HQ Mode

Started by Anonymous, July 08, 2008, 07:42:59 PM

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Anonymous

For the next week or so and before opening things up to Alpha Section we are going to run Headquarters (HQ) Mode on the server (as opposed to the Search and Destroy (SD) Mode that we have been running). For those of you that haven't played it before here is a short rundown on how it works:

Headquarters Mode
In CoD4 Headquarters Mode (called HQ mode or sometimes "King of the Hill" (KOTH)) a laptop spawns somewhere on the map. Your goal is to capture the laptop for your team. To capture a laptop, you must stand in the area of the laptop; the more players in the area, the faster you capture it.

Once a team (Team A) captures the laptop, they must defend it from being destroyed by Team B. After they have captured the laptop, Team A only has one respawn per player (once killed they stay dead) until the laptop is destroyed or the max time limit for the laptop is reached. While Team B is trying to destroy the laptop their players respawn at set intervals (unlike the team defending the laptop). Team A earns points for every second the laptop is held. To destroy a laptop, you must stand in the area of the laptop. The more players, the faster you destroy it. A new laptop spawns when time limit is reached or the laptop is destroyed.

BrotherTobious

Woohoo nice work like this mode it good fun :)
"It's hard, but not as hard as Arma!!!" Tutonic
"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon.." Terry Pratchett

sulky_uk

sorry sucks ppl just wonder round on there own trying to kill and as you respawn so quickly ithey dont care that there on there own, its just pohh at least on search and destroy its more like cs and once you die thats it. When ppl know that the............. cant be bothered ppl on server agree bring back s&d


I came into this world with nothing,
through careful management I\'ve got most of it left.

R@ng3R

Played this for a couple of rounds tonight and i dont think i will ever play it again,:sad: too much like a team deathmatch type of game,dont know what else to say without using expletives:ranting2: ,PLEASE bring back search and destroy.
/]

Anonymous

Must admit I don't feel that this suits as very much either although until you try you'll never know :)

I think we might be better with Domination (DOM) rather than HQ. DOM is similar to the BF2 flag capping gamestyle and should lend itself more to tactics than HQ seems to.

Dr Sadako

Well, we can discuss teamDM in a separate thread as I have a way different experience when I played competetively in TDM in UT 9 years ago.

Anyway back on subject. The idea is to try out the different game modes to know what will work or not. If the team you are on just runs around like headless chickens it is not the game modes fault. I think though that with a "squad leader" this mode could be quite interesting and challenging. One of the maps played tonight worked quite well and there was some really intense firefights until someone actually captured the HQ. As with S&D some maps work better than others.
-=[dMw]=-Dr "Doc" Sadako

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Anonymous

Quote from: Dr Sadako;236968One of the maps played tonight worked quite well and there was some really intense firefights until someone actually captured the HQ.
I think that was, strangely enough, Bog - one of the maps we hated for S&D but seemed to be good for HQ - weird!

Armitage

I'm with Sadako on this one, I enjoy HQ. We just need to learn how to play it. we dont try and storm a well defended BS on our own. So why do we do it on HQ. This mode like all the other modes (bar S&D) are going to take time to learn. I am not sure we are being fair to dimiss it after a 30 minute running about.:2cents:

Liberator

Damn, I was late home and ended up missing all the fun.

:crying:

Snokio

Quote from: Liberator;236976Damn, I was late home and ended up missing all the fun.

:crying:

Ditto, pass the tissus :crying:
​ Bring on the randomness!
Apparently I actually exist! Or maybe it was the drink?

sulky_uk

dont worry you didnt miss much fun:sad:


I came into this world with nothing,
through careful management I\'ve got most of it left.

Anonymous

Quote from: sulky_uk;236984dont worry you didnt miss much fun:sad:
Well what I played was good fun; it just didn't seem to fit in with our ethos (apart from when we played Bog)

OldBloke

It was great early on when numbers were low and voice comms were used to good effect. I enjoyed that.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

DuVeL

Quote from: BlueBall;236967Must admit I don't feel that this suits as very much either although until you try you'll never know :)
 
I think we might be better with Domination (DOM) rather than HQ. DOM is similar to the BF2 flag capping gamestyle and should lend itself more to tactics than HQ seems to.

I don't really like HQ but since we are dMw we should play better in this then on a public.
 
I must admit that I really like DOM-mode. :dribble:
Capping flags and defending! :woot2:
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sulky_uk

#14
unfortunatly dom mode is also really a single person thing on a 3 v3 with 3 flags you all split up and try to get all the flags at once or if you do work as a team you spend all of the round just running in circles like you do with the hard core  one  when a team captures a flag, if the we can make each side capture the flags in order like aas it might work, BIG had a server up for nearly 6 months and tbh the only type of game i would play was s&d or at a push team match, as i had admin i put the modes to differant ones when i wasnt playing and s&d had more ppl playing on it as opposed to the other versions.
 
ok rant over lets try king and see what happens


I came into this world with nothing,
through careful management I\'ve got most of it left.