Squad System - Review

Started by OldBloke, January 10, 2003, 11:07:33 AM

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Armitage

what if we get rid of the squads and keep CB on Thursdays and ED on Sundays and Wednesdays but play the best available players on CB and play ALL dmw in rotation for ED. and the we can keep the same SL.

Then we have no split, we all can play together as before, but on Thursdays play the best we have. This will help encourage improvement in all our games.

Anonymous



Does it matter who is in which squad or even that we have squads :?:  If we had more than 1 SL (say 2 or 3 to spread the organisational load) then that will split the workload and help out Oldie and Sheepy. The rest of us should make better use of the excellent availability tool to say whether we are available for a dMw match (NB dMw not Ghosts or Zombies) on a particular night.

Day of match we all meet on MH and the team is picked by the relevant SL from those avail. If we have two matches they tend to be at different times so we play two teams that night.

It does away with the squad idea I agree but it achieves some of the other aims. Does it give us the strongest team possible? Probably not at the moment but maybe occasionally it will. However, IMHO, I believe that as the teams play more then we will learn more. I believe that you can learn more playing with different people and seeing different tactics than you will playing with the same guys all the time. Maybe the learning might not be as fast but the fact that we had 2 dMw matches on a particular night rather than a Ghost match and a Zombi match may just be whats needed to remove the perception of divisiveness.

This should, given time, make all of the dMw peeps better players and up morale and improve, even further, the sense of identity.

I am proud to be a member of dMw and I love you guys (sniff)  :cry: .

My 2p


MisterEggs

QuoteI was hoping for the views of a few more members than this so c'mon ppl.

Due to strange way the forum hides unread posts occasionally i've only just found this thread. But i'll bore you with all my thoughts so far soon.  :)
-=[dMw]=-MisterEggs

DonkeyCheeseGrater

I have posted no thoughts as because of my unfortunate computer problems i havnt really experienced anything much of the squad system.
But you will be *pleased to know, *sad to know (*delete as appropriate) that the replacing of motherboard and processor with Gandys old rejects seems to have sorted the problem, so i will be taking a more active role in killing my team mates.  

So from no experience of the experiment at all i suggest three spread skill teams is good, though Sundays is the only day i am almost certainly available for a match so rotating the days for each team to play may be awkward for me. But dont listen to me.  What you dont already? Charming... :x
"You know, somebody actually complimented me on my driving today. They left a little note on the windscreen, it said \'Parking Fine.\'"

albert

Quotei think that we should have squads for match selection ease.
but these squads should b of mixed ability and should b shuffled every month or so

Sounds better but it would be sensible to let the squads run for a couple of months to cut down on admin.

Secondly, back to the CB/ ED argument I have been working on. The only factor other than squad creation, that changed in terms of match play last year was Zombies playing on CB. We were all getting regularly beaten on ED up until that point. Looking at the Ghost match reports I find it difficult to spot one without rape mentioned somewhere. I personally would be considering giving up playing matches if I had to play on ED each week.

If we can't put 2 teams into CB, swap things around, Zombies play ED and Ghosts play CB to see if my arguement holds water. I think we'll find fielding our supposed best team against EB opposition will make very little if any difference.
Cheers, Bert

Dr Sadako

So what is the decision on this squad thing?
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

OldBloke

If everyone's had their say then the admins will review the comments posted here.

A set of proposals will be voted for.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

FBG

WOW, only just seen this. ok, my opinion. hummmm.

basically there needs to be some devision of the members that make up dmw, this seems to be a good solution to helping CLs choose a team and satisfy everyones first to kill other clans.

So far the disputes come down to, spliting the groups causes, a social split in the team (rubbish), to much of a skill set split (well the team grouping could be based on something other than skills) and oh, its late and i cant remember the other reasons. obviously not important ;-P

Still some consensus seems to be that the zombie/ghost teams have improved our results and overal game expectation moral so i say thats a very good thing.

One suggestion could be that we join another ladder? if there is one. such that we could have 3 teams. maybe a ghost, zombie and combo whoever wants to play with there mates anytime anywhere.

all in all ive much enjoyed playing clan matchs and who or what team im in doesn't really matter. i'll leave the team selection process up to you guys, but lets not completely base team selection based on skill, cos in the long run its about the fun element. I for one would prefere to loose if it means playing with different people from dmw rather than a permenant team.  Then again i guess we get a lot of team play everynight so.... i'll stop bloody librian balancing act.
-=[dMw]=- Flibber Meister

TeaLeaf

Is it me, or did you just go through a time warp?  The current system is the one that attempts to solve the problems that the old system caused and you just posted about.   :?
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

FBG

probably, i was just confirming i aggreed with the current system. I wasn't really with it i guess. jet lag.
-=[dMw]=- Flibber Meister

Stryker

ignore him, hes stupid  :splat:
-=[dMw]=-Stryker