HEROIC Hagara the Stormbinder - DEFEATED 04/03/12

Started by TeaLeaf, December 19, 2011, 11:40:22 AM

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TeaLeaf

TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

TeaLeaf

1 tank
2 healers
7 dps

Switch on 5 stacks of ice lance (buddy up)

Frost tombs to be dropped on boss and cleaved down

Frost Phase
Crystals - 2m HP
Debuff reducing 10% movement speed per stack
When dispelled = Ice Patch
Aspect of Pack/movement buffs etc.

Lightning Phase
healers in mid
8 nodes to be chained - assign 4 pairs to run to each corner to handle - needs mass AOE healing, damage very high
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Slush

Now that we have the dps to do Yor... Yeh, you know what I will suggest: 3 healers :D

Siffredi

Just one thing so far about the fight:

Focused Assault: Paladin healer can taunt to easy the damage taken on this attack: Video: http://www.youtube.com/watch?v=ZS2TNi6agi4


Siffredi - 60 human warrior
Zentobar - 60 NE rogue
Sirzoidac - 60 human paladin
Sanhomadun- 60 human priest
Nibsen - 60 gnome mage
Digales - 43 gnome warlock
Siffer - 36 NE druid

Leggs

My whole point earlier is that we kill the add at blue, you then want me to be at Green to chain to Yellow so I have to run from Blue to Green immediately anyway to do this. Hence I should always be the first chainer

TeaLeaf

Aye and we'll change what we do for the next raid, but we were trying a number of other things to get data into the logs tonight so that we can analyse.  Melee will be on closest from next time, have no fear :thumbsup:
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

microid

my idea is for the lightning phase. make 4 guys do the running 2 left 2 right. they will run half circle. we should have 4 guys who can heal no matter if they are in healing spec 1 healer will focus on 1 runner. same time using aoe. on the ground for the rest. the rest will be in middle offcourse. runners should be the ones whit own def cooldowns. and also use some raid cooldowns on this phase.

for the rapid attack. many videos shows that the tank just takes the hit and survives. no idea how. if we use taunt. there migth be a problem when the taunter will get iceblocked . the blue arrow on head thingy. also found out that the ice beams that stacks will raise the rapid attacks damage. no beam should never reach the tank we need faster reaction for them.

TeaLeaf

#7
Focused Assault
We just need to continue to run away imo.   We can't use Leap of Faith or other speed CDs to assist as we might need them in the Frost phase to keep people alive.

Lightning - Positioning & Healing CDs
Key to this phase is not leaving mid if you don't have to - so group in mid and dps from there unless you *have* to be in melee range - and consider moving out of chaining range just before the add dies.  If we all DPS the add from mid, then and only then do we get the runners starting the conduit/chain kill of the remaining conductors.  I think we need to blow AOE healing CDs at this point as the raid damage is intense.

Tranquility or similar as soon as the add is down, then my healing hymn should give us decent cover.  We might also need to blow a DG or AM chain to limit the damage so that the healers have a chance to keep people up.   This will give us a lot of AOE healing to cover off the tick damage and leave us to top off the people outside mid, possibly even with DPS with healing spells (shadow priests, ele shaman etc) adding to the single target healing.

The CDs needed will impact the people selected for the chains, so it is probably best not to use e.g. me as I can off-heal and use a healing hymn etc.

Lightning Conduit
This is the bit that hits you if you are actively chaining and amounts to 20-25k dps to each person being chained *in addition* to the normal AOE.
Amount>0 and spell="Lightning Conduit"Clearly we need to minimise the number of people being this i.e. having as few people by the add as possible at the point it dies.  Changing our positions as above to the default being middle instead of by the add will help massively.
Checking the logs seems to show that pets also appear to be capable of being hit *and*  hitting (i.e. chaining the charge to other people), so it might be worth pulling pets out for when the add dies or it just adds to the charge damage taken.
As a logical follow on, it might be worth pre-positioning some pets to act as part of the conduit chain, so for example we might place them as the second part in the chain so that a melee person chains to the pet which then chains to the first conductor etc.   We'll still need a 2nd person for the later conductors.


.....still thinking about the rest of the encounter, in particular Ice Lance.  Will post more when I've thought it through properly!
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

hubbah

I been doing abit of reading on mmo and some other forum's and everywhere it says that the "eaziest" order to do DS HC10 is this:

10 man is:

Morchok < Yor'sahj = Ultraxion < Hagara = Zon'ozz (depending on raid comp) < Gunship < Madness =< Spine

Ultraxion may be easier than Yor'sahj depending on your healers. Yor'sahj with a Holy paladin and Resto shaman is a lot different than say Yor'sahj with a Priest and a Resto Druid.
Im really looking forward to the next evening on hagara when we have a good and working tactic but im pretty sure that the ultraxion fight is going to be alot eazier for us :).

TeaLeaf

Our intention is already to focus on Ultraxion this week as we said on TS last night, but we were late enough to Hagara to make it not worth moving to Ultraxion late last night.  We wanted to experience HC Hagara this reset though, so nothing is wasted.
TL.
Wisdom doesn\'t necessarily come with age. Sometimes age just shows up all by itself.  (Tom Wilson)
Talent wins games, but teamwork and intelligence wins championships. (Michael Jordan)

Niel

I'm guessing that it was lightning conduit that was nailing us during lightning phase....the damage was unhealable as far as i could so......so many people all at once but also many people oddly spread before they needed to. if we can control this more and only the chaining people are taking the debuff then i'm thinking it might be a LOT better.

As for tanking the boss with focused assault 5 seconds every 15........a distracting taunt from anyone capable of doing it during focused assault seems to me the best way by a mile......the healing required again was crazy and beyond what 2 healers can definitely deliver guaranteed for 1/3 of the time that the boss is tankable.

So ( like most fights ) we need to learn the ways of controlling the damage we take and then focus on dps on boss.

As we didn't see any iceblocks impossible to comment on the complications this might cause - but with 2 healers i think that 1 healer cubed could well be a wipe every time.

I'm tempted to suggest upping the healing required to 3 just whilst we stabilise it....then drop to 2 if the dps requirements make it so.......but we would all be well practiced at surviving the bosses abilities i would hope by then.

Cheers

Niel

Azunai

As for the taunt: My dps drops to pretty much neglectable if I need to taunt the boss (from a distance). I'm thinking the only viable option would be a healadin doing it, or possibly a druid popping into bear and back out. Although I assume that latter is quite mana consuming.

Alternatively, I could try only taunting the last few seconds off, so me and tank share the damage, but it's risky as that damage *will* twoshot me.
or Garrit, or Torgen. Also, Livestream.

Niel

The intention of the taunt is not for the taunted person to take any damage........but to just kill as much of the 5 secs as possible with the boss travelling with the tank taunting the boss back before she does any serious damage to the person dragging her away. ....so ideally both taunts done from max range.......a Healadin would be perfect as it would not distract from dps.

From what we saw on Sunday - for those 5 seconds she is doing 50K per 1/2 second to her current target if in range......500K per 5 seconds and repeating when live after a 10 second break............we need to find a way of making most of that damage go nowhere.

microid

the boss has 52M hp we can burn that down in 4mins. i dont think the dps is the most important thing in this encounter. we could try to use 2 tanks for the rapid attack. 1 paladin should be able to survive 2 rapid attacks whit guardian of ancient queens -50% 3min cooldown. and combined use of divene prot -20% 1min cooldown and ardent def -20% 2min cooldown. so if we counted is rigth its 3 rapid attacks per phase then i think the cooldowns will be done before next phase starts.

hubbah

i dont know what raid you were in but 52mil in 4 min? :P