CoD4 - Etiquette

Started by Anonymous, June 22, 2008, 11:55:19 AM

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Anonymous

if you have played CS:S with dMw then you will understand our ethos (I hope). However, if you are new to the FPS side of the community then you may not be so aware of our style so please read the following message.

Here is a list of things to do/avoid on a CoD4 server:
  • We are dMw, so TKing/TWing/abusing other players is out!
  • Using the "Martyr" perk on a server that has FF enabled is a no! no! - We have FF enabled so anyone using the Martyr perk will be warned/kicked/banned.
  • Grenade spamming across the map in the hope of killing someone is NOT tactical and anyone caught will be warned/kicked/banned. Grenades should be used tactically to aid the objective.
  • If you TK someone (and lets face it it's going to happen) then apologise at first opportunity.
  • If you get the rocket launcher as a perk then you will feel the need to use it. That's OK but do not use it round after round after round as it becomes wearing after a while for other players.
  • Jumping and shooting is TOTALLY UNACCEPTABLE! People bouncing round a map with a gun or jumping round corners shooting will be kicked. We are trying to make it realistic within the confines of the game.
  • If you are meant to be defending then DEFEND! Don't go running all over the map looking for frags.
More to come as necessary :)

Doorman

Team kill/wound can be sorted by inflicting damage on the killer/wounder right? Is that not an option we could implement? You'd only want to do it once.

EDIT: What's with the martyrdon thing?










     

Anonymous

Quote from: Doorman;234838Team kill/wound can be sorted by inflicting damage on the killer/wounder right? Is that not an option we could implement? You'd only want to do it once.

EDIT: What's with the martyrdon thing?
TK/TW will reflect damage but it still shouldn't happen.

The martyr perk means that if you die you instantly drop a primed grenade which kills all your teammates around you. As you can guess it isn't popular.

OldBloke

Quote from: BlueBall;234846The martyr perk means that if you die you instantly drop a primed grenade which kills all your teammates around you. As you can guess it isn't popular.

Errr ... how is that a perk? Am I missing something here? Maybe related to ranking?
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Armitage

only use is free for all and servers with FF off

Anonymous

Quote from: OldBloke;234856Errr ... how is that a perk? Am I missing something here? Maybe related to ranking?
The idea behind it is if you get killed you drop the grenade and take out the guy that killed you. However, when there are 3 of you behind a wall and the guy with the martyr perk gets headshot it really spoils the game :frusty:

Doorman

Quote from: BlueBall;234846TK/TW will reflect damage but it still shouldn't happen.
I understand that, but Armitage and I were on the server and when I tried to TK him, I died! Heck of a deterrent I'd say. We don't really want to go down the route of constantly nagging people to 'not do this and not do that'










     

Dr Sadako

Quote from: BlueBall;234862The idea behind it is if you get killed you drop the grenade and take out the guy that killed you. However, when there are 3 of you behind a wall and the guy with the martyr perk gets headshot it really spoils the game :frusty:

I think that perk is especially designed for a freeforall game with say 50 players ... then it is quite effective. :)
-=[dMw]=-Dr "Doc" Sadako

"Gravitation is not responsible for people falling in love." Albert Einstein

valdeko

Quote from: Dr Sadako;234876I think that perk is especially designed for a freeforall game with say 50 players ... then it is quite effective. :)

Doc you lunatic :devil: (i like the way you are thinking)
:devil:Acid_Skass in CS:S :devil:

Anonymous

BUMP

Can I please remind everyone of rule number 2!!!!! (see above)

Doorman

Question about joining the game. Unlike CS you can't take a look at the score line etc. then join the appropriate team.(Or can you? I've not discovered how if there is) Should the Auto-Assign option be standard procedure?










     

Anonymous

Quote from: Doorman;235884Question about joining the game. Unlike CS you can't take a look at the score line etc. then join the appropriate team.(Or can you? I've not discovered how if there is) Should the Auto-Assign option be standard procedure?
I suppose once we get into it we can go for the change every time but as both sides swap anyway there is no point. I think AUto Join is best way forward

or, to put it another way...





yes!

Doorman

Quote from: BlueBall;235886I suppose once we get into it we can go for the change every time but as both sides swap anyway there is no point. I think AUto Join is best way forward

or, to put it another way...





yes!

I'm reminded of something else. Is team balancing enabled? If not, would it be a good idea?










     

Anonymous

Quote from: Doorman;235887I'm reminded of something else. Is team balancing enabled? If not, would it be a good idea?
team balancing is available but not enabled. I think we are better off doing it manually - I've been stuck on teams with 3 AFK before now and it is really annoying because team balancing didn't let them do anything about it..

Bastet

Quote from: BlueBall;234809Grenade spamming across the map in the hope of killing someone is NOT tactical and anyone caught will be warned/kicked/banned. Grenades should be used tactically to aid the objective.
 
If you are meant to be defending then DEFEND! Don't go running all over the map looking for frags.

I think we should highlight these as i see:
People wildly tossing (rifle)grenades into rooms that might have people.
Defenders as far out as almost second teams spawn, or rushing meet them at some choke half way. My idea of Defend is to stay in the same room (or square in case of outdoor map) as the objective, not 15 meters out as maps aint that big mostly.
 
One more thing that requires thought is claymores.
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