/PR and diplomatic divisions within the organisation.

Security
Escort duty, search and rescue, infiltration, bounty hunting, boarding parties/ground troops.

Logistics
Handles personal transport, hauliage, trading, information running, refueling.

Industry
Mining, manufacturing, salvage, engineering (overclocking).

Science
Exploration, jump point navigation/charting, research.

Diplomacy
Alliance matters, inter-organisational matters.

Human Resources
Recruitment, promotion/demotion, ejection, awards, penalties.

Public Relations
Press releases, management of organisation web pages, etc.

Organisational Titles and Roles
CEO - Head of the organisation - Board-level
Director - Various titles to reflect responsibilities - Board level
Division Director - Director of appropriate division (oversees one or more Heads)
Division Head - Head of appropriate division (may be more than one)
Diplomat - Involved with inter-org and/or inter-alliance discussions
Recruitment Officer - Interview potential members
PR Officer - Web site, videos, logos, press releases, etc.
...
Specialist Job Titles
Information Officer
Mining Foreman
...etc.

I realise that this is more divisions than TL wanted, but we can temporarily 'merge' division under the auspice of a single person until such time that we have sufficient number to split them down again.  The important thing is to define how they should ultimately stack up once we have the personnel on board to do it justice.

I envisage each of the divisions being headed up by one or more people, however, due to numbers, a single person could double up and head up two or more divisions, or perform two or more roles.  Over time, when numbers permit, each division should have at least two leaders to provide for operational redundancy.

I would anticipate that most members would like to perform multiple roles when in-game and not on a specific operation, and would therefore expect them not to have a specific job title.  However, those who intend to specialise in a particular role could be assigned an honorary title (e.g. Mining Foreman, Medic, etc.), but even then they ought not to be pigeon-holed into just that one role and should be free to migrate from one role to another as they see fit (operational duties permitting).  Perhaps this last point could be extended to everyone and allow everyone to choose their own title (from a pre-defined list) that matched the primary role that they see themselves performing in the game?

2 - Star Citizen Roles and Ranks
Star Citizen's Roles and Ranks are a bit limited at the moment, and they may change with the advent of Orgs 2.0, but until then we have to work within the framework that we have got.

I would suggest that we continue with the corporate theme, and set up the roles and ranks along the following lines:

Roles
Founder - CEO
Officer - Senior Director
Recruitment - Recruiter
Marketing - Public Relations

Ranks
5 - CEO
4 - Director
3 - Division Head
2 - Specialist - Assigned to members who have expressed and demonstrated an interest a specialising in a particular field.
1 - Associate - Default title for non-specialist members.
0 - Probation - New members. Promoted to Associate after 6 months service, or earlier if demonstrating outstanding commitment to the org.

Anyway, just some thoughts that came to me to add fuel to the fire...discuss away! :)

Penfold

/jumping into thread not active in

I haven't exactly been active on SC. Apparently I have two ships. I even saw them once.

I am hoping this will draw me in and get me all excited again into a game. I am, of course, willing to help out - in back office. The logical fit is in the Pr/Marketing bit. It's only below-the-line PR so not exactly demanding but the usual mantras of uniformity, consistency of message and rigidly-defined content still apply.

Whoever leads the comms part is going to need to be totally au fait with the game, its structure and its working and that's why I'd fall down. Happy though to work with anyone and pull together content into coherence.

OldBloke

Thanks for the input, Obs :thumb:

I need to digest properly so will add my thoughts in due time but I feel we're getting there :)
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

TeaLeaf

Quote from: OldBloke;406581Thanks for the input, Obs :thumb:

I need to digest properly so will add my thoughts in due time but I feel we're getting there :)

Wot he said.  I'll thunk again and add comments.   It might even be worth a TS meeting as there is quite a lot here to discuss and my typing continues to be slow.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

OldBloke

Quote from: TeaLeaf;406584... It might even be worth a TS meeting as there is quite a lot here to discuss and my typing continues to be slow.

Agreed. How are people fixed for Friday evening?
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

smilodon

smilodon
Whatever's gone wrong it's not my fault.

TeaLeaf

Quote from: OldBloke;406637Agreed. How are people fixed for Friday evening?
I'm out at social on Friday so can't do anything that night.   How about Saturday night?

I do want to have a chat about this, there's a lot of good info and I'm pretty sure we can hammer out a solid plan for moving forward.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

OldBloke

"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

smilodon

Likewise my social life is

[ATTACH=CONFIG]3450[/ATTACH]


so Saturday is fine.
smilodon
Whatever's gone wrong it's not my fault.

Obsydian

Saturday should be good - the Missus has a lot on the box to watch! :)

TeaLeaf

Shall we aim to be at keyboard and on TS by 8.00pm with drink in hand?
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Obsydian

Quote from: TeaLeaf;406664Shall we aim to be at keyboard and on TS by 8.00pm with drink in hand?
Sounds like a plan to me!

OldBloke

Quote from: TeaLeaf;406664Shall we aim to be at keyboard and on TS by 8.00pm with drink in hand?

Indeed :thumb:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Obsydian

I sent the following message to Raydon this evening:

QuoteHiya mate!

Long time no see! :)

I think that someone from  DMW will be contacting you soon, but I thought I'd give you a heads up  to say that we have applied to, and been accepted by, PACT, which is an  alliance in SC.

One of their main tenets is that they are  anti-pirate, and have asked us to 'cleanse' our membership, meaning that  we must cut all ties with pirate organisations and members with ties to  pirate organisations.

It has been noted that you are affiliated  with a pirate org, so you will be receiving an official request soon to  ask that you and all your members either disassociate yourselves from  all pirate orgs or leave DMW.

I'm sorry that we have to make this  request, but PACT are extremely jittery about spies and have made it  clear to us that non-compliance on our part will result in us being  ejected from the alliance.

If you want a chat about this, just hit me up and we can set up a TS session.

See ya soon, mate.

O.

I thought it only courteous that I send him a quick note as we know each other out of game, but as you can see, I've primed him to expect an official request at some point.

OldBloke

"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey