Server Updates

Started by OldBloke, January 27, 2016, 07:21:16 AM

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OldBloke

Servers updated to v256.3

QuoteDino Related:
* Flier Mk 2: Click here to see the changes to fliers!
* Ridable fliers (not the Moth) now have ground attacks.
* Leeds spawns adjusted so no longer spawning near shorelines
* Ichthyornis no longer gets stuck in corners of underwater bases.
* Leeds will no longer scale in damage/level etc.
* Therizinosaurus spawn weight and aggro ranged decreased
* Quetz' idle stamina consumption reduced by 50%
* Remove Ichthyornis's ability to steal kibble from dino inventories.
* Certain creatures now have special weight reductions for specific resources similar to the Beaver.
- Mammoth reduces weight of wood by 75%
- Ankylo reduces weight of raw metal by 75%
- Doed reduces weight of stone by 75%
- Beaver and SpineyLizard now adjusted to 50% reduction for resource-weight (they do a few) due to being a jack of all trades, as opposed to specialising.

UI Related:
* When there is an item in the crafting queue, upon completion the right-click options would close, this no longer happens.
* Updated the UI to include a way to differentiate regular eggs from fertilized eggs, as well as show a health bar and spoiling bar.
* Taming and Fert eggs now display the progress as a %
* Adjusted Blueprint and Engrams colours to help with readability.
* Craft All now correctly displays Craft 100
* Required Engrams no longer clipping and correctly displayed (We've got an Engram page on the way!)
* Placing your cursor over a broken and pressing 'E' now repairs it.
* When adding multiple stacks into an inventory, the stacks force into stacks of the max size (stacks on deck..)
* Placing your cursor over an engram or blueprint in a remote inventory and pressing 'E' should craft it.
* Tribe Log should now appear correctly upon opening the Tribe Manager for the first time
* Adjusted size of UI box on Raft so it's no longer in the way when placing structures
* Fixed an issue where breeding dinos would show 100% regardless of progress
* Fixed an issue where text was overlapping during the breeding process.
* Added an option to turn on the grinder inside of its remote inventory

Other:
* There is now a 0.2s cooldown on meat consumption
* Use ?OxygenSwimSpeedStatMultiplier=1.0 or other value to increase how. Note: does not currently work on Non-Dedicated Servers (will in the next Major Update due to a network data structure replication limitation).
* When using the server-config bPvEDisableFriendlyFire=True, you are now able to harvest a slaughtered Ovis.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updated to v256.32

Quotev256.32
* Fixed a networking problem where players were not able to successfully pick up resources. Requires Server Update!
v256.31
UI Related:
* The UI now has scaling Options
* Tooltips can be toggled off within the UI by pressing the "G" key
* Meat cooldown effect no longer occurs in food trough and in dino inventory when not being force fed.
* Fixed UI flicker problem when uploading or downloading creatures in Single Player
* Fixed an issue with chatbox appearing off-screen on 21:9 monitors
* Fixed a visual glitch when you would have more than 2 Markers on a Map
Other:
* Female audio has been revised after collecting feedback from players
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updated to v256.4

Quotev256.4

* Eggcellent Adventure. During this one-week-only experience, running through April 23, players can collect Special Bunny eggs from Mated Boosted Wild Dodos across the ARK. These eggs can be used in special recipies to craft bunny-themed items such as the Bunny Ears Headband or a Bunny Costume for the Procoptodon!

v256.36

* Added a sort state in the sort context menu.
* An item is now darkened if it cannot be crafted in the owner's inventory.
* Context menu crafting options now correctly display in the event that an item cannot be crafted.
* Craft Submenu is completely disabled if the inventory doesn't allow crafting that item.
* Fixed cases where the inventory would lose the shortcut key information.
* Fixed weird behaviours whem moving items to parent folder, as well as changing folder view whilst inside folder.
* The game now remembers whether you have selected the View Folders button on remote or local inventories.
* Added a slight border to indicate if an item has been selected.
* Repositioned the Egg Incubation bar to make it more visible.

