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Alien Encounters

Started by albert, January 06, 2017, 12:49:43 PM

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Chaosphere

Been playing around a lot with this game. On my most recent expedition exploring one of the ruin sites, I made a slight miscalculation with my SRV jump-jets.

All our Gods have abandoned us.

albert

Is that a Python your on top of!

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Cheers, Bert

Chaosphere

Yep! I have upgraded from the Asp... firepower >>> jump range.
All our Gods have abandoned us.

albert

Unlock Felicity Farseer and upgraded your FSD. If you have lots of basic elements in your materials store it'll take 12 or so G1 upgraded to get to rank 3 gear with her.

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Cheers, Bert

Chaosphere

I'll look into it later then. I've yet to play with the engineers, have no idea what I'm doing with them xD
All our Gods have abandoned us.

albert

#50
Here is some info on how to complete the ancient ruins mission. Important point is he doesn't think the mission will be nerfed or removed upon release of 2.3, just fixed.:

At the moment, if you have 2-3 other people tagging along in open/private group, you can get it done by visiting just 3 sites...

  • Alpha in COL 173 Sector KY-Q D5-47, Planet 9 A (-15, -103)
  • Beta in Synuefe XR-H D11-102, Planet 1 B (-31.73, -128.92)
  • Gamma in Synuefe TP-F b44-0, Planet CD 1 (59.33, 15.10)
It will take way more than 4 hours though...I would estimate about 20, if you know exactly what you're doing, and the potential for it to take a lot longer is high. I don't even want to try to estimate how long it took me, but I was often having to just wait for people to show up in open, and was doing all of the scanning myself, and was having to figure out a lot of the combinations myself as well, so there was a lot of time dedicated to waiting and trial/error that I would save my next time through.
If you want to play in solo, it's not possible yet. At a minimum, more alpha site variations need to be found, and I imagine more beta/gamma sites as well.
The reason why is because with a group of people (at least 3, but 4 or more seems to work even better), the obelisks will start changing from their default configuration. Even more so if you are all logging in/out of the game. This is very likely unintended behavior, and I'm betting it'll be fixed in 2.3.
So the gist is, each obelisk has a specific combo of artifacts needed to "unlock" it. I've been trying to fill in the blanks of this datasheet here (CombinationsDataSheet tab), but I was using a different numbering system so it's slow going, will probably have it filled in by tomorrow. I was able to get all of the Ram Tah decoded messages filled in.
So there's two ways to do it...
1) Go around and scan all of the combinations yourself...I did this myself for all but the last combo.
2) Your best bet for getting it done quicker is to have 2 of each type of artifact in your cargo hold (12 total). Have one or more person in your group drive around in SRVs, while the others fly overhead in their ships. When the SRV scans obelisks, irrespective of what the SRV has in the cargo hold, the people in their ships should get credit for the scan since they have the correct combo in their cargo (although I think only one pilot may get credit at a time). This could be a bug as well, and if so, expect it to get fixed in 2.3.
You have to do that for all 101 possible combinations. So in short, it takes a long time, and isn't really worth it just for the credits. If I were you, I'd probably just wait for more sites to be found, so that people have a chance to optimize the best path for completion in solo. Because at least that way you could follow a predetermined path, and know exactly which obelisks need to be scanned, and where....and take your time over the 4 week mission allotment to complete it. It'd actually be a nice little exploration trip to some ruin sites, with a good reason to use your SRV. Whereas right now it's a bit of a crapshoot, where you're having to rely a lot on other people, and it can be frustrating waiting for that one last obelisk you need to turn on for hours.
If you have a group of people you want to try to complete it with, do it before 2.3 because I'm betting a lot of what I mentioned will be patched by then...otherwise just wait. I don't think that mission is going anywhere, and don't see any reason why they would nerf it since there are far better ways to make that much money in the game.
Hope that helps.

OP:
https://www.reddit.com/r/EliteDangerous/comments/5trhfu/completed_the_ancient_ruins_mission_201_million/
Cheers, Bert

OldBloke

Quote from: albert;422455... Hope that helps.

That's an impressive post. It's probably not something I would be looking to do but it's great info for those that will :thumb:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

albert

Sorry, it wasn't my work, but I posted the OP from Reddit now. I think it will be more interesting in 2.3. Possible to do it as an exploration mission as exploration is supposedly becoming more rewarding.
Cheers, Bert