Patches & Updates

Started by OldBloke, December 05, 2009, 09:59:25 AM

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OldBloke

QuoteGameplay
Now ghost PZ's can never be staggered
Enabled PZ bots
PZ bots use their more aggressive survival mode behavior in versus and scavenge
Enabled finale manual spawn by default
Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn
Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )
Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed
Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive
Fixed issue with witch sometimes taking on uncommon common properties
Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server
VAC banned users can now play L4D2 single-player, commentary mode and credits

Map Fixes
Dark Carnival Fair Ground: added env_player_blocker to keep special infected from getting stuck
Dark Carnival Fair Ground: added navigation area that was missing
Dark Carnival Fair Ground: Disconnected drops that were blocked by the top of a fence
Swamp Fever Plank Country: Deleted 2 nav areas that connected between tree trunks you can't pass through
Swamp Fever Shanty Town: Redrew ladder thinner so special infected could climb up to the roof
The Parish Waterfront: Fixed various navigation areas
Mall: Tuned spawning for difficulty

SDK Content
Added missing nature/blend tooltextures added
Added missing cs models/textures
Added missing acunit01 model/texture
Added missing ammo_can_02 model/texture
Added missing patio_chair model/texture

Servers updated.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Quote- Fixed all bot teams not leaving the starting area if sb_all_bot_team 1 was set
- Fixed a case where survivor bots would fail to rescue a friend from charger attacks
- Updated Thai translations
- Fixed an issue where servers wouldn't relist after the master server was bounced
- Fixed Charger jumping exploit
- Fixed Spitter bug where spit could emit from a location several inches from the head, causing the spit to unexpectedly strike nearby objects and fall

Servers updated.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Benny

Quote....
- Updated Thai translations
....
ขอบคุณ สำหรับ พระ à¸â€"ี่ à¸Å"ม ได้ รับ กังวล nasi ฉัà¸â,,¢ goreng
===============
Master of maybe

OldBloke

All five of our servers have updated. Not a single one will start. :doh:

Expect a series of fixes that, hopefully, will give some stability in time for me to update the LAN server :eyebrow:
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

GhostMjr

Quote from: OldBloke;308772All five of our servers have updated. Not a single one will start. :doh:

Expect a series of fixes that, hopefully, will give some stability in time for me to update the LAN server :eyebrow:

Oldy,

There was an update last night and a patch this morning.

Did the morning patch not help at all?

-=[dMw]=-GhostMjr

OldBloke

Quote from: GhostMjr;308777Oldy,

There was an update last night and a patch this morning.

Did the morning patch not help at all?

Nope. Chatter on forum suggests a clean install fixes it but that's a last resort.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

sulky_uk

ahhh crap... wanted to play this tonight

hope you get it fixed mate :)


I came into this world with nothing,
through careful management I\'ve got most of it left.

GhostMjr

Quote from: sulky_uk;308782ahhh crap... wanted to play this tonight

hope you get it fixed mate :)

It's bc2 night :P

I wouldn't mind a go too if anyone's about :D

-=[dMw]=-GhostMjr

OldBloke

Quote from: sulky_uk;308782ahhh crap... wanted to play this tonight

hope you get it fixed mate :)

Fixed :D

Had to disable Sourcemod though (admins please note).
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

Liberator

:crying:
But how do we freeze and explode frenzy now?

TeaLeaf

Nothing downloading for me yet.....
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

sulky_uk

turn off steam, then turn on wait about 30 secs and try running the game, that should work.

failing that if youve had steam on all day it might have done it, look at single player campaign and then the parish campaign inside that


I came into this world with nothing,
through careful management I\'ve got most of it left.

OldBloke

Another tiddler ...

Quote- Fixed the localization sound caches
- Fixed AI tanks sometimes not getting assigned to human players
- Fixed exploit in C6M2 where players could jump through a gap in the fence
- Fixed commentary maps crashing on load
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

OldBloke

Servers updating due to latest mutation.
"War without end. Well, what was history if not that? And how would having the stars change anything?" - James S. A. Corey

GhostMjr

servers needs the update.

Cheers,

-=[dMw]=-GhostMjr