v256.35

* When the inventory is closed HUD text is not displayed.
* Item categories are no longer displayed in Q Mode.
* Supply Drops, Obelisks, and TEK Transmitter no longer default to the Transfer Data Tab.


v256.34

* Remote Inventory UI now defaults to old-school ARK combined-engrams view. You can toggle the "Show Engrams" button to get a separate "Crafting" tab as the new-school UI has. The game will remember your setting for this and for whether you were viewing that Crafting tab.
* Fixed an issue where free-blank-slots in remote Inventory Boxes were not appearing properly when in "Show Engrams" view.
* New Craft-All Hotkey: A (bindable in INI)
* Inventory Sorting modes now save for local & remote inventories & crafting tabs respectively. (later will have the current Sorting mode indicated on the pop-out menu)
* Fixed Spoil Bars appearing on recipe blueprints

v256.33

* Fixed a crash some players were experiencing when spawning due to UI changes
* Fixed the UI from shrinking when entering the Options menu even when the UI slider was at max.
* Fix to allow transferring directly into folders in the inventory.
* Made inventory filters stay active when switching from inventory to/from crafting.
* Updated various Male Survivor SFX
* The Quick Inventory Slots bar now scales independently from the rest of the UI.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Penfold


OldBloke

Server updated tp v256.6

Quotev256.6
* Fixed issue with gun usage under high latency scenarios. Highly recommend servers upgrade to this version! And clients are required to have at least this version on Officials!
v256.51
* Fixed issue with teleporting when riding dinos. Highly recommend servers upgrade to this version!
v256.5
* Fixed several cases where you could clip into world geometry
* Fixed electric structures not remaining properly active within underwater bases (for any which used to be active but are no longer, please access their inventory or interact with them).
v256.44
* Changed the Inventory Menu font to be bolder, and improved the Chatbox font rendering.

v256.43
* Fixed a case where items were being highlighted despite not being able to be used (such as an incorrect saddle)

v256.42
* The gender of a creature now correctly displays in its inventory.

v256.41
* Major UI Rendering optimization
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to v256.62

QuoteEnded the "Eggcellent Adventure" event. Server-side update.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Server updated to 256.7

QuoteFixed issue with shotguns not applying damage. Requires server update! Highly recommend servers upgrade to this version!

The number of structures permitted on a raft has been increased :D
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Penfold

Thanks Oldie.

What's the new limit please?

DuVeL

Quote from: Penfold;422871Thanks Oldie.

What's the new limit please?
Interested also as I'm thinking of making a new sort of taming boat for bigger stuff and transport inbetween bases.
Survivor of LAN V, VI, VIII, IX, X, XII, XIV, XVI, XVIII, XX, XXIV, XXX, XXXII, XXXIV and XXXVI so far...
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OldBloke

Quote from: Penfold;422871Thanks Oldie.

What's the new limit please?

It *should* have been raised from 88 to 132.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

SithAfrikaan

Quote from: OldBloke;422873It *should* have been raised from 88 to 132.

Oh wow thanks Oldie, mine was literally at max so if it worked I should be able to place something will check :D
Love is the one thing that transcends time and space.

Penfold

Out of interest, why 132? I think it's fine but seems like a random number. Is that the max or something?

In any case building is restricted by the distance to the core structure of the raft so now aircraft carriers in the offing. ;-)

OldBloke

Quote from: Penfold;422904Out of interest, why 132?

The default setting is 1.0 which (I think) equates to 88 units. I've upped it to 1.5 which is why we're at 132. I could up it again if needed.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Penfold

Ahh I see. Let's leave it as is and if anyone needs more space then they can give us a shout. Thanks for sorting.

Penfold

Umm Oldie, really sorry but I'm out of allowance. can you please increase the stucture allowance to 2.0 for me please. :-)